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CharacterVault
CharacterVault saves character profiles on the server to prevent item duplication.
| Date uploaded | a week ago |
| Version | 1.0.2 |
| Download link | Landoria-CharacterVault-1.0.2.zip |
| Downloads | 11 |
| Dependency string | Landoria-CharacterVault-1.0.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333Landoria-ModSentry
Validates required and optional client mods before joining a Valheim server.
Preferred version: 1.0.1README
CharacterVault
CharacterVault saves character profiles on the server to prevent item duplication.
- Character profiles are stored and loaded by the server.
- You must create a new character to enter a world protected by this mod
- Items cannot be duplicated by giving them away and then restoring a local backup that still contains them.
- The server copy is the only character save used when a player joins the server.
- Restoring an older local character backup does not restore that character on the server.
Additional Feature
This mod is an extension for ServerCharacters, the following features are added specifically by this mod:
🡆 Connected character profiles are saved before a dedicated server stops or restarts, to avoid any loss of data
Installation
| Client required | Server required |
|---|---|
| Yes | Yes |
See the full documentation.
Contact
- Report bugs through GitHub Issues.
- For questions, feedback, and other discussions, use GitHub Discussions.
CHANGELOG
Changelog
1.0.11
- Add unit tests.
- Limit retained character backups and log every retention deletion.
1.0.10
- Bug fix
1.0.9
- Display the server's admission rejection reason and return rejected players to the main menu instead of leaving them on a black screen.
1.0.8
- Updated documentation
1.0.7
- Resolve the local save source by name across stable and public test enum layouts.
- Document Valheim version compatibility
- Support Valheim save API variants
- Fix CharacterVault save API compatibility
- Fix Valheim public test compatibility
1.0.6
- Update thunderstore readme
1.0.5
- Enforce CharacterVault rejection before Valheim can admit or spawn the peer.
- Require an unregistered character to have been created during the current game session.
1.0.4
- Replace ServerCharacters with an independently implemented authoritative server vault.
- Admit new characters only after ModSentry validation and the first durable profile commit.
- Save connected characters whenever Valheim starts a world save.
- Add server-authoritative starting items and command-line configuration overrides.
- Preserve the existing graceful dedicated-server shutdown trigger.
1.0.3
- Log when the mod is unloaded.
1.0.2
- Rebuild the package as an immutable artifact shared by test and production.
1.0.1
- Update the package icon.
1.0.0
- Initial version.