Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Forge Pipes
Automate Valheim machines and storage with copper pipes, stretch pipes, junctions and sorting hoppers. Optimized rendering, faster kilns and flexible chest controls. Chest crafting is now a separate optional mod.
By NightmareInc
| Date uploaded | 2 weeks ago |
| Version | 1.1.2 |
| Download link | NightmareInc-Forge_Pipes-1.1.2.zip |
| Downloads | 202 |
| Dependency string | NightmareInc-Forge_Pipes-1.1.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Forge Pipes 1.1.2
Build an automation network with copper pipes. Supply machines, collect finished products and move items between chests.
This update
Crafting from nearby chests has moved into the separate Forge Chest Crafting mod. Install it only if you want that feature. Forge Pipes 1.1.2 contains no crafting hooks, chest scanning or crafting setting. Other pipe features and the 1.0 performance improvements remain.
Pipes and placement
- 0.5–16 m two-click stretch pipes; 1 m and 2 m straight pipes; vertical pipes, elbows, tees, four-way and six-way junctions.
- Tight 90-degree elbows in horizontal, up and down directions.
- Standard and compact chest, ingredient, fuel and output connectors. Stretch pipes can connect to compact machine inputs.
- Automatic snapping, top chest connection points, adjustable straight-pipe angles and overlapping pipe connections.
- No ground support required; connected pipes can support floating chests.
- Rough copper finish, optional port-colored networks and metal placement sounds.
Discover Wood and Copper ingots to unlock pipe recipes. Build with a Hammer near a workbench.
Automation
Pipes supply ingredients and fuel, collect finished products and move items between connected chests. The sorting hopper routes an item to a connected receiving chest that already contains it; unmatched items stay in the hopper. Eligible free pipe ends and hopper mouths can collect nearby dropped items. Transfers can continue while an attached chest is open.
Press Shift + E on a closed chest to cycle Both, Send only and Receive only. For a production buffer use Both; for final storage use Receive only. Two Both chests do not transfer directly. Connect machines using the correct ports: green = ingredients, gray = fuel, gold = output, blue = chests.
Leave Last Item protects one of each item identity in source chests for quick stacking; hoppers may still empty. Eligible automated cooked food grants cooking XP when collected from storage; newly automated honey grants harvest credit when collected.
Supported machines
Charcoal kiln, smelter, blast furnace, wooden and iron cooking stations, stone oven, fermenter, windmill, spinning wheel, Eitr refinery, beehive, Frigid Kiln and Sap Extractor. Kilns work twice as fast, hold four times as much wood and can accept Wood, Fine Wood and Core Wood. Fine/Core Wood intake can be disabled separately.
Performance and settings
Nearby pipe visuals are grouped by material, distant pipe meshes use lower detail, default pipe shadows are off and automation runs through a budgeted scheduler. Routing and socket positions are cached. The 1.1.1 pipe visuals and automation behavior are retained. Leave Last Item, Fine Wood and Core Wood are enabled by default. Existing BepInEx config values remain in effect.
English, Spanish, French, German, Brazilian Portuguese, Russian and Simplified Chinese are supported with English fallback.
BepInEx is required. The host and every player must use the same Forge Pipes version. Machines and connected routes must be loaded for automation to run. In-game Start Server is the intended multiplayer setup; dedicated-server operation has not been validated.
Known issue: Obliterator automation remains unreliable.
CHANGELOG
Forge Pipes 1.1.4
- Added short three-way tees (side, up, down), short four-way crosses and short six-way junctions.
- Added four-way tees with side and vertical branches, in full and short versions, with up and down orientations.
- Preserved existing prefab identities, save compatibility, Eitr protection, routing and grouped rendering.
- Obliterator automation remains unreliable.
Forge Pipes 1.1.3
- Pipes and pipe-connected chests ignore Eitr spark damage. Other damage remains unchanged.
- Added a Vortex/Nexus archive laid out for Vortex's Valheim BepInEx/plugins deployment path.
- Retains the 1.1.2 chest-crafting split, existing saves, features and optimizations.
- Obliterator automation remains unreliable.
Forge Pipes 1.1.2
- Removed nearby-chest crafting, its Harmony hooks, chest scan, ownership component, config entries and unused translation. Use the separate Forge Chest Crafting mod to keep that feature.
- Kept all pipe pieces, automation, kiln behavior and optimized rendering from 1.1.1.
- Added optional chest ownership coordination when Forge Chest Crafting is installed, without a DLL dependency or per-frame check.
- Existing saves and pipe layouts remain compatible. Obliterator automation remains unreliable.