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Nandor-RacesOfValheim-1.2.0 icon

RacesOfValheim

A Valheim mod that adds custom playable races (Skeleton, Skadi, Fenrir, Cultist, Aswid) each with unique abilities, traits, and progression systems.

By Nandor
Date uploaded 2 weeks ago
Version 1.2.0
Download link Nandor-RacesOfValheim-1.2.0.zip
Downloads 104
Dependency string Nandor-RacesOfValheim-1.2.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
ValheimModding-Jotunn-2.26.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.26.1

README

RacesOfValheim

A comprehensive Valheim mod that allows you to play as different unique races, each offering distinct mechanics, visual transformations, and a deep progression system tailored to your journey in Valheim.

Features

This mod currently introduces 5 custom races:

1. Skeleton

  • Stamina-less Combat: Skeletons do not consume stamina and do not use the stamina bar.
  • Undead Diet: You cannot eat standard food. Instead, you consume bone fragments directly to gain strength and heal.

2. Skadi

  • Ice Affinity: Gain unique resistance and affinity to the cold.

3. Fenrir

  • Beast Form: Transform into a powerful wolf-like beast.
  • Progression: The beast form evolves as you defeat Valheim's bosses, granting new abilities, cooldown reductions, and power scaling. Immune to fall damage in beast form.

4. Cultist

  • Fire Mastery: Transform into a Cultist to wield fire abilities.
  • Progression: Unlocked capabilities and cooldowns improve as you progress through the game's boss tiers. Immune to fall damage in Cultist form.

5. Aswid

  • The Vampire: A creature of the night with powerful life-draining abilities.
  • Bat Transformation: Press G to transform into a bat, allowing you to fly over obstacles and travel quickly.
  • Blood Magic: Block to channel a life-draining aura that saps the life of enemies in an area around you (doubled radius at night).
  • Night Prowler: Your passive speed and jump bonuses double during the night.
  • Undead Vigor: Like the skeleton, the Aswid has infinite stamina. You consume the lifeforce of fallen foes directly instead of eating standard food.

Installation (manual)

  1. Install BepInExPack Valheim.
  2. Install Jotunn.
  3. Extract the contents of this mod into your BepInEx/plugins folder.

Changelog

v1.0.0

  • Initial release with 5 distinct races.
  • Added Aswid life-draining and night transformations.
  • Complete progression system tied to Valheim's bosses.

v1.1.0

  • Aswid: Passive abilities (Speed and Jump) are now properly doubled during the night.
  • Aswid: New Enslavement Power (Yagluth tier)! Press E on non-tameable, non-boss enemies to enslave them for 60 seconds (15-min cooldown). Enslaved thralls fight alongside you and drop standard loot.
  • Aswid: Edible thralls are automatically consumed upon death, granting you their lifeforce.
  • Aswid: Complete overhaul of the Food system. Added Mistlands and Ashlands creatures to the consumption map. Accurately scaled food stats based on creature health.
  • Aswid: Excluded undead and inorganic creatures (Skeletons, Draugrs, Golems, etc.) from being edible.
  • Aswid: Added a dynamic green light effect to the Bat transformation.
  • General: Renamed "Strigoi" references back to "Aswid" across the mod.

v1.2.0

  • Multiplayer Sync: Fully implemented visual syncing for Aswid forms (Bat, Mist) and Skadi forms (Bear, Wolf, Hatchling, Fader) so other players can see your transformations in multiplayer!
  • Aswid: Scrapped the Fader (Surtling) visual override; reaching the final progression state now makes the player 10% taller and adds a flat +30 physical damage bonus.
  • Aswid: Defeating enemies with physical attacks in the final state now automatically consumes them if you have food slots available.
  • General: Eradicated remaining localizations of the old "Strigoi" name.