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MysixValheimMods-MySix_DisplayEverything-0.5.2 icon

MySix DisplayEverything

In testing: put anything you can carry on an item stand - honey, ores, food, armour and more.

Date uploaded a month ago
Version 0.5.2
Download link MysixValheimMods-MySix_DisplayEverything-0.5.2.zip
Downloads 32
Dependency string MysixValheimMods-MySix_DisplayEverything-0.5.2

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
MysixValheimMods-MySix_Core-1.0.17 icon
MysixValheimMods-MySix_Core

Needed by every other MySix mod. Adds the mysix console command to see and change settings in game, keeps settings in the world save so a world plays the same on any computer or server, and gives dedicated servers restarts that warn everyone first.

Preferred version: 1.0.17

README

MySix DisplayEverything

In testing. This is an early version for the MySix group to try out: it may change, and anything odd is worth reporting. Anything you can pick up and carry can go on the wall item stand and the horizontal item stand - not just the weapons, tools, shields and trophies the game allows. Honey, ores, metals, food, potions, seeds, armour, arrows and hundreds more: 582 items that could not go on a stand before. Items the game already displays look exactly as they always have. The rest are shown with the model you see when they lie on the ground: on the horizontal stand they lie as they would on the ground, and on the wall stand they hang like a plate on a wall, their broadest side facing out, made smaller where they would not fit. Glows and effects that are part of an item stay; the sparkle a dropped item gives off does not. Hold E to take an item back off, as usual. Boss altars and other stands that take one particular item keep the game's rules, and hair and beard styles never go on a stand. Everyone who plays together should have it: a player without it sees an empty stand where someone has displayed one of the new items.

Part of the MySix mod suite. Every mod in the suite needs MySix Core, which adds the in-game mysix command for reading and changing settings. On a server, settings are owned by the server: an admin changes a value once and every connected player picks it up.

Installing

Install with a mod manager - the Thunderstore Mod Manager, Gale and r2modman all work - or unzip the DLL into BepInEx/plugins yourself. Everyone playing together should run the same versions.

Settings

Press F5 in game and type mysix to list every setting, or edit BepInEx/config/com.mysix.*.cfg.

Note on achievements

Valheim switches achievements off for anyone with a mod installed. MySix Mods Not Cheating, part of the MySix bundle, keeps them working.

Version 0.5.2. The Changelog tab lists what changed in each release.

CHANGELOG

Changelog - Display Everything

What changed in Display Everything, newest release first. Each MySix mod has its own version number, and only a release that changed Display Everything is listed here.

1.0.0

  • 1.0.0: out of testing. Display Everything is now a full release.
  • Nothing floats on the wall stand: items hang flat against the plaque instead of out on the end of the peg - the peg isn't drawn while one of them hangs there. The Wishbone, honey, coins and the rest no longer stand 12 cm off the wall.
  • Resting on the horizontal stand: items sit just on the stand's top instead of sinking into it, and the little bar on the top isn't drawn while one of them lies there. A brim, wing or fin that reaches past the top hangs down beside it, never into the table or floor under the stand; an item that has to sit higher for that gets the top raised to meet it, like a pedestal. Stands built at an angle (on a round tower, along a diagonal wall) fit the same.
  • The right way up: on the horizontal stand a fish lies on its side - raw fish, and the fish you catch, which the game stood upright as if swimming (they keep the game's size) - and anything with one side much broader than the rest lies on it. On the wall stand an item hangs longest side up showing its broadest side: the queen bee head up with its back and wings facing out, as it lies on the horizontal stand. Tankards and cups hang upright, as the game stands them on a table. A belt or a pair of ice skates shows its round face, and something drawn from one side only, like the troll hide or feathers, shows its face rather than its edge.
  • Placed by what you see: an item's size, place and which side it shows go by what is actually drawn of it, so a part that shows nothing, or the loose outline of a part set at an angle, no longer makes it smaller, holds it off the stand or turns it the wrong way.

0.5.7

  • The setting's description matches what you see: items lie down on the horizontal stand and hang like a plate on the wall stand.

0.5.2

  • The turnip hangs properly on the wall stand. The game laid it on its side with its leaves past the edge of the plaque; it now hangs upright and centred, leaves up, like the other vegetables.

0.5.1

  • Every newly displayable item checked on both stands. The sparkle a dropped item gives off no longer follows it onto a stand; an item's own glow stays. Items with a display pose made for the other stand, like the corked vial, now stand the right way up. Plants such as fiddleheads and lingonberries show on the wall stand instead of vanishing, lanterns and bowls no longer show the copy meant for your hand, and long things such as arrows, bars and fireworks lie along the horizontal stand.

0.5.0

  • New, in testing: put anything you can carry on an item stand. Honey, ores, food, armour, arrows and hundreds more - 583 items the game would not take - now go on the wall and horizontal item stands. Items the game already displays look exactly as before; the rest are shown with their own model, lying as they would on the ground on the horizontal stand and hanging like a plate on the wall stand.