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OFDTECH-Odin_Red_Power_Mod-0.4.0 icon

Odin Red Power Mod

Customizable powers for more exciting fights across Valheim's biomes. Adjust combat, health, stamina, defense, movement, player access, and an optional ground circle. UI in Turkish, English, and Spanish.

Date uploaded 3 days ago
Version 0.4.0
Download link OFDTECH-Odin_Red_Power_Mod-0.4.0.zip
Downloads 11
Dependency string OFDTECH-Odin_Red_Power_Mod-0.4.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

Odin Red Power Mod

Author: OFDTECH

Customizable powers designed to make fights across Valheim's biomes more exciting. The interface follows the game's selected language: Turkish, English, or Spanish.

Türkçe

Odin Red Power Mod, Valheim'in farklı biyomlarında daha keyifli ve yoğun çatışmalar yaşamanız için karakter güçlerini ayarlamanızı sağlar. Hasar, taşıma kapasitesi, can, dayanıklılık, yenilenme, savunma, koşu ve zıplama değerlerini düzenleyin; gücü ve isteğe bağlı zemin dairesini açıp kapatın.

Oyundayken ESC menüsünü açıp sağ alttaki OdinRedPower düğmesine basın. Başka bir mod sağ alt köşeyi kullanıyorsa düğme onun üstüne yerleşir. Ayar penceresini yalnızca çok oyunculu dünyayı açan kişi kullanabilir ve her oyuncu için güce ayrı ayrı izin verebilir veya engel koyabilir. Arayüz oyun diliniz Türkçe, İngilizce veya İspanyolca olduğunda otomatik olarak değişir.

English

Odin Red Power Mod lets you tune your character's powers for more enjoyable, engaging fights across Valheim's biomes. Adjust attack damage, carry capacity, health, stamina, regeneration, defense, running, and jumping. Toggle the power and its optional ground circle whenever you like.

Open the ESC pause menu and select OdinRedPower in the lower-right corner. If another mod already uses that corner, the button moves above it. In multiplayer, only the world host can open the settings and grant or deny the power to each player. The interface automatically follows Valheim's Turkish, English, or Spanish language setting.

Español

Odin Red Power Mod te permite ajustar los poderes de tu personaje para disfrutar de combates más intensos y divertidos en los distintos biomas de Valheim. Modifica el daño, la capacidad de carga, la salud, la resistencia, la regeneración, la defensa, la velocidad al correr y el salto. También puedes activar o desactivar el poder y el círculo opcional bajo el personaje.

Abre el menú de pausa con ESC y pulsa OdinRedPower en la esquina inferior derecha. Si otro mod ya ocupa esa zona, el botón aparecerá encima. En multijugador, solo quien aloja el mundo puede abrir los ajustes y permitir o bloquear el poder para cada jugador. La interfaz cambia automáticamente según el idioma de Valheim: turco, inglés o español.

Multiplayer

Install and enable this mod on the host and every client that should receive player stat bonuses or see other players' circles. All clients should use the same mod version. The shared world keeps running while the host changes settings.

Requirements

  • Valheim
  • BepInExPack Valheim

AI disclosure

This mod package and its icon were created with significant assistance from AI tools. Keep the AI Generated category selected when uploading it to Thunderstore.

CHANGELOG

Changelog

0.5.5

  • Clear sword effects when the right-hand weapon is unequipped or changed to a non-sword, including dropping the sword
  • Added player-update cleanup so stale effects are removed even if the weapon visual object is inactive
  • Keep the elemental effect only on the active right-hand sword; stored or dropped swords no longer retain the effect

0.5.4

  • Fixed elemental visuals remaining on previously held sword models when switching to axes, staves, and other weapons
  • Added cleanup for stale sword effects on right-hand equipment changes
  • Guarded lightning arc creation against missing or destroyed Unity objects

0.5.3

  • Fixed the sword elemental damage patch for Valheim's Attack.ModifyDamage(HitData hitData, float damageFactor) parameter name so Harmony can apply the patch successfully

0.5.2

  • Expanded sword effects to seven elements: fire, frost, lightning, poison, spirit, blood, and earth
  • Added an independent damage setting for each element, applied only to sword hits while the effect is enabled
  • Elemental hits use Valheim's matching damage types; poison, fire, and spirit can apply their native lingering damage
  • Improved blade glow with layered halos, a bright core, pulsing light, distinct particle styles, and element-specific trails
  • Kept elemental visuals and damage restricted to swords; axes, atgeirs, staves, and other weapon types are excluded

0.5.1

  • Restricted elemental weapon visuals to swords; axes, atgeirs, staves, and other weapon types are excluded
  • Added sword-sized glow, particles, and swing trails for the cosmetic elemental effects

0.5.0

  • Added optional cosmetic fire, frost, lightning, and poison effects for held weapons, with size-aware placement, particles, and swing trails
  • Added host-synchronized weapon effect settings; the visuals do not change weapon damage

0.4.3

  • Fixed health and stamina refilling when powers are enabled or disabled. Current amounts are preserved while food-based maximums refresh; values only clamp if a new maximum is lower.

0.4.2

  • Added a four-image in-game screenshot gallery to the Thunderstore description
  • Restyled the ESC menu launcher to match Valheim's Mod Config button

0.4.1

  • Reworked the Thunderstore Details page with clear, localized feature lists in Turkish, English, and Spanish
  • Clarified maximum health versus health regeneration and listed the default power values
  • Removed the AI disclosure section from the package README

0.4.0

  • Updated the release version to 0.4.0

0.3.0

  • Added configurable health regeneration, incoming damage reduction, and stamina cost reduction
  • Read Valheim's selected language preference directly and refresh the UI when the language changes; Turkish, English, and Spanish are supported
  • Replaced the F6 shortcut with an OdinRedPower button in the ESC pause menu; it moves above another lower-right Unity UI button when needed
  • Updated the menu instructions and Thunderstore introduction in Turkish, English, and Spanish
  • Reworked client stat application to use the host's authoritative settings snapshot directly
  • Added repeated server snapshots and corrected server peer ID lookup to recover multiplayer synchronization
  • Refreshed the connected player roster when opening the host menu and made connected player permissions selectable
  • Requested the cursor through Valheim's cursor controller so mouse input and scrolling work when the menu opens
  • Requires the same mod version on each client that should receive player bonuses

0.2.0

  • Refactored settings synchronization so the host controls shared-world power settings
  • Restricted the F6 settings menu to the host in multiplayer
  • Added host controls to allow or deny power per connected player
  • Hid player permission controls in single-player
  • Fixed first-open cursor capture by unlocking the cursor after pausing and during GUI rendering
  • Redesigned the menu with separate power, appearance, and player tabs
  • Reduced repeated food-stat reflection work and limited missing-shader warnings

0.1.0

  • Initial public release of Odin Red Power Mod
  • Added configurable damage, carry weight, health, stamina, speed, and jump bonuses
  • Added an F6 settings menu and optional colored ground circle