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JereKuusela-Expand_World_Prefabs-1.7.0 icon

Expand World Prefabs

Allows configuring build or spawned objects.

Date uploaded 2 years ago
Version 1.7.0
Download link JereKuusela-Expand_World_Prefabs-1.7.0.zip
Downloads 3000
Dependency string JereKuusela-Expand_World_Prefabs-1.7.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
ValheimModding-YamlDotNet-16.3.0 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.0

README

Expand World Prefabs

Allows configuring and replacing spawned prefabs.

Install on the server (modding guide).

Install Expand World Data.

Usage

See documentation.

for help and examples.

Credits

Sources: GitHub

Donations: Buy me a computer

CHANGELOG

  • v1.53

    • BREAKING CHANGE: Removes basic arithmetic support from commands. Use parameters instead.
    • Fixes state leave not working.
    • Fixes parameters <large> and <small> not working properly. Thanks Kurios.ZeuS!
    • Fixes poke limit not using offset, instead it was always based on object position.
    • Improves parameters <calci>, <calcf> and <calcl> to support more complex calculations.
  • v1.52

    • Adds new parameter <cid> to get the character id of the client that controls the object.
    • Adds new parameter <owner> to spawn data to override the initial owner assignment.
    • Adds new states join, leave and respawn to player triggers.
    • Adds new fields groups and bannedGroups to filter based on player groups (requires Server Devcommands mod).
    • Adds API for developers to register own parameter handlers and to use custom triggers.
    • Obsoletes parameter <pchar> as it returned wrong information anyways.
  • v1.51

    • Skipped accidentally.
  • v1.50

    • Adds formatting support to parameter <time>.
    • Adds new parameter <realtime> to get the real-world time (can be formatted).
    • Adds new trigger type realtime to trigger actions based on real-world time changes.
    • Adds new parameter <pvisible> to get whether the player has public visibility enabled.
    • Adds new command ewp_reload to manually reload the ewp_data.yaml file (if the file has been manually modified).
    • Fixes spawned item drops possibly disappearing (no spawn time was set so clean up for old loot was instantly triggered).
    • Removes file watcher from ewp_data.yaml to reduce performance issues.