Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 2 years ago |
| Version | 0.0.3 |
| Download link | Kevver-ArchValheim-0.0.3.zip |
| Downloads | 164 |
| Dependency string | Kevver-ArchValheim-0.0.3 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202Azumatt-AzuAntiCheat
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Preferred version: 4.3.7Azumatt-VikingSails
VikingSails is a mod that allows you to change the sails of ships. You can use URLs to set the sails, or if the server forces the URL it will use that one.
Preferred version: 1.1.4ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.1Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Preferred version: 1.18.1Kevver-StayInYourBiome
Stops creature spawns tied to existing global boss keys
Preferred version: 1.0.2VentureValheim-Venture_Location_Reset
Automatically reset Dungeons, Locations, and Leviathans with a customizable in-game day rate. Inspired by DungeonReset mod by Tekla.
Preferred version: 0.9.1README
ArchValheim
A modpack for Arch Valheim players
To request more mods, ask kevr in IRC.
Setup
- Retrieve the latest
AppImageat https://github.com/ebkr/r2modmanPlus/releases chmod +x /path/to/r2modman-X.X.XX.AppImage- Run the
AppImageand update r2modman if prompted. Any update may change the original AppImage version. ln -s /path/to/r2modman-X.X.XX.AppImage ~/.local/bin/r2modman
Now, you can launch r2modman via ~/.local/bin/r2modman.
Usage
- Open
r2modman - Select the Game tab, search for Valheim, select it, and choose Steam
- Create a new profile
- Browse for and install
ArchValheim - Launch Valheim with Start Modded in the upper-left corner of r2modman
- Log in to the server as per usual
NOTE: DO NOT follow update prompts in r2modman for outdated mods. The
ArchValheim modpack will maintain the correct versions for all mods we
use. Upstreams may update their mods, but we may be using outdated versions
purposefully.
Required Mods
- denikson-BepInExPack_Valheim-5.4.2202
- Plugin bootstrapper needed by all mods
- Azumatt-AzuAntiCheat-4.3.2
- Checks/enforceds mods used by the client
- Advize-PlantEverything-1.16.2
- Plant more than normal: raspberry bushes, Yggdrasil trees, etc
- Kevver-StayInYourBiome-1.0.2
- Keep creatures in their own biomes regardless of boss kills
- VentureValheim-Venture_Location_Reset-0.8.0
- Regenerate dungeons and creature camps
These mods are required by the client because all clients need to be running them in order for them to be properly used at all.
Optional Mods
Part of the pack
- ComfyMods-ComfySigns-1.6.0
- Makes your signs look better
- Advize-PlantEasily-1.7.2
- Plant crops and trees in grids
- Azumatt-Official_BepInEx_ConfigurationManager-18.2.0
- Edit mod configs in-game (press F1)
- TastyChickenLegs-AutomaticFuel-1.3.9
- Fuel torches and fires with resin and wood in storage within 25m
Not part of the pack
- Azumatt-AzuClock-1.0.2
- A clock of in-game time
- Pineapple-TorchesEternal-0.3.0
- Free fuel for fires and torches