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MagicOverhaul
Mod adds 7 classes with unique Spells , new custom player animations and UI - NOW WITH CONFIGURATION (Server Sync)
By KGvalheim
| Date uploaded | 4 years ago |
| Version | 0.5.0 |
| Download link | KGvalheim-MagicOverhaul-0.5.0.zip |
| Downloads | 523 |
| Dependency string | KGvalheim-MagicOverhaul-0.5.0 |
README

Mod adds 6 classes with unique Spells , new custom player animations and UI - NOW WITH CONFIGURATION (Server Sync) See How-To for details! Special thanks to Zabros for collaborating with me on way of creating mod and helping with custom UI / animation / models stuff. Special thanks to GraveBear for helping me with some mod features / models and with mod description.

Classe:


Overview:
Ninja:
- Instantly heal yourself on % hp
- Teleport behind target enemy
- AoE black fire damage around you
- Merge yourself underground to move faster while enemies can't see you +Class has different run / jump / sword secondary attack animations
Mage:
- Place 2 portals, one near you and another one in targeted spot. Use E (interact) with portal to teleport between them
- Ice blast projectile
- Create a field that pushes all enemies outside.
- While active you can run on water
Archer:
- Place trap on ground. When enemy come close = BOOM
- Long jump to mouse-ground location
- Passive: you have 50% chance after bow show to DO NOT WASTE arrow
- Rage mod: while active your bow charge is instant and bow shoot speed increased +Class has different jump animation
Berserker:
- Tornado projectile with aoe damage
- Teleport choosen enemy to your location
- Passive: infinite stamina. xD
- Rage mod: while active your attack speed with melee weapons +300%
Rogue:
- Throw grenade in air that explodes few times staggering enemies around
- Place a clone on your place. Use again to teleport to it
- Passive: you deal x2 damage with dagger if you hit into enemies BACK
- Mark an enemy target. While marked enemy gets x2 damage FROM ANY SOURCE OF DAMAGE +Class has different jump / dagger secondary attack animations
Warlock:
- Drain hp from enemies around you
- AoE on target ground that staggers enemies
- Spawn 5 ghosts around you that fight on your side on 30 seconds
- Rage mod: while active consume your hp every 2 seconds and deal damage to all enemies around your HUGE area.
Monk:
- Increase your defence on few seconds
- Projectile. If hit enemy you can use it one more time to "dash" into enemy and deal damage
- Passive: your UNARMED attack speed increased x2. Your UNARMED attack damage also adds damage from weapon in FIRST INVENTORY SLOT (0,0) So if you put Iron Sword in first slot your fist damage will be increased on 0.75 * Sword Iron damage => converted into TRUE damage.
- While active your fists (unarmed) dealing AOE damage to enemies +Class has different jump animation

How To:
-
Alter can be crafted from the Build Hammer Menu,

-
Interact with the Alter to select your class:

-
Pressing ALT+ 1, 2, 3, 4 will cast your spells.
Spell Bar:

NOTE: You can move UI with dragging your mouse while Mouse is active.
Alter Class Select:

Arrows LEFT - RIGHT = scrolling between classes.
Change Class middle button = Accept class changes.
Alt+ 1, 2, 3, 4 to cast your spells
Configuration:
Configuration file is generated when Magic Overhaul is used/ran for the first time, this allows you to set values such as cooldown timers and more. When Magic Overhaul is placed on the server the server's configuration will override the players connecting and sync those settings.


This mod is still under development, there may be bugs and conflics with other mods. PLEASE REPORT ALL BUGS IN ODIN PLUS TEAM DISCORD OR HERE IN "BUG REPORTS". Feedback is always welcome!
- For Manual Installation - place DLL file inside of your Bepinex\plugins folder.
For Questions or Comments, find KG
in the Odin Plus Team Discord: