Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 2 years ago |
| Version | 0.0.1 |
| Download link | Kevver-ArchValheim-0.0.1.zip |
| Downloads | 252 |
| Dependency string | Kevver-ArchValheim-0.0.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202Azumatt-AzuAntiCheat
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Preferred version: 4.3.7Azumatt-VikingSails
VikingSails is a mod that allows you to change the sails of ships. You can use URLs to set the sails, or if the server forces the URL it will use that one.
Preferred version: 1.1.4ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.1Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Preferred version: 1.18.1Kevver-StayInYourBiome
Stops creature spawns tied to existing global boss keys
Preferred version: 1.0.2VentureValheim-Venture_Location_Reset
Automatically reset Dungeons, Locations, and Leviathans with a customizable in-game day rate. Inspired by DungeonReset mod by Tekla.
Preferred version: 0.9.1README
ArchValheim
A modpack for Arch Valheim players