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MilkyTeam-EarthWright-0.3.1 icon

EarthWright

Terraforming for the hoe and cultivator: brush size and shapes, exact heights, ramps and roads, undo, costs, height limits, wards. Server synced. Required on the server too.

Date uploaded a day ago
Version 0.3.1
Download link MilkyTeam-EarthWright-0.3.1.zip
Downloads 458
Dependency string MilkyTeam-EarthWright-0.3.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

EarthWright

Terraforming for Valheim's hoe and cultivator, inside the game's build menu.

Features

  • Brush: size (Alt + mouse wheel), five shapes, rotation, soft or hard edge, grid snapping.
  • Exact target heights, instant plateaus, raise and lower by exact amounts, smooth, paint and reset.
  • Ramps and curved roads, coloured by slope for carts.
  • Undo and redo (Ctrl + Z / Ctrl + Y).
  • New hoe and cultivator entries (Groundbreaker, Uproot and more); each entry's description lists its keys.
  • A preview of every changed point, the cost on the HUD, a world grid and an exact-values panel (F6).
  • Server rules: costs, height limits per biome (past the game's 8 m too), terrain lock, admin zones; wards cover the whole brush.
  • Tools: longer reach, a light, a left-hand torch, levels up to 6; faster sprinting on roads; a seed grid.

Install

Needed on the server and every client. Install with r2modman or the Thunderstore app, or put EarthWright.dll in BepInEx/plugins. Keep it installed once you have raised or dug past 8 m, or that ground is drawn clamped to the game's limits.

Configuration

BepInEx/config/milkyteam.earthwright.cfg and YAML files (brushes, costs, entries, limits, zones). Every setting is described in the file and applies without a restart; the server's values bind every player, keys and display options stay your own. Console: ew help; all commands with arguments: https://github.com/geraldjglasgow/ValheimMods/blob/main/EarthWright/CLAUDE.md#console-commands

Links

Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.

Shout outs

  • The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
  • Iron Gate Studio, for Valheim.
  • Thunderstore, for hosting this page.
  • The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
  • Every modder who keeps their mods open source so others can collaborate, learn and build on them.

CHANGELOG

Changelog

0.3.1

  • Shorter store page; the store description no longer lists the removed shovel. Nothing changes in game.

0.3.0

  • Groundbreaker no longer needs a stonecutter nearby, and Paved Road Needs Stonecutter no longer applies to it.
  • New Groundbreaker Needs Stonecutter (off by default) brings the requirement back.

0.2.0

  • The shovel is removed with its recipe, levels, Dig entry and settings; shovels made with 0.1.x disappear from inventories.
  • EarthWright works on the hoe and cultivator only; custom entries take tool: hoe or tool: cultivator.
  • Each entry's description lists every key that works with it; the hint line above the build bar and its settings are removed.

0.1.1

  • New icons for every EarthWright menu entry and the shovel.

0.1.0

  • First release, for the hoe, cultivator and a new shovel.
  • Brush size, five shapes, rotation, edge hardness, grid mode and aim at the edge.
  • Target heights: feet, aimed ground, locked, exact, continue the flat, floor height.
  • Three level styles, exact raise and lower, smooth, paint, reset, a hard level key.
  • Ramps (four profiles, quick ramp), curved roads, slope colours for carts.
  • Undo and redo, area snapshots.
  • New menu entries with toggles and key hints, custom YAML entries, the full build menu.
  • Costs: stamina, wear, materials, stations, stone by volume, cooldown, free build, a live cost line.
  • Height limits per biome, for the pickaxe too; admin limit, gentle slopes, strict dig mode.
  • Protection: wards over the brush, no-build places, dungeons, terrain lock, tools switch, admin zones and entries, combat lock.
  • Tools: reach, light, speed, a left-hand torch, levels up to 6.
  • Road travel bonus, seed grid, cultivating forbidden ground, console command ew, translation files.