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GreydwarfWand
A small stamina-powered frost wand for early progression. Fire one cyan bolt, train Elemental Magic, and upgrade at the workbench. Configurable recipe and server-synced combat settings.
| Date uploaded | 2 weeks ago |
| Version | 1.0.2 |
| Download link | L4zerShark_Team-GreydwarfWand-1.0.2.zip |
| Downloads | 89 |
| Dependency string | L4zerShark_Team-GreydwarfWand-1.0.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0README
Greydwarf Wand
A small frost wand for early progression. Aim with your crosshair and fire a cyan bolt using stamina, with no Eitr food required by default.
- One straight bolt per cast, without gravity or random spread.
- Uses Elemental Magic and Valheim's normal combat scaling.
- Three quality levels and no durability loss.
- A half-size vanilla frost staff model and an included inventory icon.
Crafting and upgrades
Discover the materials, then craft at a level 1 Workbench.
| Material | Craft quality 1 | Upgrade to quality 2 | Upgrade to quality 3 |
|---|---|---|---|
| Fine wood | 1 | 1 | 2 |
| Core wood | 1 | 1 | 2 |
| Greydwarf eye | 1 | 1 | 2 |
| Ancient seed | 1 | 1 | 2 |
| Workbench level | 1 | 2 | 3 |
Using the wand
Use Primary Attack to cast and Secondary Attack to block. There is no alternate spell. The default uses the game's two-handed staff equipment behavior despite its smaller appearance.
Each bolt costs 12 base stamina and deals 8 raw + 10 frost base damage at quality 1. Each upgrade adds 3 frost damage. Default speed is 45 m/s, flight range about 60 m, and knockback 15. Skill, resistance and other normal modifiers affect actual damage and costs.
Installation and multiplayer
Install this ZIP through your Thunderstore-compatible mod manager with:
- BepInExPack Valheim 5.4.2350+
- Jotunn 2.30.0+
Install the same Greydwarf Wand version on the server and every client. Replace the previous DLL when updating; keep only one copy. For a manual install, place the included plugins/GreydwarfWand folder under BepInEx/plugins.
Remove the older WisplightWand.dll if present. The internal item ID remains WisplightWand, so existing items retain their identity.
Configuration
BepInEx/config/org.valheimmods.greydwarfwand.cfg is created on first launch. Adjust the recipe, station, damage, stamina/Eitr costs, speed, range and knockback. Gameplay settings follow the server while connected; server administrators can edit synchronized values through a compatible configuration manager.
Restart after editing the file. Local ModelScale and TintProjectileCyan settings also require a restart. OneHandedEquip is experimental; re-equip after changing it and check shield placement and animations.
To replace the inventory icon, put greydwarfwand_icon.png beside the DLL. Old Wisplight Wand configuration values are not copied automatically.
Compatibility
Maintenance release 1.0.2 rebuilds against Valheim 1.0.16, Jotunn 2.30.2 and BepInExPack 5.4.2351, and clarifies the description. Recipe, damage, controls and saved-item IDs are unchanged. It adds no new gameplay fix.
Startup/registration and managed combat-setting checks have passed. These checks do not cover every attack animation, shield configuration or multiplayer combat interaction. See the source archive's VALIDATION.md for the review scope.
Credits
Built with Jotunn. The mod clones game assets at runtime; game assets and dependency DLLs are not bundled. MIT license; original copyright notice retained.
CHANGELOG
Changelog
1.0.2 - 2026-10-01
- Restore the SDK project and rebuild against Valheim 1.0.16, Jotunn 2.30.2 and BepInExPack 5.4.2351.
- Review registration and multiplayer settings against Jotunn's GitHub source; all 28 managed regression checks pass.
- Clarify casting, upgrades, installation and synchronized settings. This maintenance release preserves existing gameplay and fixes no newly verified gameplay bug.
1.0.1
- Renamed the displayed mod and item to Greydwarf Wand; retained the saved-item prefab ID.
- Uses the native Embers single-cast attack animation with a separate frost projectile.
- Explicitly sets one projectile and one burst, removes skill-dependent spread, and charges per launched bolt.
- Clears inherited health costs, secondary attacks, damage upgrades, and projectile spawn/explosion behavior.
- Synchronizes gameplay settings and reapplies them after joining a server or changing configuration.
- Includes the inventory icon inside the DLL.
- Validates recipe materials and stations; logs original registration failures before independent cleanup.
- Updates Jötunn dependency to 2.30.0 and compiles without publicizing or modifying game assemblies.
- Supports explicit mod-manager BepInEx/Jötunn paths in build scripts.
- Corrects documentation: three quality levels means two upgrades; default equipment is two-handed.
1.0.0
- Initial Wisplight Wand source prototype.