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JereKuusela-Expand_World_Prefabs-1.5.0 icon

Expand World Prefabs

Allows configuring build or spawned objects.

Date uploaded 2 years ago
Version 1.5.0
Download link JereKuusela-Expand_World_Prefabs-1.5.0.zip
Downloads 624
Dependency string JereKuusela-Expand_World_Prefabs-1.5.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1

README

Expand World Prefabs

Allows configuring and replacing spawned prefabs.

Install on the server (modding guide).

Install Expand World Data.

Usage

See documentation.

for help and examples.

Credits

Sources: GitHub

Donations: Buy me a computer

CHANGELOG

  • v1.61

    • Adds new function objectcount to return the number of objects matching a given filter. Thanks Zeall!
    • Fixes various issues related to inventory handling.
    • Fixes portals not being detected by object filters or pokes. Thanks Zeall!
    • Fixes terrain operations not working. Thanks JPValheim!
    • Renames undocumented poke amount to pokecount for consistency with other count fields. Thanks Zeall!
  • v1.60

    • Adds experimental server owned object support.
    • Fixes for the new game update (item data, terrain and many other things). Thanks JPValheim!
    • Adds support for saving delayed pokes to object data (requires server side data to be enabled). Thanks JPValheim!
    • Adds new field log to add custom log output. Thanks JPValheim!
    • Adds new function altbiome to get alternative biome info. Thanks JPValheim!
    • Changes field biomes and bannedBiomes to support alternative biomes. Thanks JPValheim!
    • Fixes shorthand parsing of filter and bannedFilter failing in some cases. Thanks JPValheim!
    • Fixes missing clean up on logout (possibly leaving stale data behind). Thanks JPValheim!
    • Fixes poke weight being parsed as integer instead of decimal value. Thanks JPValheim!
  • v1.59

    • Adds server side position update for attached objects when a script triggers on them.
    • Adds experimental NPC chat support.
  • v1.58

    • Adds new function random to get a random number between two values.
    • Adds new field random to pokes to allow randomizing affected objects.
    • Adds support for specifying unit (deg or rad) for angle parameters.
    • Adds support for "distance, angle, y" format for vectors (requires using deg or rad for angle).
    • Adds dynamic value support to objectsLimit and bannedObjectsLimit.
    • Fixes pos y coordinate offset not being applied when snap is true.
  • v1.57

    • Adds field self to object filters.
    • Adds field removeDelay to spawns to allow automatic removal of spawned objects.
    • Adds new setting to allow processing custom prefab names even when server doesn't recognize them.
    • Adds new function globalkey to get global key values.
    • Adds support for putting data entries to script yaml files.
    • Fixes server player broken by last update.
    • Fixes bannedGlobalKeys not lower casing function replacements automatically.
    • Fixes say commands happening twice when players are being created.
    • Fixes function key returning global key instead of custom data value.
    • Fixes Object attaching not working for temporary objects like status effects.
    • Optimizes file reloading to only reload the changed file.