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MilkyTeam-EliteEquipment-0.3.0 icon

EliteEquipment

Boots split from every leggings, the bucklers, shields and 22 weapons the game is missing, and a caster class with wands, robes and spells. Required on server and all clients.

Date uploaded 2 days ago
Version 0.3.0
Download link MilkyTeam-EliteEquipment-0.3.0.zip
Downloads 102
Dependency string MilkyTeam-EliteEquipment-0.3.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

EliteEquipment

More from the game's equipment: boots split from every leggings, the shields and weapons the game is missing, and a healer and caster class.

Features

  • Boots: each of the game's 20 leggings becomes trousers and matching boots, stats and cost split 80/20; boots add 5% movement speed and stay part of their set.
  • Fitted leggings: Iron, Bronze, Wolf, Carapace, Flametal, Protector and Vanguard trousers fitted to the wearer, so no skin shows through when you run.
  • Shields: bucklers for the biomes that had none, a Bronze round shield and two tower shields.
  • Weapons: 22 new weapons filling the gaps in the game's lines, crafted beside the game's own of the same tier.
  • New icons for the game's own shields and for the weapons in these lines, drawn to match.
  • Casters (off by default): wands that heal friends and fire a charged bolt, a focus, seer's robes for every biome, spells learned from scrolls and eitr foods.
  • PackPanel: a Feet slot under Legs. EliteCrafting: inscriptions on worn boots count.
  • Works with mods that change item weights, such as OpenKeep's Stacks.

Boots

Rag Shoes, Leather, Troll Leather, Bronze Plate, Bear, Iron, Root, Fenris, Wolf Hide, Vilebone, Lox Fur, Padded, Carapace, Eitr-weave, Ask, Flametal, Embla, Protector, Caller and Vanguard boots or shoes.

Shields

  • Wood Buckler (Meadows), Silver Buckler (Mountains, a silver wolf head), Black Metal Buckler (Plains), Flametal Buckler (Ashlands): quick parries.
  • Bronze Shield: the Black Forest's round shield.
  • Silver and Carapace Tower Shields.

Weapons

  • Greatswords: Bronze, Iron, Silver, Black Metal.
  • Dual axes: Bronze, Iron, Silver, Black Metal, Carapace, Bloodgold.
  • Fists: Flint Knuckles, Iron and Flametal Claws.
  • Daggers: Iron, Flametal. Atgeirs: Silver, Flametal. Axes: Silver, Flametal.
  • Flametal Greataxe, Black Metal Bow, Black Metal Spear.

Casters

  • Wands: Gnarled Wand, Greywood Wand. Left mouse fires a bolt (hold to charge), right mouse casts your two prepared spells, dodging blinks.
  • Raven Fetish: an off-hand focus for stronger heals.
  • Seer's robes: Deerhide, Mossweave, Rootweave, Wolfwool, Sunweave, Mistweave and Emberweave, each with eitr.
  • Spells: Mend (heal a friend or yourself), Hearthsong and Stag's Swiftness (buffs for everyone near; Eikthyr drops Swiftness's scroll). Prepared in the Spellbook.
  • Eitr foods: Dandelion Mash, Candied Thistle, Glowcap Broth, Seer's Porridge, Turnip Crisps, Blood Draught, Mire Stew, Glacier Tea, Wolfheart Stew, Candied Cloudberries, Lox Marrow Broth, Sunbarley Porridge.

Install

Needed on the server and every client. Install with r2modman or the Thunderstore app, or put EliteEquipment.dll in BepInEx/plugins. Uninstalling removes everything made with it; the leggings go back to the game's own.

Configuration

BepInEx/config/milkyteam.eliteequipment.cfg: one switch per section, Separate Boots, Shields, Weapons (on) and Wands and Spells (off). Every setting is described in the file and applies without a restart; the server's values bind every player (Lock Configuration). Console: charter status shows whether the server binds your settings.

Links

Discord: https://discord.gg/Q2sMPGQ4T3

Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.

Shout outs

  • The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
  • Iron Gate Studio, for Valheim.
  • Thunderstore, for hosting this page.
  • The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
  • Every modder who keeps their mods open source so others can collaborate, learn and build on them.

CHANGELOG

Changelog

0.3.1

  • Fixed: the Gnarled Wand, Spell: Hearthsong and Dandelion Mash can be crafted at the workbench (Wands and Spells on).

0.3.0

  • Shields: Wood, Silver, Black Metal and Flametal Bucklers, a Bronze Shield, Silver and Carapace Tower Shields (Shields).
  • Weapons: 22 new greatswords, dual axes, claws, daggers, atgeirs, axes, a greataxe, a bow and a spear (Weapons).
  • New icons for the game's own shields and for its weapons in those lines.
  • Casters: wands, a focus, seer's robes for every biome, three spells and twelve eitr foods (Wands and Spells, off by default).
  • Seer's trousers split into trousers and boots like every leggings.

0.2.0

  • Boots: leggings from other mods can bring their own boots to split into.

0.1.0

  • First release: boots moved here from OpenKeep, which no longer has them.
  • The game's 20 leggings split into trousers and boots (80/20 stats and cost); boots give +5% speed.
  • Separate Boots is on by default; PackPanel gives boots a Feet slot.
  • Trousers redrawn to reach the ankles, many fitted to the wearer so no skin shows through; new icons.
  • Works with mods that change item weights; with EliteCrafting, boots have their leggings' item level.