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Morda-StoreAndCraft-1.1.3 icon

StoreAndCraft

Chests that work with you: auto-store, dump, craft/build from storage, [E] station refill, ignore with [I], Storage Displays. Required on server + all clients.

Date uploaded 2 weeks ago
Version 1.1.3
Download link Morda-StoreAndCraft-1.1.3.zip
Downloads 1272
Dependency string Morda-StoreAndCraft-1.1.3

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

StoreAndCraft

Your chests work with you. Ground loot stores itself, one key dumps your inventory, crafting and building pull from nearby chests, smelters refill with [E], and Storage Displays show what’s in stock — by type (Wood, Ore, Food, …).

Required on the dedicated / hosted server and every PC client (same version). Valheim 1.0 · BepInExPack 5.4.2350+. Console players via crossplay cannot load the mod.

Bug reports: https://github.com/morda0511/StoreAndCraft/issues/1


Keys

Key What it does
. Dump inventory into matching nearby chests
Middle mouse Store the hovered inventory/chest item into nearby chests (only while inventory is open)
Ctrl + Middle mouse Fill the hovered stack from nearby chests (only while inventory is open)
Alt + E Rename the looked-at chest

Ignore Items

Prefix a chest name with [I] to ignore it (no auto-store / no pulling from it).

Ignored chests show red hover text, so you can spot them quickly.


Craft, build & stations

Crafting and building use items from nearby chests automatically when you don’t have enough on you.

On smelters, charcoal kilns, ovens, torches and fires, [E] can also pull fuel / ore / food from nearby chests.

Config option LeaveOneItem: when pulling from a chest, one item of that stack stays behind (applies to craft, build, station fill, and Ctrl+middle-click fill).


Storage Display (Hammer)

Build Storage Display (looks like a wood sign). It shows how much of each item is in nearby chests.

Chests marked with [I] (Ignore) are not counted on the display.

  1. Place the display.
  2. Press [E] — a Valheim-style list opens (same window style as Skills).
  3. Click a type (e.g. Wood, Ore, Food).
  4. The board only shows items of that type.

Until you pick a type, the board shows Select type.

Types

Resources

  • Wood — all wood kinds (Wood, Fine wood, Core wood, …)
  • Ore — ores and metal scrap (Copper ore, Iron scrap, …)
  • Metals — smelted bars and nails (Copper, Iron, Bronze nails, …)
  • Stone — Stone, Flint, Obsidian, Crystal, …
  • Fuel — Coal, Resin, Tar
  • Hides — hides, leather scraps, pelts, scales
  • Parts — bones, entrails, feathers, glands, …
  • Crops & Seeds — plants, seeds, cones, herbs
  • Raw Food — raw meat/fish, dough, mead bases
  • Gems & Coins — coins, amber, rubies, …
  • Boss / Rare — Surtling core, Dragon tear, Ancient seed, …

Other

  • Food — finished food and meads (not raw)
  • Fish · Trophy · Ammo · Tools · Weapons · Armor
  • Utility — Megingjord, Wishbone, …
  • Misc — swamp key, dragon egg, totems, saddles, …

Several displays

Place more Storage Displays of the same type next to each other. They share one list and show as pages (1/2), (2/2), … — first placed = page 1.


Config

Dedicated server: edit files on the server (clients receive gameplay .cfg values via sync).

File Purpose
BepInEx/config/com.morda.storeandcraft.cfg Ranges, toggles, hotkeys (LockConfig, MustHaveExisting, …)
BepInEx/config/StoreAndCraft.rules.yml Per-chest allow/deny + optional storeRange / dumpRange / craftRange

The log prints both full paths on startup (Config file: / Rules file:). After saving, the mod reloads automatically; a server restart also works.

Note: the file is not named StoreAndCraft.cfg — BepInEx uses the plugin GUID.

CHANGELOG

Changelog

1.3.39

UI IMPROVEMENTS

  • Station hover prompts use one order everywhere: vanilla actions, then two-key shortcuts, then single keys

FIX

  • Cooking: raw meat from the hotbar or chests (including Volture meat) works on cooking stations again
  • Cooking auto-fill places food on the spit/oven instead of treating it as not allowed
  • Stone oven no longer shows a third empty hover on the body (food door and wood only)

1.3.38

FIX

  • Cooking from chests: raw meat (including Vulture meat) cooks on the spit/oven again instead of only appearing in your bag
  • Remote Automation temporarily disabled (unstable when far from the station)
  • Shift+[E] Fill to max works on fireplaces and torches (and cooking-station fuel)

1.3.36

NEW FEATURES

  • Ballista (Mistlands turret) auto-fill: press [B] to load ammo from bag and nearby chests

UI IMPROVEMENTS

  • Kiln / smelter hover: no duplicate Auto-fill / Fill to max; order is Add → Fill to max → Chest pull filter → Auto-fill
  • Favorites: star badge only — no gold tint on the item icon

FIX

  • Station auto-fill finds items in nearby chests again when chest inventories looked empty after the wipe-guard (Frost Foundry / smelters / kilns)
  • Frost Foundry casts (and other max-stack-1 items) can be pulled from chests again — LeaveOne no longer blocks the only copy

1.3.35

FIX

  • Cooking auto-fill (campfire sticks / spit / oven) pulls food from chests again like pressing [E]; stone ovens still fall back to network add when the under-fire is out

1.3.34

NEW FEATURES

  • Hold Shift and press [E] on a kiln, smelter, or blast furnace to fill fuel or ore to max from your bag and nearby chests

FIX

  • Storage Displays no longer clear nearby chest contents when counting items (stronger empty-load guard)
  • Feed Trough keeps food visible and usable after you put carrots or other animal food inside
  • Config sync no longer loops forever when the server handshake works but the config package fails; the client keeps local settings and warns once

1.3.33

FIX

  • Forge of Potential: chest idols now count and can be spent. LeaveOne does not apply there (one idol in a chest is enough)

1.3.32

FIX

  • Select Types menu opens without a long freeze (no full item-list rebuild for every category)

1.3.31

NEW FEATURES

  • Station auto-fill: new config StationFillSkipInventory — when on, kilns, smelters, ovens, and fires take from chests only, never from your bag
  • Feed Trough: hungry tames walk up to the trough and eat there, like food on the ground
  • Auto-drop (N) also works on beehives — honey drops on the ground for auto-store

UI IMPROVEMENTS

  • Feed Trough shows a small food sparkle when it has food inside (hidden when empty)
  • Storage Display scale: Shift+LMB steps 25% (−2…+4); icon and count stay one pair with room for 4-digit totals; category labels stay fixed
  • Storage Display layout: Shift+RMB toggles Classic ↔ Compact on Medium/Large (saved per board). Compact starts each category on its own row (label + items)
  • Storage Display type menu: categories on top with on/off toggles, items for the selected category below (icon + one toggle each); faster scroll

FIX

  • Storage Displays no longer wipe nearby chests when counting items (iron chests included)
  • Dump / sort / auto-fill leave equipment and quick-slot mod overflow alone (e.g. EquipmentAndQuickSlotsPlus Z V B); Wider / Deeper Pockets bag rows work like normal inventory
  • Coming back to base after a raid no longer saves empty reinforced chests (lag spike / unload race)
  • Feed Trough hover tells you to put food inside
  • Storage Display: switching Compact → Classic no longer flickers / blanks the board (Medium header strip restored)
  • Storage Display only reads chests — no re-Load over a full bag and no empty Save if a count briefly shows 0
  • Large Classic scale grows icon and count together (taller rows); categories pack without overlapping numbers
  • Select Types menu uses Valheim fonts (no LiberationSans missing-font spam)

1.3.30

NEW FEATURES

  • Storage Display scale: Shift + left click on Medium / Large cycles -10..+10 (icons and counts); Small cycles Name + Amount / No name / Icon only
  • Feed Trough: hammer piece (Storage tab) - put animal food inside; nearby hungry tames eat from it

UI IMPROVEMENTS

  • Chest rename: Ignore and Show on Display use the new on/off toggle buttons (plus l1-l9 link grid)

FIX

  • Safer chest saves so items no longer vanish when a chest briefly looks empty on load
  • Empty chests keep their custom rename (no longer lose the name / show broken empty titles)