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ValheimReforged
Personal modpack for me and my friends. Utilizes EpicLoot, Terraheim, and skill reworks.
By Korea
| Date uploaded | 5 years ago |
| Version | 1.0.2 |
| Download link | Korea-ValheimReforged-1.0.2.zip |
| Downloads | 319 |
| Dependency string | Korea-ValheimReforged-1.0.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.1502ValheimModding-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.2ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.3.2DasSauerkraut-Terraheim
Terraheim is an overhaul for Valheim's armor system. It also fills in gaps in the weapon roster.
Preferred version: 2.2.0GoldenJude-Blacksmiths_tools
A fix for incorrectly deforming skinned meshes on custom items. Additionally to hide parts of the player model to prevent clipping.
Preferred version: 2.0.0AeehyehssReeper-ChaosArmor
Adds new set of armor featuring models and textures ported from the abandoned Grim Age mod for Mount & Blade: Warband. Verified working with H&H. Assets are based on Warhammer Fantasy and are thus copyrighted as Derivative Works by Games Workshop.
Preferred version: 6.0.4RandyKnapp-ExtendedItemDataFramework
Extends ItemData for modders. Adds Unique ID to items.
Preferred version: 1.0.6EmrikNorth_and_Aedenthorn-JotunnBackpacks
Adds two new craftable backpacks into the game.
Preferred version: 2.0.0ontrigger-ValheimPerformanceOptimizations
Rendering, logic, and loading time optimizations for both client and server versions of Valheim.
Preferred version: 0.7.5RandyKnapp-EpicLoot
Adds loot drops, magic items, and enchanting to Valheim.
Preferred version: 0.8.6RandyKnapp-EquipmentAndQuickSlots
Give equipped items their own dedicated inventory slots, plus three more hotkeyable quick slots.
Preferred version: 2.0.14Mydayyy-ServerSideMap
Shares the Map between all players, synchronizes map when connecting
Preferred version: 1.3.5Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, any kind of mushroom, as well as previously unavailable tree types and saplings. Highly configurable with localization support.
Preferred version: 1.8.2Smoothbrain-CreatureLevelAndLootControl
Puts YOU in control of creature level and loot!
Preferred version: 4.4.3paddywan-StackingNotifications
Stacking Notifications provides a notification layer which facilitates timed persistence of multiple notifications.
Preferred version: 1.0.3paddywan-SkillfulProgression
Skillful Progression reworks the manner in which skill gain is attributed.
Preferred version: 1.0.3thegreyham-CookingSkill
Introduces a new Cooking Skill that buffs your food as it levels.
Preferred version: 1.2.0Nextek-SpeedyPaths
Gives more purpose to paths. Increases player speed on paths and constructions. Reduces stamina consumed while sprinting on paths. Exposes optional modifiers for regular terrain in each biome. All values are tuneable.
Preferred version: 1.0.5RagnarokHCRP-MoreGates
This is a basic mod that adds more gates and gate like objects!
Preferred version: 1.0.10Azumatt-BetterWards
A dedicated ward mod aimed at improving the way wards work in Valheim.
Preferred version: 1.6.2ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 0.11.3HugotheDwarf-Hugos_Armory
Adds 18 new Two Handed Weapons to Valheim. With practical damage numbers to match Valheim. Custom Itemstand positions, and an extra attack with a configureable hotkey.
Preferred version: 5.0.0README
Valheim-Reforged
Personal modpack for me and my friends. Due to frequent patches needed to fix bugs and to add H&H updated mods, a changelog is being maintained to aid in maintaining the modpack.
Credit for Configs Used
- EpicLoot's config from Horem's DoOrDieSoloExperience modpack
Changelog
0.0.19
- First Stable release (pinky promise)
- Fixed Bugs
- Permanent sneaking and stealth crits
- Map not working
- Not able to enter dungeons
- Not able to access inventory or chests
- Autopickup not working
1.0.0
Bugs
- Known bugs
- Fourth row of inventory becomes inaccessible and hidden. Temporary Fix: Valheim+ is being used to add an extra row to player inventories.
- Server instability when fighting many mobs (caused by Valheim's base netcode, waiting for network mods to update; using VNO despite it not being updated for H&H in hopes that it helps)
- Invisible mobs for some players, while visible to others (likely related to prior point)
- Fitness is being tracked as "243" in the XP tracker
- Bug Fixes
- Fixed arrows not being able to be recovered
- Frost and poison arrows should drop obsidian arrows
- Needle recovery rate increased to 30% (from 10%) to match flint recovery rate
- Increased arrow velocity to 80 (up from 70, vanilla is 60)
- Fixed arrows not being able to be recovered
Buffs and Nerfs
- Buffed JotunnBackpacks
- Now reduces weight by 65% (up from 50%)
- Note, i opens up the backpack, and y quickly drops it
- Increased Chest and Ship Inventories
- Wooden Chests now hold 12 items total
- Karve now holds 12 items
- Longship now holds 32 items
- Personal Chest now holds 16 Items (up from 6)
- EpicLoot should drop better high rarity items (config from Horem's DoOrDieSoloExperience modpack, with some extra edits)
- Too many edits to list all the changes
Tweaks
- Map
- Carts and Boats should be shown on map
- Increased exploration radius by 50% (from 100 to 150)
- Wards
- No longer offer any function besides preventing mob spawns
- Prevents mobs from spawning in a 50 meter radius
- Mob
- Mobs should have more linear rarity (no stars are most common, 10 stars least common)
- Also mobs can now spawn with up to 10 stars now <3
- SpeedyPaths
- Hid buff information
- Made speed buffs more realistic, and less zoom-zoom
Misc.
- Mods Added
- MoreGates (includes 'windows' too!)
- Forgotten Biomes (integrated with this version because only the Nexus version has updated . . .)
- GatheringSkill (forgot to add)
- RememberIPDammit (readded since it remembers passwords)
- Mods Removed
- MoreSkills (doesn't do anything T^T)
1.0.1
- Rebalanced monsters so they don't one shot at 3 star+
1.0.2
Mod Changes
- Removed FitnessSkill and replaced with VitalitySkill (using patch from Nexus)
- Removed SimpleRecycling (overpowered, makes mining useless)
- Added BetterWards (Valheim+ ward changes were not working)
Tweaks
- 5 star+ mobs should be rarer
- Regen and Armored mobs should be 'removed' (spawn chance set to 0.0001%, 0% isn't working properly)
- Wards original functionality returned, but enhanced through BetterWards