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KALI Build Anywhere
Build inside landmark no-build circles with unmodified clients. Server-only; verified on Valheim 1.0.20.
By Kalia
| Date uploaded | 12 hours ago |
| Version | 0.1.0 |
| Download link | Kalia-KALI_Build_Anywhere-0.1.0.zip |
| Downloads | 23 |
| Dependency string | Kalia-KALI_Build_Anywhere-0.1.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
KALI Build Anywhere
KALI Mods · made by Kalia
Version 0.1.0 · Server only · No client install
Build a meeting hall at the starting stones, or put a workshop beside a landmark. KALI Build Anywhere removes the landmark no-build circle for players connected to your server.
Install it on the dedicated server. Players join with their normal game.
What changes
- Landmark no-build circles are disabled for connected players.
- Existing landmarks stay where they are.
- The override is sent over the network; it does not rewrite the landmark data in your world save.
Materials, structural support, player wards, and piece-specific restrictions still apply. This does not unlock every building restriction inside dungeons or during boss encounters.
Compatibility
Valheim 1.0.20 only. The plugin deliberately disables itself on other game versions. Windows dedicated servers are the tested target. Local-hosted games and Linux servers have not been validated.
The starting stone circle has been checked in actual gameplay. Automated checks cover the network override and the receiving game's field handling. Other mods that change landmark protection or network field serialization may conflict.
Configuration
After the first start, edit BepInEx/config/local.finally.buildanywhere.cfg:
[General]
Enabled = true
Restart the server and reconnect players after changing this setting.
Removing it
Stop the server, remove FinallyBuildAnywhere.dll, then restart and reconnect. Normal landmark protection returns. Buildings already placed remain in the world.
Installation
- Back up your world and existing configuration, then stop the dedicated server.
- Install BepInExPack Valheim 5.4.2351. No additional gameplay plugin is required.
- Merge the package's
BepInExfolder into the dedicated-server folder. Keep the subfolders intact. - Start the server and check
BepInEx/LogOutput.logfor a successful plugin load.
Install on the server only. Clients need no mod. These releases target Windows dedicated servers; console-client and Linux-server compatibility have not been independently validated.
The DLL and configuration names still begin with Finally or local.finally, the project's original internal name. Keep only one copy of this plugin installed.
Credits and support
KALI Mods — made by Kalia. Built with BepInEx. Dependencies and Valheim game files are not bundled.
For a bug report, use this mod's public listing comments and include the game version, mod version, relevant error and reproduction steps. Remove passwords, addresses and player identifiers from logs before posting.
CHANGELOG
Changelog
0.1.0
Initial public package of the existing 0.1.0 build. Removes landmark no-build circles for vanilla clients on Valheim 1.0.20.