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Chest List
Shows a clean overlay of chest contents when looking at player-placed chests (optional for world loot chests).
| Date uploaded | 2 days ago |
| Version | 1.0.0 |
| Download link | ModdedWolf-Chest_List-1.0.0.zip |
| Downloads | 67 |
| Dependency string | ModdedWolf-Chest_List-1.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Chest_List
Look at a chest and see what's inside — without opening it.
When you hover a player-placed chest, Chest_List shows a clean overlay listing item names and stack counts. The panel reuses Valheim inventory background art when available, and respects your configured position and transparency.
- Player-built chests: always on
- World / dungeon loot chests: optional (off by default)
- Optional item icons (on by default; image left, text right)
- Optional combined stacks (one row per unique item with total count)
- Client-side only — no server install required
Install with r2modman (recommended)
- Install r2modman.
- Select Valheim and open your profile.
- Make sure BepInExPack Valheim is installed.
- Download this mod and click Install with Mod Manager,
or go to Settings → Import local mod and select the downloaded zip. - Click Start modded.
Manual install (BepInEx)
-
Install BepInExPack Valheim if you do not already have it.
-
Extract the zip.
-
Copy files into:
Valheim\BepInEx\plugins\ModdedWolf-Chest_List\The folder should contain
Chest_List.dll,manifest.json,icon.png, andREADME.md.Prefer the Thunderstore / r2modman package folder name (
ModdedWolf-Chest_List) so enable/disable in the mod manager controls the install. A bareplugins\Chest_List\folder is invisible to r2modman and will always load. -
Launch Valheim.
Configuration
After first launch, settings are saved here:
BepInEx\config\ModdedWolf.Chest_List.cfg
| Section | Key | Default | Description |
|---|---|---|---|
| General | EnableWorldGeneratedChests | false | Also preview world/dungeon loot chests |
| General | CombineStacks | false | Merge identical items into one row with total count |
| UI | PositionX | 0.72 | Horizontal position (0–1) |
| UI | PositionY | 0.55 | Vertical position (0–1) |
| UI | Alpha | 0.92 | Overlay opacity (0–1) |
| UI | ShowItemImages | true | Show icons left of names |
| UI | MinPanelWidth | 300 | Minimum panel width (grows with longest row) |
| UI | MaxPanelWidth | 470 | Maximum panel width before names clip |
Compatible with BepInEx ConfigurationManager.
Notes
Player-placed vs world chests uses Valheim's Piece.IsPlacedByPlayer() (creator id). Containers without a player creator are treated as world-generated. The overlay hides while inventory, menus, console, chat input, or similar UI are open.
CHANGELOG
Changelog
1.0.1
- Panel grows to fit every item (no scroll, no max-height clip); avoids mouse-wheel camera zoom conflicts.
- Title uses a Valheim TMP font (fixes missing LiberationSans SDF warning).
CombineStacksdefaults to true (new installs / missing keys only; existing cfg keeps its value).
1.0.0
- Initial release: hover overlay listing chest contents (names + stacks).
- Player-placed chests always shown; world-generated chests optional (off by default).
- Configurable UI position, transparency, and item icons (icons on by default).
- Optional
CombineStacksto merge identical items into one row with a total count. - Container name shown as a fixed header above the full item list.
- Panel height grows to fit every item (no scrolling, no max-height cap).