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Upgrade World
A tool which can add new content to already explored areas.
| Date uploaded | 3 years ago |
| Version | 1.34.0 |
| Download link | JereKuusela-Upgrade_World-1.34.0.zip |
| Downloads | 8651 |
| Dependency string | JereKuusela-Upgrade_World-1.34.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.88.0README
Upgrade World
This tool includes console commands to add new content to already explored areas (and more).
Always back up your world before making any changes!
Install on the admin client and on the server (modding guide).
Usage
See documentation.
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
Changelog
-
v1.34
- Adds more error checks to the
locations_resetcommand. - Improves the
locations_swapcommand to work better with missing locations. - Fixes error with the new update.
- Adds more error checks to the
-
v1.33
- Adds a new setting "Safe zone objects" to allow excluding areas by non-player built objects.
- Adds a new command
locations_swapto swap locations. - Changes the
world_cleancommand to also remove missing locations. - Fixes the
zones_resetcommand not always visually updating the nearby terrain.
-
v1.32
- Adds a new command
chests_searchto search chests and stands. - Adds underscore support for data setting and filtering (for space bars).
- Adds a new command
-
v1.31
- Adds a new command
objects_respawnto refresh objects. - Adds a new command
objects_editto set data values. - Adds a new parameter
printto theobjects_listto display any data value. - Adds a new parameter
filterto the object commands to filter by data value. - Changes the command
location_registerto target only a single zone. - Fixes a possible crash when removing objects.
- Optimizes
objects_*commands.
- Adds a new command
-
v1.30
- Adds automatic terrain reset to location removing.
- Adds a new command
objects_swapto swap objects. - Adds a new command
locations_registerto register locations to the location database. - Adds a new command
locations_listto print location positions. - Adds a new paramater
clearto thelocations_removecommand to override the radius of cleared objects. - Adds a new parameter
locationto theobjects_removecommand to filter by location. - Fixes terrain reset not affecting paint.
- Fixes spawn point removing not removing the spawned creature.
- Fixes wrong name on the "Terrain compiler name" setting.
-
v1.29
- Fixes player base detection not always working.
-
v1.28
- Adds a new command
world_cleanto remove missing objects. - Adds caching to the player base detection (10 seconds).
- Adds caching to the terrain reset (10 seconds).
- Adds a new setting "Operation delay" to prevent dedicated servers from getting overloaded.
- Removes settings "Safe distance around the player" and "Custom points" as obsolete (+ improves performance).
- Improves performance of single zone operations.
- Adds a new command
CHANGELOG
-
v1.80
- Adds compatibility with Location Placement Accelerator mod. Thanks Kurios.ZeuS!
- Improves parameter parsing to not omit empty values.
-
v1.79
- Adds wildcard
*support for data based filtering to check any data key. - Fixes vegetation reset sometimes not cleaning up the spawned terrain object. Thanks warp!
- Adds wildcard
-
v1.78
- Adds output to commands
location_listandobject_listwhen no objects or locations are found. - Changes the command
object_editto allow clearing data by providing only the key as a parameter.
- Adds output to commands
-
v1.77
- Fixes the command
location_addnot always spawning all locations properly (related to location groups).
- Fixes the command
-
v1.76
- Adds a new command
uw_checkwhich prints currently queued operations. - Adds info to the console when a command requires
startto begin. - Adds a new setting
Verbose locationsto print more detailed information about location generation. - Fixes error when trying to remove already removed objects.
- Fixes the command
location_addcausing vegetation to generate on nearby areas. - Fixes the server not having devcommands automatically enabled.
- Possibly fixes some commands getting stuck (unverified).
- Removes the command
backupas obsolete.
- Adds a new command