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Expand World Prefabs
Allows creating rules for objects being spawned, destroyed and more.
| Date uploaded | a week ago |
| Version | 1.62.0 |
| Download link | JereKuusela-Expand_World_Prefabs-1.62.0.zip |
| Downloads | 1317 |
| Dependency string | JereKuusela-Expand_World_Prefabs-1.62.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-YamlDotNet
Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 16.3.1README
Expand World Prefabs
Allows creating rules for objects being spawned, destroyed and more.
Install on the server (modding guide).
Usage
See documentation.
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
CHANGELOG
-
v1.63
- Adds support for inline data definitions in field
data. - Adds support for loading decoded
itemfield from data. - Adds field
excludePrefabto pokes and objects. Thanks Zeall! - Adds trigger type
configto react to EWP config changes. - Adds support adding custom config entries.
- Adds functions
<config_SECTION_NAME>,<saveconfig_SECTION_NAME_Y>,<modconfig_GUID_SECTION_KEY>and<savemodconfig_GUID_SECTION_KEY_Y>for interacting with EWP config entries. - Adds support for multiple log files and rolling logs to field
log. Thanks JPValheim! - Adds support for multiple execs to field
exec. Thanks Zeall! - Changes value group
material_*to be based on resource cost rather than support system type. Thanks Zeall! - Changes field
execto also support running console commands. Thanks Zeall! - Fixes value group
itemtype_*containing other objects like enemy attacks. Thanks Zeall! - Fixes unnecessary warnings about missing RPC methods (vanilla issue). Thanks Zeall!
- Adds support for inline data definitions in field
-
v1.62
- Adds automatic backing up for ew_data.yaml file (was accidentally removed).
- Adds better warning for invalid RPC method lookups Thanks Zeall!
-
v1.61
- Adds new function
objectcountto return the number of objects matching a given filter. Thanks Zeall! - Fixes various issues related to inventory handling.
- Fixes portals not being detected by object filters or pokes. Thanks Zeall!
- Fixes terrain operations not working. Thanks JPValheim!
- Renames undocumented poke
amounttopokecountfor consistency with other count fields. Thanks Zeall!
- Adds new function
-
v1.60
- Adds experimental server owned object support.
- Fixes for the new game update (item data, terrain and many other things). Thanks JPValheim!
- Adds support for saving delayed pokes to object data (requires server side data to be enabled). Thanks JPValheim!
- Adds new field
logto add custom log output. Thanks JPValheim! - Adds new function
altbiometo get alternative biome info. Thanks JPValheim! - Changes field
biomesandbannedBiomesto support alternative biomes. Thanks JPValheim! - Fixes shorthand parsing of
filterandbannedFilterfailing in some cases. Thanks JPValheim! - Fixes missing clean up on logout (possibly leaving stale data behind). Thanks JPValheim!
- Fixes poke
weightbeing parsed as integer instead of decimal value. Thanks JPValheim!
-
v1.59
- Adds server side position update for attached objects when a script triggers on them.
- Adds experimental NPC chat support.