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MilkyTeam-OpenKeep-1.13.1 icon

OpenKeep

Craft from chests, quick stack, sort, trash, salvage, stack sizes, chest sizes, carts as workbenches, contents signs. Open source, server synced.

Date uploaded 3 days ago
Version 1.13.1
Download link MilkyTeam-OpenKeep-1.13.1.zip
Downloads 749
Dependency string MilkyTeam-OpenKeep-1.13.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

OpenKeep

Storage for Valheim, plus a few base tweaks.

Features

  • Reach: craft, build and feed stations from nearby chests, ships and carts.
  • Stow: quick stack, store all, top up, sort, route and trash, by button or hotkey.
  • Crafting: a Salvage tab returns materials; craft many at once.
  • Stacks and Capacity: stack sizes, weights, chest and station sizes, contents on hover.
  • Off by default: cart workbenches, contents signs on chests, two players in one chest.
  • Homestead: pick your bed after death, faster respawns and portals, campfires on wood, honey per day, fires, smelters and pets fed from chests, night-only torches, quicker Rested, area and auto repair.
  • Works with PackPanel, the inventory mod; neither needs the other.

Install

Needed on the server and every client. Install with r2modman or the Thunderstore app, or put OpenKeep.dll in BepInEx/plugins.

  • Lowering a stack size, or removing the mod, loses items above the new limit.
  • Items in an enlarged chest's extra rows are hidden without the mod.
  • Before removing the mod, switch off Signs and Torches Night Only, then visit your bases by day.
  • In the Ashlands (or with the Fire world key) a campfire sets its wooden floor alight.

Configuration

BepInEx/config/milkyteam.openkeep.cfg and seven OpenKeep.*.yml files. Every setting is described in the file and applies without a restart; the server's values bind every player. Console: openkeep help.

Links

Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.

Shout outs

  • The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
  • Iron Gate Studio, for Valheim.
  • Thunderstore, for hosting this page.
  • The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
  • Every modder who keeps their mods open source so others can collaborate, learn and build on them.

CHANGELOG

Changelog

2.4.0

  • Quick World Save (on by default): the game stands still for a much shorter moment while the world saves. Server or host only.

2.3.0

  • Reach: ship and cart storage counts only for the player sailing or pulling it.
  • Reach: crafting from a chest another player used last may first say "Fetching the materials from storage, try again".
  • Fixed: chests and drops another player's game held could lose or duplicate items.
  • Shared chests and Blueprints: a moved stack or handed-over materials come back if no answer arrives.
  • Fixed: hotkeys ignored after Shift, Ctrl or Alt was released in another window.
  • Lighter on frame rate and server near many chests, signs and construction sites.
  • Update the server and every client together.

2.2.1

  • Blueprints: the build camera comes out with B, as in normal building, instead of by itself.
  • Blueprints: ghost buildings are a little easier to see.

2.2.0

  • Stow: Auto Tidy (off by default): nearby chests send stray items to the chest they belong in, learning where players put things.
  • Blueprints (off by default): a Blueprints tab in the hammer saves buildings and places them as construction sites built as materials come in.
  • Blueprints: Copy building, folders, Fix ground and a Site planner queue.
  • Stow: chest cycling with the wheel waits while EliteCrafting scrolls a tooltip.
  • Console: openkeep tidy and openkeep blueprint.

2.1.1

  • Recipe Tracker: narrower, only as wide as its rows; -, + and the amount show with the inventory open.
  • Recipe Tracker: an X at the left of each recipe removes it while the inventory is open.
  • Fixed: the tracker's -, + and X buttons never showed.

2.1.0

  • Salvage: the tab's list leaves out the hotbar and PackPanel's slots; the Salvage Key still works on them.
  • Salvage: with Epic Loot, magic items show their rarity background on the tab.

2.0.2

  • Fixed: with Epic Loot, recipe tile and button tooltips showed far from what they describe.

2.0.1

  • Homestead: on the bed choice map a double click places a map pin, also on a bed.
  • Reach: lighter on the frame rate with the crafting or build panel open near many chests.
  • Faster loading: the config file is written once instead of once per setting.

2.0.0

  • Quick portals moved to Wayfare: install it for quick jumps. Quick Area Loading now speeds respawns only.
  • Build Camera: build from a free camera near a crafting station (B with a build tool).
  • Recipe List: search (Ctrl+F, @material), favourite recipes, grid views.
  • Recipe Tracker: right click a recipe to pin its materials on screen.
  • Batch crafting: Craft Speed makes crafting faster or slower; the mouse wheel changes the amount.
  • Homestead: on the bed choice map, beds sit above other icons; the nearest is pinged.
  • Fixed: Ctrl + click stopped at a full chest instead of filling the open chest.

1.14.0

  • Stow: Ctrl + click on an item no nearby chest holds puts it in the chest you have open.
  • Reach: Epic Loot's enchanting table uses materials from nearby chests (the Crafting switch).

1.13.1

  • Fixed: no more "LiberationSans SDF Font Asset was not found" warnings from chest link labels and the bed countdown.

1.13.0

  • Stow: Take All Key (Shift+G) takes everything from the open chest, shared chests included.
  • Stow: new Sort Order Amount: the item you have the most of comes first.
  • Homestead: your bed icons are yellow on the minimap and the large map.
  • Homestead: while you choose a bed after death, bed icons are twice the size and pulsing; the countdown sits upper left.

1.12.0

  • Homestead: Bed Choice Seconds: dying opens the map to pick a bed; otherwise you wake in the nearest.
  • Homestead: every bed you own shows on your map (Beds On Map).
  • Homestead: Quick Respawn: the nearer your bed to where you died, the sooner you wake.
  • Homestead: Stand Up On Respawn: you wake standing after a death.
  • Homestead: Quick Portals: the nearer two portals are, the quicker the jump.
  • Homestead: a jump within the loaded area skips the black screen (Portal Screen Only When Loading).
  • Homestead: Quick Area Loading: land loads much faster after a long jump and while you respawn.

1.11.0

  • The game's armour and weight readouts stay as the game draws them; the trash can is a plate in the game's style.
  • The trash can sits where trash can mods expect one, so Jewelcrafting, CurrencyPocket, OttoPay and TrashItems fit around it.
  • Fixed: the trash can stayed red after a click.

1.10.0

  • Fixed: Jewelcrafting threw errors on every pickup and inventory close, and chests closed that way stayed in use (GitHub #4, #5).
  • Fixed: mods that add a box beside the armour (CurrencyPocket, OttoPay, TrashItems and others) were broken since 1.8.0.
  • Boxes other mods add join the stat column instead of covering one of its boxes.
  • Stow: Trash Can On Stat Column (per player): off puts the trash can in the button row.

1.9.0

  • Homestead: Auto Repair: opening a crafting station repairs every item it can, worn gear included, for free.
  • Stow: Ctrl + click and Store one (V) go on to the next chest holding the item when one is full.
  • Stow: with Shared Chests = Full, quick stack and dump send what a shared chest cannot take to the next chest.
  • Stow: ground pickup gives each drop to one chest, one holding the item first, then the nearest.
  • Reach: a unit a station did not take goes back to the nearest chest holding that item.

1.8.0

  • Batch crafting: - and + beside the Craft button make many at once, in place of Shift + Craft.
  • Batch crafting: Reach's Pull modifier + Craft pulls the materials for the whole batch.
  • Works with PackPanel: stowing and sorting use its grid but never its slots.
  • Stow: trash mode (Shift + click the trash can) destroys each stack you click; the can sits under the armour.
  • Fixed: hotkeys with a modifier (LeftAlt + D) did not fire while W was held.
  • Homestead: Pets Eat From Chests: hungry tamed animals eat from nearby chests.
  • Homestead: Auto Feed Leave (1): self-feeding stations leave that many of each item in every chest.
  • Homestead: Auto Feed Range defaults to 4 m (was 2 m); existing configs keep theirs.

1.7.0

  • Capacity: OpenKeep.Stations.yml sets how many items and how much fuel each workstation holds.
  • Homestead: Auto Feed Stations: smelters, kilns and other workstations take items and fuel from chests beside them.
  • Homestead: Rested Delay: Rested comes after 5 seconds of resting instead of 20.
  • Homestead: Area Repair: the hammer also repairs the damaged pieces touching the one you repair.
  • Homestead: Torch Switch Key (O) keeps a torch lit day and night, or puts it back on schedule.
  • Homestead: Torch Margin: torches light before nightfall and go out after daybreak by this many hours.
  • Homestead: Auto Fuel skips fuel from a lower world level (New Game+).

1.6.0

  • Homestead: new section 8. Homestead, synced.
  • Homestead: Nearest Bed Respawn: you wake in your own bed nearest to where you died.
  • Homestead: Build On Wood: campfires and other listed pieces build on wooden floors.
  • Homestead: Honey Per Day and Honey Per Player Online set each beehive's honey rate.
  • Homestead: Auto Fuel: fires you built refill from nearby chests.
  • Homestead: Torches Night Only: torches burn only at night; turn it off before removing OpenKeep.
  • Stow: plate tooltips show in a gold-bordered box beside the plate.
  • Stow: Pickup Range defaults to 2 m (was 10); existing configs keep theirs.

1.5.0

  • Stow: the armour, trash and weight plates show a tooltip on hover.
  • Stow: other mods can add plates to the column; Elite Creatures Reborn 3.8.0 adds its world tier plate.

1.4.2

  • Stow: quick stack, store all and dump leave the hotbar alone; top up still refills it.

1.4.1

  • Internal cleanup of the console commands; no behaviour change.

1.4.0

  • Stow: quick stack, store all, dump and sort use only the game's own rows, leaving other mods' slots alone.
  • Stow: new per-player Main Inventory Rows for mods that add ordinary rows.
  • Stow: the trash can moved onto its own plate between the armour and weight readouts.
  • Stow: armour and weight readouts show a larger icon and stay put as the inventory grows.
  • Stow: Confirm Trash defaults to off; existing configs keep theirs.
  • Stow: Stow all is Store all again; bindings carry over.
  • Salvage: Skip Items With Mod Data keeps items with another mod's data, such as EliteCrafting's, out of salvage.

1.2.0

  • Reach: new stations: map in OpenKeep.Reach.yml: per station enabled and allow / deny lists for feeding.
  • Stow: new per-player Sort Favourite Items (on): off leaves favourite items where they are when sorting.

1.1.1

  • Fixed: joining a busy server failed with "you have no copy" when everyone ran the same version.
  • Capacity: a container entry uncommented without its indentation is applied anyway, with a warning.

1.1.0

  • Stacks: edits reach items already picked up, lying in the world or in an open chest.
  • Server sync moved to Charter, our own library; config files work unchanged.
  • A version mismatch refuses the join with a named reason.
  • New console command charter (status, diff, versions).
  • Salvage: YAML key exclude renamed deny; old exclude: lists are ignored.
  • Stow: keys renamed (Stow All Key, Top Up Key, Junk Key, Destroy Junk Key), Store One Key is V; bindings carry over.
  • Stow: junk marks from 1.0.0 are not read.
  • Stow: buttons moved below their panels; new Button Row Offset.
  • Removed the unused Hover Preview and Cart Upgrade Piece settings.

1.0.0

  • First full release: the 0.2.0 build under its final version number.

0.2.0

  • Signs: a vanilla sign above every player-built container names its contents (off by default; rules in OpenKeep.Signs.yml).
  • Console: openkeep signs, signs reset, signs rewrite.

0.1.0

  • First release.
  • Reach: crafting, building and station feeding count and pay from nearby containers, ship holds and carts.
  • Stow: quick stack, stow all, top up, sort, favourites, junk, trash can, routing, find, dump, chest cycling, ground pickup.
  • Salvage: a Salvage tab and hotkey, with per-item fractions.
  • Stacks: stack and weight multipliers and per item values.
  • Capacity: container sizes per prefab, fill and contents on hover.
  • Carts: a workbench on every cart.
  • Shared chests: View and Full modes for a chest another player has open.
  • Console command openkeep; every gameplay setting synced and lockable, YAML files synced and hot reloaded.