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Upgrade World
A tool which can add new content to already explored areas.
| Date uploaded | 3 years ago |
| Version | 1.28.0 |
| Download link | JereKuusela-Upgrade_World-1.28.0.zip |
| Downloads | 507 |
| Dependency string | JereKuusela-Upgrade_World-1.28.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.88.0README
Upgrade World
This tool includes console commands to add new content to already explored areas (and more).
Always back up your world before making any changes!
Install on the admin client and on the server (modding guide).
Usage
See documentation.
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
Changelog
-
v1.28
- Adds a new command
world_cleanto remove missing objects. - Adds caching to the player base detection (10 seconds).
- Adds caching to the terrain reset (10 seconds).
- Adds a new setting "Operation delay" to prevent dedicated servers from getting overloaded.
- Removes settings "Safe distance around the player" and "Custom points" as obsolete (+ improves performance).
- Improves performance of single zone operations.
- Adds a new command
-
v1.27
- Adds a new parameteter
terrainto reset nearby terrain when resetting vegetation. - Changes most output to be printed even without verbose mode.
- Changes the default value of verbose mode to false.
- Fixes
zones_resetcommand causing holes in the zone borders. - Fixes networking logging not being throttled.
- Adds a new parameteter
-
v1.26
- Fixes location priotization not working correctly (caused boss locations being placed last).
-
v1.25
- Improves performance of
vegetation_addandzones_generatecommands. - Fixes
vegetation_addandvegetation_resetshowing wrong amount of added objects. - Fixes location distribution not prioritizing priority locations.
- Fixes
upgrade EVAto work with EVA version 1.8.0
- Improves performance of
-
v1.24
- Fixes chest reset not working properly.
CHANGELOG
-
v1.80
- Adds compatibility with Location Placement Accelerator mod. Thanks Kurios.ZeuS!
- Improves parameter parsing to not omit empty values.
-
v1.79
- Adds wildcard
*support for data based filtering to check any data key. - Fixes vegetation reset sometimes not cleaning up the spawned terrain object. Thanks warp!
- Adds wildcard
-
v1.78
- Adds output to commands
location_listandobject_listwhen no objects or locations are found. - Changes the command
object_editto allow clearing data by providing only the key as a parameter.
- Adds output to commands
-
v1.77
- Fixes the command
location_addnot always spawning all locations properly (related to location groups).
- Fixes the command
-
v1.76
- Adds a new command
uw_checkwhich prints currently queued operations. - Adds info to the console when a command requires
startto begin. - Adds a new setting
Verbose locationsto print more detailed information about location generation. - Fixes error when trying to remove already removed objects.
- Fixes the command
location_addcausing vegetation to generate on nearby areas. - Fixes the server not having devcommands automatically enabled.
- Possibly fixes some commands getting stuck (unverified).
- Removes the command
backupas obsolete.
- Adds a new command