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MilkyTeam-EliteCrafting-0.11.0 icon

EliteCrafting

Work in progress, big changes ahead. Runes, sockets and magic gear: creatures and chests drop runes that awaken, reroll, raise, socket and seal items across three rarities. Required on server and all clients.

Date uploaded 2 weeks ago
Version 0.11.0
Download link MilkyTeam-EliteCrafting-0.11.0.zip
Downloads 193
Dependency string MilkyTeam-EliteCrafting-0.11.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

EliteCrafting

Work in progress: significant changes will come, including to the config, the YAML files and item data.

Runes and magic gear: creatures and chests drop runes; a rune clicked onto an item changes its rarity, inscriptions or sockets.

Features

  • Rarities: Normal, Magic and Rare, named and coloured (below).
  • Inscriptions: 197 magic properties; each kind of item rolls its own (below).
  • Tiers: later biomes roll stronger inscriptions; T1 is the strongest.
  • Runes: six, clicked onto an item from your inventory or an open chest (below).
  • Rune Table: stores runes and turns trophies into essence, which chooses what Ascension adds.
  • Sockets: up to three, cut by the Dvergr Chisel, filled with gems that only bosses drop (below).
  • Drops: creatures, bosses and chests drop runes, more with stars; magic gear never drops.
  • Salvage: with OpenKeep, salvaged Magic or Rare gear may give a rune back.
  • Magic items on the ground glow under a beam of light.
  • Elite Creatures Reborn: Synergy lets elite stars raise drops.
  • An API for other mods: PackPanel and Elite Creatures Pack join in.
  • Every rune, inscription, command and file: CLAUDE.md.

Rarities

  • Normal: a plain item, no inscriptions.
  • Magic (green): two inscriptions, one prefix and one suffix.
  • Rare (blue): three inscriptions, at most two prefixes and two suffixes.

Runes

  • Awakening: makes a Normal item Magic with two inscriptions.
  • Recasting: replaces both inscriptions on a Magic item with two new ones.
  • Ascension: makes a Magic item Rare, keeping both and adding a third.
  • Cleansing: strips a Magic or Rare item back to Normal.
  • Sealed: a gamble (nothing, one more inscription, or a wild reroll), then sealed for good.

Gems

A gem's stat depends on the item (weapon, staff, or armour and shield); a full item's gem can be replaced.

  • Surtr's, Ymir's, Thor's, Nidhogg's, Hel's: an element's damage, staff bonus or resistance.
  • Tyr's: physical damage, summon damage, less stagger.
  • Freyja's, Odin's, Skadi's: health, eitr or stamina.
  • Heimdall's: critical hits, cast speed, avoiding hits.
  • Sleipnir's: movement speed, armour, shields and backpacks only.

Inscriptions

A prefix is the item's core power; a suffix is everything else.

  • Weapon damage (18): more damage, critical hits, slayers.
  • Elemental brands (6): flat fire, frost, lightning, poison or spirit damage.
  • On hit (10): chain lightning, paralysis, stagger, hamstring.
  • Attack speed and cost (9): faster, cheaper swings.
  • Leech (5): health, eitr or stamina from hits and kills.
  • Ranged and magic (12): draw speed, Volley, Twincast, summons.
  • Throwing (3): throw a melee weapon, recall it, leap to it.
  • Blocking and parry (11): stronger blocks and parries, avoiding hits, thorns.
  • Health, stamina and eitr (10): more of each, faster regeneration.
  • Armour and resistances (24): armour, less damage by type, less stagger.
  • Movement (22): run, sprint and swim faster, double jump, glide, sail.
  • Weather, food and meads (16): never Cold or Wet, longer food, a light.
  • Fortune and insight (14): carry more; more runes, coins and trophies.
  • Gathering and building (15): extra ore, wood and harvest; free builds.
  • Skill masteries (18): extra skill levels.
  • Item properties (4): durability, weight.

Install

Needed on the server and every client, same version. Install with r2modman or the Thunderstore app, or put EliteCrafting.dll in BepInEx/plugins. Uninstalling deletes runes and gems; magic gear turns plain until reinstalled. Mods that make weapons or armor stackable can merge magic items and lose inscriptions.

Configuration

BepInEx/config/com.EliteCrafting.cfg and the EliteCrafting_*.yml files. Every setting is described in the file and applies without a restart; the server's values bind every player (Lock Configuration). Console: ecraft help.

Links

Discord: https://discord.gg/Q2sMPGQ4T3

Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.

Shout outs

  • The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
  • Iron Gate Studio, for Valheim.
  • Thunderstore, for hosting this page.
  • The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
  • Every modder who keeps their mods open source so others can collaborate, learn and build on them.

CHANGELOG

Changelog

0.11.3

  • Russian translation, used while the game's language is Russian.

0.11.2

  • Brazilian Portuguese translation, by Yoroshiro, used while the game's language is Portuguese (Brazilian).
  • Fixed: removing a Rune Table no longer leaves it standing and refunds its cost again.
  • Fixed: a Rune Table removed or broken while its window is open closes the window.

0.11.1

  • Fixed: players on a slow connection with many mods are no longer refused when joining a server.

0.11.0

  • The ten "at low health" inscriptions (Desperate Haste, Cornered Hide, ...) are merged into their plain twins; items keep the plain one.
  • Berserkergang is +0.5-6% damage, always on (existing rolls come down into that range); Swift Draught makes healing meads heal at once, always.
  • Reflex Draught and Valhalla's Edge are removed.
  • The inscriptions YAML is format 4: an older one is saved as .v3.bak and written fresh. The economy YAML is kept.

0.10.0

  • PackPanel's backpacks take sockets and gems like armour.
  • The Dvergr Chisel cuts one to three sockets (Normal and Magic 75/20/5%, Rare 62.5/27.5/10%); the Sockets tab shows the odds.
  • Rune Table: the essence in the bowl looks like a cloud chamber.
  • Rune Table: a use plays the skill level-up chime near the table, and the vortex rises from the slab's middle glyph.
  • Rune Table: the Sockets tab fits the chisel and all eleven gems.

0.9.2

  • Bosses drop a gem 50% of the time, plus 50% for one more per star (no longer one roll per nearby player).
  • Recasting Runes are half of all rune drops; the Dvergr Chisel 10% of them in the Meadows, up to 17% in the Deep North.
  • With Gems and sockets off, a rune drops where a chisel would.
  • Existing servers keep their old rune weights: edit drops.runes in EliteCrafting_economy.yml, or delete it to have it rewritten.

0.9.1

  • Creatures drop runes far more often: 35% a kill in the Meadows, up 5% per biome to 70% in the Deep North.
  • World chests hold a rune 50% of the time (was 30%).
  • Existing servers keep their old rates: edit drops.chances.rune and drops.chests.rune_chance in EliteCrafting_economy.yml, or delete it to have it rewritten.

0.9.0

  • Rune Table: holds chisels and gems too; Shift + click takes things out, Ctrl + click in the inventory puts them in.
  • Rune Table: works from what it holds; buttons grey out only when unusable; boss trophies can be sacrificed.
  • Rune Table: pills show what an essence can add to the item, with details on hover.
  • Rune Table: held gems sit on the table, runes cast a vortex in their colour, the window slides with the inventory.
  • Every boss can drop any gem, rolled for each player within 50 m; later bosses more often.
  • The Serpent Rune is now the Sealed Rune; the Consecrated Rune is gone (held stacks disappear).
  • Icons show sockets and their gems; tooltips show short inscription lines (Tooltip detail Full: whole sentences).
  • Update the server and every client together.

0.8.0

  • New Rune Table (Rune Table): stores runes, turns trophies into essence; essence picks the inscription Ascension adds.
  • Sockets (Gems and sockets): Magic and Rare weapons, staves, armour and shields hold up to three.
  • Eleven rare gems named for Norse gods fill them, a stat by item type; a full item's gem can be replaced.
  • The Dvergr Chisel cuts a socket; every boss drops its own gems and sometimes the chisel.
  • The Consecrated Rune now gives socketless gear 1-3 sockets.
  • Magic items have 2 inscriptions, Rare 3; the Serpent Rune can add a 3rd or 4th.
  • Removed: the Shaping Rune (held stacks disappear), Magic gear drops and Magic item drops.
  • Inscription ladders have at most 8 tiers (was 13).
  • With OpenKeep, salvaged Magic or Rare gear may give a rune back (Runes from salvage).
  • Sealed items show a red infinity sign on their icon.
  • The YAML files are format 3: old main files are renamed .v2.bak and rewritten.
  • Update the server and every client together.

0.7.0

  • Recasting Rune: every inscription is replaced by one or two new ones; the item stays Magic.
  • Fixed: Elite Creatures Reborn's Phantom copies dropped EliteCrafting loot; they and Cloning decoys now drop none.
  • Of a Tethered boss pair, only the last to fall drops EliteCrafting loot.
  • With PackPanel 0.12.0+, its stat sheet lists your active inscriptions.
  • Less work per hit, per frame and for dropped items; no stutter on the first kill after loading.
  • Update the server and every client together.

0.6.1

  • Fixed: Magic and Rare set armour shows its inscriptions again with Epic Loot installed.
  • Fixed: mead bases and the dragon egg no longer drop or roll as magic items.

0.6.0

  • Runes are stone tablets, each with its own glyph and icon.
  • Runes work straight from the chest you have open; the item stays in your inventory.
  • Magic and Rare items show a rarity background on every icon, with or without PackPanel.
  • Dropped magic items shine a beam of light with rising sparks (Loot beam).
  • Tooltips taller than the screen scroll with the mouse wheel or right stick.

0.5.0

  • Item classes: each kind of item rolls its own inscriptions (ecraft classes).
  • Tiers by item level: Meadows gear rolls the weakest tier, Deep North gear every tier; strong tiers are rare.
  • Prefixes and suffixes: Magic holds 1 of each, Rare 3; totals are capped across your gear.
  • Brands add flat damage (+X fire), scaled by weapon.
  • 47 new inscriptions, including critical hits, chain lightning, throwing weapons, Glass Cannon and Heavy Hand.
  • Deep North gear is item level 8.
  • An API for other mods; PackPanel and Elite Creatures Pack use it.
  • Removed: Epic Loot integration.
  • Your inscriptions and economy files are saved as .v1.bak and replaced: redo your changes.
  • Existing magic items keep their inscriptions.

0.4.0

  • Creature drops appear with the creature's own loot when its body dissolves, not at the moment of death.

0.3.0

  • Recasting Rune rerolls one to all of an item's inscriptions in place and never removes one.
  • With Epic Loot: Recasting rerolls one to all effects in place; augments and sockets stay.
  • PackPanel's backpacks never become magic gear; with Epic Loot, runes work on them.
  • Faster loading: the config file is written once instead of once per setting.

0.2.0

  • Recasting Rune, the seventh rune: rerolls every inscription on a Magic item, which stays Magic. Drops everywhere.
  • Epic Loot: Recasting rerolls every effect of an Epic Loot Magic item; sockets stay.
  • Existing EliteCrafting_economy.yml files get the new rune and its drops without editing.
  • Sealed items show just "Sealed" in the tooltip (was "Sealed: Corrupted").
  • Less work every frame keeping the config in sync.

0.1.0

  • First release, a work in progress: significant changes will come.
  • Three rarities: Normal, Magic (1-2 inscriptions) and Rare (3-6); 162 inscriptions, tiers by biome.
  • Six runes clicked onto items: Awakening, Shaping, Ascension, Consecrated, Cleansing and the sealing Serpent.
  • Kills and world chests drop runes and magic gear.
  • Rarity-colored names, inscription tooltips and a ground glow on magic items.
  • Elite Creatures Reborn Synergy: elite stars raise drops.
  • Epic Loot: runes work on its magic items, and EliteCrafting drops no magic gear of its own.
  • YAML rules over built-in defaults, server synced and reloaded live; console command ecraft.