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EarthWright
Terraforming for the hoe and cultivator: brush size and shapes, exact heights, ramps and roads, undo, costs, height limits, wards. Server synced. Required on the server too.
| Date uploaded | a day ago |
| Version | 0.3.1 |
| Download link | MilkyTeam-EarthWright-0.3.1.zip |
| Downloads | 458 |
| Dependency string | MilkyTeam-EarthWright-0.3.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
EarthWright
Terraforming for Valheim's hoe and cultivator, inside the game's build menu.
Features
- Brush: size (Alt + mouse wheel), five shapes, rotation, soft or hard edge, grid snapping.
- Exact target heights, instant plateaus, raise and lower by exact amounts, smooth, paint and reset.
- Ramps and curved roads, coloured by slope for carts.
- Undo and redo (
Ctrl + Z/Ctrl + Y). - New hoe and cultivator entries (Groundbreaker, Uproot and more); each entry's description lists its keys.
- A preview of every changed point, the cost on the HUD, a world grid and an exact-values panel (
F6). - Server rules: costs, height limits per biome (past the game's 8 m too), terrain lock, admin zones; wards cover the whole brush.
- Tools: longer reach, a light, a left-hand torch, levels up to 6; faster sprinting on roads; a seed grid.
Install
Needed on the server and every client. Install with r2modman or the Thunderstore app, or put EarthWright.dll in
BepInEx/plugins. Keep it installed once you have raised or dug past 8 m, or that ground is drawn clamped to the
game's limits.
Configuration
BepInEx/config/milkyteam.earthwright.cfg and YAML files (brushes, costs, entries, limits, zones). Every setting is
described in the file and applies without a restart; the server's values bind every player, keys and display options
stay your own. Console: ew help; all commands with arguments:
https://github.com/geraldjglasgow/ValheimMods/blob/main/EarthWright/CLAUDE.md#console-commands
Links
Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.
Shout outs
- The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
- Iron Gate Studio, for Valheim.
- Thunderstore, for hosting this page.
- The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
- Every modder who keeps their mods open source so others can collaborate, learn and build on them.
CHANGELOG
Changelog
0.3.1
- Shorter store page; the store description no longer lists the removed shovel. Nothing changes in game.
0.3.0
- Groundbreaker no longer needs a stonecutter nearby, and
Paved Road Needs Stonecutterno longer applies to it. - New
Groundbreaker Needs Stonecutter(off by default) brings the requirement back.
0.2.0
- The shovel is removed with its recipe, levels, Dig entry and settings; shovels made with 0.1.x disappear from inventories.
- EarthWright works on the hoe and cultivator only; custom entries take
tool: hoeortool: cultivator. - Each entry's description lists every key that works with it; the hint line above the build bar and its settings are removed.
0.1.1
- New icons for every EarthWright menu entry and the shovel.
0.1.0
- First release, for the hoe, cultivator and a new shovel.
- Brush size, five shapes, rotation, edge hardness, grid mode and aim at the edge.
- Target heights: feet, aimed ground, locked, exact, continue the flat, floor height.
- Three level styles, exact raise and lower, smooth, paint, reset, a hard level key.
- Ramps (four profiles, quick ramp), curved roads, slope colours for carts.
- Undo and redo, area snapshots.
- New menu entries with toggles and key hints, custom YAML entries, the full build menu.
- Costs: stamina, wear, materials, stations, stone by volume, cooldown, free build, a live cost line.
- Height limits per biome, for the pickaxe too; admin limit, gentle slopes, strict dig mode.
- Protection: wards over the brush, no-build places, dungeons, terrain lock, tools switch, admin zones and entries, combat lock.
- Tools: reach, light, speed, a left-hand torch, levels up to 6.
- Road travel bonus, seed grid, cultivating forbidden ground, console command
ew, translation files.