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StructureProtection
Protects offline structures from deliberate creature targeting and player attacks inside active wards when no authorized player is online.
| Date uploaded | a month ago |
| Version | 1.0.1 |
| Download link | Landoria-StructureProtection-1.0.1.zip |
| Downloads | 109 |
| Dependency string | Landoria-StructureProtection-1.0.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Structure Protection
Protects offline structures from deliberate creature targeting and player attacks inside active wards when no authorized player is online.
Valheim compatibility
| Valheim channel | Version | Compatibility |
|---|---|---|
| Current release | 0.221.12 |
Compatible |
| Public Test | 0.221.13 |
Compatible |
Features
- Prevents creatures from deliberately targeting player-built structures while their creator is offline, without blocking damage if a creature happens to hit them.
- Protects structures inside an active ward from player weapon damage while its creator and all permitted players are offline.
- Keeps vanilla player access, interaction, and creator-name display behavior.
Both protections are enabled by default. Dedicated-server administrators can configure them separately with --structure-protection-creature-targeting and --structure-protection-ward-player-damage.
Installation
| Client required | Server required (dedicated) | Player-hosted server |
|---|---|---|
| Yes | Yes | Not Supported |
Install matching versions of Structure Protection on the server and every participating client.
Read the full documentation on GitHub.
Contact
Report bugs through GitHub Issues. For questions, feedback, and other discussions, use GitHub Discussions.
CHANGELOG
Changelog
1.0.6
- Migration to Valheim 1.0.x.
1.0.4
- Updated documentation
1.0.2
- Keep warded structures protected from unauthorized player attacks while permitted players are online.
- Limit each character to five wards by default, with a dedicated-server command-line override.
- Disable active wards when their character has no recent recorded connection.
1.0.1
- Clarify boolean command-switch syntax in the documentation.
1.0.0
- Protect unattended structures from deliberate creature targeting and warded player weapon damage.