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Landoria-FirstPerson-1.0.9 icon

FirstPerson

Adds first-person view and FOV control to Valheim.

Date uploaded a week ago
Version 1.0.9
Download link Landoria-FirstPerson-1.0.9.zip
Downloads 1235
Dependency string Landoria-FirstPerson-1.0.9

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

First Person

Enjoy a smooth first-person view that follows where you look.

Zoom all the way in to enter first person, then scroll back to return to third person. Your body is hidden only from your own first-person view, while items held in either hand remain visible without changing how other players see you.

First Person is not enabled by default, run command /firstperson in the chat to enable it.

Video demo

Watch First Person in action on YouTube.

Highlights

  • Stable camera movement while walking in every direction.
  • Stable helmet lighting while moving in any direction.
  • Client-side only: no server installation or configuration required.

Commands

Command Action
firstperson Enable or disable first person (disabled by default)
fov <degrees> Set the saved FOV, up to 85
fov Show the current FOV
fov reset Restore the default FOV of 65

Valheim compatibility

Current release: 1.0.x

Contact

Report bugs through GitHub Issues. For questions, feedback, and other discussions, use GitHub Discussions.

All Landoria mods are used on the Landoria Valheim public servers.

CHANGELOG

Changelog

1.0.12

  • Added a configurable first-person FOV bonus (+15 by default)
  • Smooth transitions are disabled by default.
  • Config changes are applied without restarting the game.

1.0.11

  • Updated README.

1.0.10

  • remove /firstperson command, replaced by F6 by default
  • add configurable settings
  • auto switch to third person during combat
  • added slight head bob
  • bug fixes

1.0.9

  • Bug fix: Keep Valheim’s native camera position smoothing to prevent stuttering during sideways movement.

1.0.8

  • Migration to Valheim 1.0.x.

1.0.4

  • Updated README.

1.0.3

  • Add the First Person video demo to the package documentation.

1.0.2

  • Keep items held in either hand visible while hiding the local player's body in first person.
  • Reject configured FOV values above 85 without changing the current or saved FOV.
  • Add 15 degrees to the effective FOV only while first person is active, up to 100.

1.0.1

  • Lock the camera to the player's animated head position and turn the body with horizontal camera movement.
  • Keep the first-person camera exactly at the animated eye point along the full look direction.
  • Hide the local player body and equipped items in first person.
  • Keep animated equipment transforms active so attached lights follow vertical look movement.
  • Stabilize helmet lights at the first-person camera and suppress their local flicker and movement.
  • Reapply local renderer hiding after complete character visual updates.
  • Restore the complete local character outside first person.
  • Keep the vanilla fov command active in first-person and third-person gameplay, save the FOV and first-person toggle in the local mod configuration, add fov reset, and cap the FOV at 90.

1.0.0

  • Add toggleable first-person view at minimum camera zoom.