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MySix Core
Shared plumbing for the MySix mods: in-game settings commands and server-controlled settings.
| Date uploaded | 2 days ago |
| Version | 1.0.12 |
| Download link | MysixValheimMods-MySix_Core-1.0.12.zip |
| Downloads | 61 |
| Dependency string | MysixValheimMods-MySix_Core-1.0.12 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
MySix Core
Required by every other MySix mod.
- On its own it does nothing except add the
mysixconsole command.
Part of the MySix mod suite. Every mod in the suite needs MySix Core, which adds the
in-game mysix command for reading and changing settings. On a server, settings are owned by
the server: an admin changes a value once and every connected player picks it up.
Installing
Install with a mod manager - the Thunderstore Mod Manager, Gale and r2modman all work - or unzip
the DLL into BepInEx/plugins yourself. Everyone playing together should run the same versions.
Settings
Changing a setting in game
- Press F5 to open the console. If nothing opens, add
-consoleto Valheim's launch options (in Steam: right-click Valheim, Properties, Launch Options) and start the game again. - Type one of these and press Enter:
mysixlists every MySix setting with its current value.mysix get <setting>shows one setting: its value, its choices, its default and what it does.mysix set <setting> <value>changes it.
Setting names and values are not case sensitive, and a change is saved at once and kept.
Who can change what
- Server settings belong to the world. On a dedicated server, a server admin (someone listed in
the server's
adminlist.txt) types themysix setcommand in their own console while connected, and it changes for every player at once; anyone else is told they must be an admin. In a world you host yourself, you change it. - Player settings are each player's own: type the command in your own game, and it changes only for you.
This mod's settings
| Setting | Who | Values | Default | What it does |
|---|---|---|---|---|
Core.CycleSeconds |
Server | a number of seconds | 600 |
How long one full pass over the world takes on the server, for the mods that look over the whole world. Work is spread evenly across it, so a longer pass is lighter on the server. |
Core.MaxObjectsPerFrame |
Server | a whole number | 2000 |
A safety cap on how many objects are looked at in a single frame. Only matters if a pass falls behind. |
For example, to change each one:
mysix set Core.CycleSeconds 600
mysix set Core.MaxObjectsPerFrame 2000
In the config file: BepInEx/config/com.mysix.core.cfg, under [Scanner]: CycleSeconds, MaxObjectsPerFrame.
Changing a setting in the config file instead
Every setting is also in a config file, in BepInEx/config/ (your mod manager's Config editor
opens the same file). Change it while the game is closed. For a server setting on a dedicated
server, edit the server's own copy of the file and restart the server.
Languages
Every MySix mod supports all the languages Valheim offers: whatever language you play the game in, the text these mods show is in that language too. Abenaki is the one exception for now - there it shows in English, as we could not find a translation we trust. We mainly test in English, but we will do our best to support every language the game supports; if something reads wrong in yours, please let us know.
Note on achievements
Valheim switches achievements off for anyone with a mod installed. MySix Mods Not Cheating, part of the MySix bundle, keeps them working.
Version 1.0.12. The Changelog tab lists what changed in each release.
CHANGELOG
Changelog - Core
What changed in Core, newest release first. Each MySix mod has its own version number, and only a release that changed Core is listed here.
1.0.15
- Settings go wherever your world goes: settings for everyone, and each player's own choices (kept for that player), are now kept inside the world save, in one small record far past the world's edge. A single-player world played on another computer through Steam Cloud, or moved onto a server, plays by the same rules and keeps each player's choices. A world from before this version takes the host's settings, and each player's own, at its next save. A change made in a settings file while the game is closed is still taken into the world the next time it loads on that computer.
1.0.14
- Warned restarts, for server admins: a file named
restart.txtinBepInEx\config\MySix.Coreon the server restarts it with warnings. Its first line is how many minutes' warning to give, any further lines a message of your own. Everyone is told in the middle of their screen at 10, 5, 2 and 1 minutes, 30 and 10 seconds; then the server saves the world and quits, for its host to start it again.restart-cancel.txtcalls it off.
1.0.10
- Every language the game offers. All the text the MySix mods show - item names, descriptions and messages - now follows the language you play Valheim in, using the game's own words for things like the armour stand, block and inventory. Abenaki shows English for now, as we could not find a translation we trust. We mainly test in English but will do our best to support every language the game supports.
1.0.2
- Settings can be reached from the console by a short name, such as
Lights.Mode. The full name contains a space, which the console splits on, so some settings could not be changed in game at all. - The two server-side forerunners, LightFuel and Dyrnwyn Reset, are retired. The client-side mods were shown to cover their cases, including a fire the server itself placed.
1.0.0
- First release.