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MyDirtyHoe
A dirty little hoe for your terrain modifications!
| Date uploaded | 2 years ago |
| Version | 1.1.4 |
| Download link | MagicMike-MyDirtyHoe-1.1.4.zip |
| Downloads | 2042 |
| Dependency string | MagicMike-MyDirtyHoe-1.1.4 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.1README
My Dirty Hoe
- A dirty little hoe for your terrain modifications! *
Donations:
Terrain Modifications:
- Smooth Terrain
- Flatten Terrain
- Lower Terrain
- Raise Terrain
- Cultivate Smooth
- Cultivate Flat
- Paved Road Smooth
- Paved Road Flat
- Mud Path
Paint Modifications:
- Paint Dirt
- Paint Pave
- Paint Grass
- Paint Cultivate
Hoe Radius:
- Allows you to modify the size of land affected by the dirty hoe by holding down an optional modifier key (default left ctrl) and scrolling with the mouse, or pressing one of two customizable hotkeys (default disabled).
Terrain Reset:
- To reset terrain using the dirty hoe, select the smooth terrain tool and hold down the modifier key (default left alt) when applying the effect.
Console Commands:
- remove_forestry - removes trees, shrubs, rocks etc in a set radius (configurable).
- remove_pieces - removes all structures around the player in a set radius (configurable).
Other Settings:
- Enable or disable durabilty.
- Enable or disable stamina.
- Enable or disable resources.
- Enable or disable workbench.

Configuration
Configuration options can be modified in-game (using Configuration Manager plugin).

Installation
Manual
- Un-zip and place the
MyDirtyHoefolder in yourBepInEx/plugins/folder.
r2modman (manual)
- Go to Settings > Import local mod > Select
MyDirtyHoe_v*.*.*.zip. - Click "OK/Import local mod" on the pop-up for information.
Comments/Suggestions/Help: Discord, Nexus.
Credits:
- FaidenX for the original idea.
- aedenthorn for the Terrain Reset and Hoe Radius code.
Donations:
CHANGELOG
| Version | Changes |
|---|---|
| 2.2.1 |
Each hoe tool now remembers its own radius when you switch tools, open the piece menu or unequip the hoe. Tool radii are saved on the character, so they are kept between sessions. |
| 2.2.0 |
Fixed modKey setting to not be synced with the server. Fixed the placeable boulders disappearing after using a portal or leaving the area. |
| 2.1.9 | Fixed a big FPS drop while holding the hoe, caused by the hotkeys in the tool descriptions being redrawn every frame. |
| 2.1.8 |
Added a Reset Tool Shape setting so the Reset Terrain piece and the Reset Hotkey can reset a circle or a square. Square shows the same grid as the square flatten tool. Added a Shape Toggle Hotkey that switches the Flatten, Raise and Lower, and Reset tool shapes between Circle and Square while holding the hoe. Added a Clear Forestry piece to the Paint category, disabled by default. It removes trees, stumps, shrubs, rocks and pickables inside the brush circle, like the remove_forestry console command. Turn it on with Enable Clear Forestry Tool in the config (General Settings). Added an Undo Hotkey (LeftAlt + Z by default) that undoes the last terrain changes made with the Dirty Hoe while holding it. It remembers the last 5 changes, set by Undo Steps in the config. Each tool's description in the build menu now lists the hotkeys that work with it, as they are set in your config. Turn it off with Show Hotkeys In Tool Descriptions in the config (General Settings). Added a temporary patch to hide Jotunn's harmless "Ambiguous asset name for path" warnings from the BepInEx log. The warnings don't come from my mod. Hopefully Jotunn will fix in the next release! |
| 2.1.7 |
Added angle display to the ramp tool. Carts can struggle up steep ramps! (Above 20° ). Added a Reset Terrain piece to the Terrain category. It uses the Terrain Reset Settings from the config. updated tool icons. |
| 2.1.6 |
Updated for Valheim 1.0.16 Translation files are reloaded safely when they change. |
| 2.1.5 |
New Raise/Lower Tool Shape setting (Misc Settings) switches Raise Terrain between Circle and Square. Flatten tools, Raise Terrain (when their shape is Square) and Lower Terrain now show a gridded square overlay of the exact area they change, instead of the circle. Tool now shows a message with how far the ground under it has been raised (or lowered) from the original ground, and the height limit. Fixed a conflict with mods that add crafting stations (such as BoneAppetit's grill), whose upgrades could not be placed and whose recipes did not show. The vanilla hoe and cultivator are no longer changed by the mod: radius controls, square flattening and the reset modifier key now only apply to MyDirtyHoe's own tools. The radius scroll modifier (Left Alt) no longer blocks the scroll wheel for the hammer and other build tools; it only applies while using the Dirty Hoe. |
| 2.1.4 |
Ramp end point marker now shows the height climbed from the start point. Fixed the hoe occasionally forgetting the last selected piece on login, showing "Nothing to Build" instead. |
| 2.1.3 | Updated Jotunn 2.30.2 |
| 2.1.2 |
The Reset Hotkey can now be a key combination, for example LeftControl + F6. Fixed a big frame drop and millions of "Missing prefab hash" log messages near clutter painted with 2.1.0. |
| 2.1.1 |
Fixed Reset Terrain hotkey not working. Rewrote clutter paint to avoid conflicts with other plugins. It now has ten brushes: forest groundcover (two kinds), heath flowers, heath grass, ferns, shrub, swamp grass, swamp ferns, reeds and water lilies. Clutter painted with 2.1.0 will be removed! Clutter brush and eraser icons are now read from the asset bundle. Painted clutter now settles back onto the ground when the terrain under it changes. Clutter brushes place one stroke per click, so plugins that repeat placement while the button is held (such as ContinuousBuild) no longer pile up strokes. Fixed the brush radius circle not showing when ContinuousBuild is installed. The hoe now remembers the last piece you selected, per character, when you restart the game. |
| 2.1.0 |
Added message for hoe radius. Created new categories. Added clutter paint. Optimised some code. |
| 2.0.9 |
Added the Terrain Ramp tool. Ramp surface can be painted (scroll wheel or config). Added ramp settings to the config. |
| 2.0.8 |
Updated for Valheim 1.0.15 Optimised some code. |
| 2.0.7 |
Updated for Valheim 1.0.14 Updated Jotunn 2.30.1 |
| 2.0.6 | Fixed heightmap settings. |
| 2.0.5 | Removed equip sound effect. |
| 2.0.4 | Added placeable rocks. |
| 2.0.3 |
Updated for Valheim 1.0.12 Updated Jotunn 2.30.0 |
| 2.0.2 | Added new Discord Link. Updated readme. |
| 2.0.1 | Added translation files. |
| 2.0.0 |
Update for Jotunn 2.25.0. Update for Valheim 0.220.5. |

