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JereKuusela-Upgrade_World-1.28.0 icon

Upgrade World

A tool which can add new content to already explored areas.

Date uploaded 3 years ago
Version 1.28.0
Download link JereKuusela-Upgrade_World-1.28.0.zip
Downloads 507
Dependency string JereKuusela-Upgrade_World-1.28.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
JereKuusela-Server_devcommands-1.88.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.88.0

README

Upgrade World

This tool includes console commands to add new content to already explored areas (and more).

Always back up your world before making any changes!

Install on the admin client and on the server (modding guide).

Usage

See documentation.

Credits

Thanks for Azumatt for creating the mod icon!

Sources: GitHub

Donations: Buy me a computer

Changelog

  • v1.28

    • Adds a new command world_clean to remove missing objects.
    • Adds caching to the player base detection (10 seconds).
    • Adds caching to the terrain reset (10 seconds).
    • Adds a new setting "Operation delay" to prevent dedicated servers from getting overloaded.
    • Removes settings "Safe distance around the player" and "Custom points" as obsolete (+ improves performance).
    • Improves performance of single zone operations.
  • v1.27

    • Adds a new parameteter terrain to reset nearby terrain when resetting vegetation.
    • Changes most output to be printed even without verbose mode.
    • Changes the default value of verbose mode to false.
    • Fixes zones_reset command causing holes in the zone borders.
    • Fixes networking logging not being throttled.
  • v1.26

    • Fixes location priotization not working correctly (caused boss locations being placed last).
  • v1.25

    • Improves performance of vegetation_add and zones_generate commands.
    • Fixes vegetation_add and vegetation_reset showing wrong amount of added objects.
    • Fixes location distribution not prioritizing priority locations.
    • Fixes upgrade EVA to work with EVA version 1.8.0
  • v1.24

    • Fixes chest reset not working properly.

CHANGELOG

  • v1.80

    • Adds compatibility with Location Placement Accelerator mod. Thanks Kurios.ZeuS!
    • Improves parameter parsing to not omit empty values.
  • v1.79

    • Adds wildcard * support for data based filtering to check any data key.
    • Fixes vegetation reset sometimes not cleaning up the spawned terrain object. Thanks warp!
  • v1.78

    • Adds output to commands location_list and object_list when no objects or locations are found.
    • Changes the command object_edit to allow clearing data by providing only the key as a parameter.
  • v1.77

    • Fixes the command location_add not always spawning all locations properly (related to location groups).
  • v1.76

    • Adds a new command uw_check which prints currently queued operations.
    • Adds info to the console when a command requires start to begin.
    • Adds a new setting Verbose locations to print more detailed information about location generation.
    • Fixes error when trying to remove already removed objects.
    • Fixes the command location_add causing vegetation to generate on nearby areas.
    • Fixes the server not having devcommands automatically enabled.
    • Possibly fixes some commands getting stuck (unverified).
    • Removes the command backup as obsolete.