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KydlDev-RidingCrop-1.0.0 icon

RidingCrop

Adds a family of seven craftable one-handed Riding Crops Whips that make enemies bleed (custom models, own skill).

By KydlDev
Date uploaded a month ago
Version 1.0.0
Download link KydlDev-RidingCrop-1.0.0.zip
Downloads 74
Dependency string KydlDev-RidingCrop-1.0.0

This mod requires the following mods to function

ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
KydlDev-KydlCore-1.0.0 icon
KydlDev-KydlCore

Shared runtime for all KydlDev mods: one UI root and theme, the KY hub window (F6; the one menu of every KydlDev mod) and the KY-Items category and registry.

Preferred version: 1.0.0

README

Riding Crop

Adds a family of seven craftable one-handed riding crops to Valheim, from the plain leather crop up to the finest crop of the family. Every hit deals blunt damage and makes the target bleed. Each tier hits harder and lasts longer than the one before. The crops use the vanilla Club's attack animations, have no secondary attack, and train their own skill, RidingCrop.

Author: kydldev

Requirements

  • BepInEx and Jotunn.
  • Every player on a server needs the mod installed.

Configuration

Config file: BepInEx/config/com.kydldev.RidingCrop.cfg (created on first start).

Section Setting Default Description
General Enabled true Master switch. false = the mod does nothing (no items, skill, sounds or patches). Needs a game restart. While it is off, Riding Crop items are unknown to the game, so keep it on for any world or character that uses them, and use the same value as the server.
General DebugLogging false Writes extra detail to the BepInEx log: asset bundle contents, every crop's stats, recipes and stations, sound setup, and every whoosh, slap and bleed event. Can be changed while the game runs.
Sound WhooshVolume 1 Volume of the swing sound (0 to 1). Needs a restart.
Sound SlapVolume 1 Volume of the hit sound (0 to 1). Needs a restart.
Sound ReplaceVanillaSounds true true = the crops only make their own sounds. false = the Club's sounds play as well. Needs a restart.
Sound SlapNormalize true true = the quiet build-up (about 47 ms) is cut from the start of the hit sound, so the impact is heard the moment you hit. false = use the sound as it is in the asset bundle. Needs a restart.

All item stats are set by the mod and are not configurable, so everyone on a server has identical values.

Crops and recipes (weakest to strongest)

# Item Item id Ingredients
1 Do I boar you? RidingCrop 10 Leather Scraps, 2 Resin, 5 Wood
2 Dear, oh deer! RidingCrop_V1 10 Deer Hide, 2 Bronze, 5 Fine Wood
3 Bear with me! RidingCrop_V3 10 Bear Hide, 2 Surtling Core, 5 Core Wood
4 Howl yeah! RidingCrop_V4 10 Wolf Pelt, 2 Obsidian, 5 Fine Wood
5 Loxy Poxy RidingCrop_V6 10 Lox Pelt, 2 Tar, 5 Ancient Bark
6 Askvin worthy RidingCrop_V2 10 Askvin Hide, 2 Charred Bone, 5 Ashwood
7 Seal the deal! RidingCrop_V5 10 Moose Hide, 2 Seal Pelt, 5 Timberwood

Item ids also work with the console spawn command (devcommands).

Crafting stations

Each upgrade needs one station level more than the previous quality (same station).

# Item Q1 Q2 Q3 Q4
1 Do I boar you? Workbench 1 Workbench 2 Workbench 3 Workbench 4
2 Dear, oh deer! Workbench 2 Workbench 3 Workbench 4 Workbench 5
3 Bear with me! Forge 1 Forge 2 Forge 3 Forge 4
4 Howl yeah! Forge 2 Forge 3 Forge 4 Forge 5
5 Loxy Poxy Forge 3 Forge 4 Forge 5 Forge 6
6 Askvin worthy Black Forge 1 Black Forge 2 Black Forge 3 Black Forge 4
7 Seal the deal! Black Forge 2 Black Forge 3 Black Forge 4 Black Forge 5

Stats

Blunt damage grows by 40% per tier and the bleed by 25% per tier, each on top of the previous tier. The bleed deals its damage once per second for 5 seconds and ignores armor and resistances. A target that is already bleeding cannot be made to bleed again (not by the same crop and not by another one) until the running bleed has finished. Values are at skill level 0, quality 1.

# Item Blunt Bleed per second Bleed in total (5 s) Durability
1 Do I boar you? 20 10 50 200
2 Dear, oh deer! 28 12.5 62.5 250
3 Bear with me! 39.2 15.6 78 300
4 Howl yeah! 54.9 19.5 98 350
5 Loxy Poxy 76.8 24.4 122 400
6 Askvin worthy 107.6 30.5 153 450
7 Seal the deal! 150.6 38.1 191 500

Combat stats

No secondary attack. The last hit of the attack chain deals 2x damage. Block armor and parry block armor are shown at skill 0 / 100. Parry block armor is block armor x 2 (parry bonus 2x).

# Item Stagger Knockback Stamina Block armor Parry block armor Block force
1 Do I boar you? 12 30 6 3 / 4.5 6 / 9 20
2 Dear, oh deer! 25 60 8 12 / 18 24 / 36 30
3 Bear with me! 35 80 10 21 / 31.5 42 / 63 30
4 Howl yeah! 55 100 12 30 / 45 60 / 90 30
5 Loxy Poxy 95 100 14 39 / 58.5 78 / 117 30
6 Askvin worthy 125 100 16 57 / 85.5 114 / 171 30
7 Seal the deal! 150 100 18 66 / 99 132 / 198 30

Upgrading

Every crop can be upgraded at its crafting station (see above) up to quality 4 (three upgrades). Each upgrade costs half of each recipe amount (rounded up).

Every upgrade adds a flat +6 blunt damage and a flat +40 durability on every crop. The bleed does not change with upgrades.

# Item Blunt Q1 Q2 Q3 Q4 Durability Q1 Q2 Q3 Q4
1 Do I boar you? 20 26 32 38 200 240 280 320
2 Dear, oh deer! 28 34 40 46 250 290 330 370
3 Bear with me! 39.2 45.2 51.2 57.2 300 340 380 420
4 Howl yeah! 54.9 60.9 66.9 72.9 350 390 430 470
5 Loxy Poxy 76.8 82.8 88.8 94.8 400 440 480 520
6 Askvin worthy 107.6 113.6 119.6 125.6 450 490 530 570
7 Seal the deal! 150.6 156.6 162.6 168.6 500 540 580 620

(Blunt damage at skill level 0.)

Skill

All crops train the RidingCrop skill (shown in the Skills window). Dev-command test:

devcommands
raiseskill ridingcrop 50

Sounds

  • The slap sound starts immediately and is not affected by distance, so it is not drowned out by loud sounds such as a tree breaking.
  • The swing (whoosh) and slap sounds are boosted by 50% on the sound data itself, because Unity cannot play a sound above full volume; peaks that would go past full scale are softly limited instead of clipping.
  • A swing that hits several targets plays the slap sound only once.

Troubleshooting

Set General > DebugLogging to true (it can be changed while the game runs) and check the BepInEx log (BepInEx/LogOutput.log). It then lists the asset bundle contents, each crop's stats, recipe and station, the sound setup, and every whoosh, slap and bleed event.

CHANGELOG

Changelog

2.0.0

  • Tested in game with the full TestLab suite (9 tests): 3 green runs in a row on 2026-11-05, plus the ecosystem run with all 12 KydlDev mods loaded together.
  • Ported to the KydlDev layout (KydlCore feature switches, new source layout, TestLab suites). No gameplay change. Checked in game on 2026-11-04 (clean start and quit with all mods loaded, no errors from this mod).
  • Network check is now EveryoneMustHaveMod with exact version match (Patch level; it was Minor).
  • Breaking: RidingCrop now needs the KydlCore mod (hard dependency). Install KydlCore as well.
  • The settings are a tab in the KY hub window of KydlCore (F6).
  • Config changes: [General] Enabled is now [General] EnableAll and [General] DebugLogging is now [DebugLog] Enable (your old values are carried over on the first start). New switches [Crops] Enable and [Sound] Enable. The Sound volume settings are unchanged.
  • The items, the skill and the sounds are still added when the game starts: restart the game after changing a switch.

1.0.0

Initial release.

  • Seven craftable one-handed Riding Crops, from the plain leather crop to the finest of the family, using the Club's attack animations.
  • Every hit deals blunt damage and makes the target bleed (5 seconds, ignores armor; bleeds do not stack).
  • Per-crop damage, bleed, durability, stagger, knockback, stamina, block armor, parry and block force; no secondary attack; last hit of the chain deals 2x damage.
  • Upgradeable to quality 4 at the crafting station of each crop (Workbench, Forge or Black Forge, one station level higher per upgrade).
  • Own skill: RidingCrop.
  • Own swing (whoosh) and hit (slap) sounds.
  • Inventory icons for every crop.
  • Configuration: General > Enabled (master switch), General > DebugLogging (extra detail in the BepInEx log), and sound options under Sound.