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JereKuusela-Expand_World_Prefabs-1.62.0 icon

Expand World Prefabs

Allows creating rules for objects being spawned, destroyed and more.

Date uploaded a week ago
Version 1.62.0
Download link JereKuusela-Expand_World_Prefabs-1.62.0.zip
Downloads 1317
Dependency string JereKuusela-Expand_World_Prefabs-1.62.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1

README

Expand World Prefabs

Allows creating rules for objects being spawned, destroyed and more.

Install on the server (modding guide).

Usage

See documentation.

for help and examples.

Credits

Thanks for Azumatt for creating the mod icon!

Sources: GitHub

Donations: Buy me a computer

CHANGELOG

  • v1.63

    • Adds support for inline data definitions in field data.
    • Adds support for loading decoded item field from data.
    • Adds field excludePrefab to pokes and objects. Thanks Zeall!
    • Adds trigger type config to react to EWP config changes.
    • Adds support adding custom config entries.
    • Adds functions <config_SECTION_NAME>, <saveconfig_SECTION_NAME_Y>, <modconfig_GUID_SECTION_KEY> and <savemodconfig_GUID_SECTION_KEY_Y> for interacting with EWP config entries.
    • Adds support for multiple log files and rolling logs to field log. Thanks JPValheim!
    • Adds support for multiple execs to field exec. Thanks Zeall!
    • Changes value group material_* to be based on resource cost rather than support system type. Thanks Zeall!
    • Changes field exec to also support running console commands. Thanks Zeall!
    • Fixes value group itemtype_* containing other objects like enemy attacks. Thanks Zeall!
    • Fixes unnecessary warnings about missing RPC methods (vanilla issue). Thanks Zeall!
  • v1.62

    • Adds automatic backing up for ew_data.yaml file (was accidentally removed).
    • Adds better warning for invalid RPC method lookups Thanks Zeall!
  • v1.61

    • Adds new function objectcount to return the number of objects matching a given filter. Thanks Zeall!
    • Fixes various issues related to inventory handling.
    • Fixes portals not being detected by object filters or pokes. Thanks Zeall!
    • Fixes terrain operations not working. Thanks JPValheim!
    • Renames undocumented poke amount to pokecount for consistency with other count fields. Thanks Zeall!
  • v1.60

    • Adds experimental server owned object support.
    • Fixes for the new game update (item data, terrain and many other things). Thanks JPValheim!
    • Adds support for saving delayed pokes to object data (requires server side data to be enabled). Thanks JPValheim!
    • Adds new field log to add custom log output. Thanks JPValheim!
    • Adds new function altbiome to get alternative biome info. Thanks JPValheim!
    • Changes field biomes and bannedBiomes to support alternative biomes. Thanks JPValheim!
    • Fixes shorthand parsing of filter and bannedFilter failing in some cases. Thanks JPValheim!
    • Fixes missing clean up on logout (possibly leaving stale data behind). Thanks JPValheim!
    • Fixes poke weight being parsed as integer instead of decimal value. Thanks JPValheim!
  • v1.59

    • Adds server side position update for attached objects when a script triggers on them.
    • Adds experimental NPC chat support.