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CharacterVault
CharacterVault saves character profiles on the server to prevent item duplication.
| Date uploaded | 3 days ago |
| Version | 1.0.6 |
| Download link | Landoria-CharacterVault-1.0.6.zip |
| Downloads | 10 |
| Dependency string | Landoria-CharacterVault-1.0.6 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333Landoria-ModSentry
Validates required and optional client mods before joining a Valheim server.
Preferred version: 1.0.1README
CharacterVault
CharacterVault stores authoritative Valheim character profiles on the server and applies the server copy before a player enters the world.
Features
- Requires ModSentry verification before character enrollment.
- Ignores restored or modified local backups for registered characters.
- Supports one or multiple characters per Steam ID.
- Grants server-configured starting items exactly once.
- Saves characters with world saves and graceful server shutdowns.
- Uses validated, atomic, revisioned server storage.
Installation
| Client required | Server required |
|---|---|
| Yes | Yes |
Install matching CharacterVault and ModSentry versions on every client and server.
See the full documentation.
Contact
Report bugs through GitHub Issues. For questions and feedback, use GitHub Discussions.
CHANGELOG
Changelog
1.0.11
- Add unit tests.
- Limit retained character backups and log every retention deletion.
1.0.10
- Bug fix
1.0.9
- Display the server's admission rejection reason and return rejected players to the main menu instead of leaving them on a black screen.
1.0.8
- Updated documentation
1.0.7
- Resolve the local save source by name across stable and public test enum layouts.
- Document Valheim version compatibility
- Support Valheim save API variants
- Fix CharacterVault save API compatibility
- Fix Valheim public test compatibility
1.0.6
- Update thunderstore readme
1.0.5
- Enforce CharacterVault rejection before Valheim can admit or spawn the peer.
- Require an unregistered character to have been created during the current game session.
1.0.4
- Replace ServerCharacters with an independently implemented authoritative server vault.
- Admit new characters only after ModSentry validation and the first durable profile commit.
- Save connected characters whenever Valheim starts a world save.
- Add server-authoritative starting items and command-line configuration overrides.
- Preserve the existing graceful dedicated-server shutdown trigger.
1.0.3
- Log when the mod is unloaded.
1.0.2
- Rebuild the package as an immutable artifact shared by test and production.
1.0.1
- Update the package icon.
1.0.0
- Initial version.