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Onononoki-ShipPins-1.1.0 icon

ShipPins

Pins every ship and cart on the map, modded ones included, such as OdinShip boats and LoxWagon wagons. Client-side, works on its own. With ValheimPlus installed it replaces V+'s four boat and cart pins.

Date uploaded 2 days ago
Version 1.1.0
Download link Onononoki-ShipPins-1.1.0.zip
Downloads 379
Dependency string Onononoki-ShipPins-1.1.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

ShipPins

Pins every ship and cart on the map, modded ones included.

Ships and carts from mods such as OdinShip or LoxWagon get a map pin like the vanilla ones. Works on its own, and with ValheimPlus too.

What it does

  • Pins every object built on the game's own ship or cart, vanilla and modded, with no list to maintain: Raft, Karve, Longship, Drakkar, Cart, Catapult, Battering Ram, OdinShip boats, LoxWagon wagons.
  • Each pin shows the build icon and the in-game name, and follows its ship or cart every 2 seconds. The ship you steer has no pin, your own marker is there.
  • Pins are never saved to your map.

With ValheimPlus

  • V+'s displayCartsAndBoats option pins only the vanilla Cart, Raft, Karve and Longship. With V+ installed, ShipPins switches that off and pins everything itself, so each ship has exactly one pin. The vanilla four keep V+'s labels.
  • It works whatever the server's V+ map setting says.
  • If a V+ update changes its pin code, ShipPins leaves V+'s four vanilla pins to V+, pins the rest and logs a warning.

Requirements and config

  • BepInExPack Valheim. ValheimPlus is optional.
  • Client-side only. It is not needed on the server.
  • It shows ships and carts your game has seen this session. One that moves while you are far away keeps its last known spot until you come near it again.
  • The file BepInEx/config/onononoki.ShipPins.cfg has three settings: Enabled (default true, off gives V+'s own pins back), UpdateSeconds (default 2, how often the pins follow the ships and carts) and IconSize (default 1.5, 1 is the game's normal pin size, 2 is V+'s).

Compatibility

  • Works with mods that build ships and carts on the game's own ship and cart, which is the usual way. Checked against OdinShip and LoxWagon.
  • Safe to add or remove at any time. Nothing is saved.

Thanks

Feedback and bug reports

Found a bug or have an idea? Open an issue on GitHub. The source code is in the GitHub repository.

CHANGELOG

Changelog

1.1.0

  • Works on its own now, ValheimPlus is no longer needed. With V+ installed, ShipPins replaces V+'s own boat and cart pins, so each ship has one pin.
  • Client-side only: the pins show whatever the server's V+ map setting says.
  • Pins of destroyed ships no longer stay stranded on the map when the game reuses their object record.
  • Pins show up as soon as the map loads.
  • New setting UpdateSeconds (default 2): how often the pins follow the ships and carts.
  • Pins are 1.5 times the normal pin size, with the name below the icon instead of over it. New setting IconSize (1 to 2, V+'s pins are 2).
  • Thanks to aasmall for the client-side mode and both pin fixes, first made in aasmall's fork.

1.0.2

  • Added links to the GitHub page for feedback and bug reports. Shorter description.

1.0.1

  • Small build cleanup. No gameplay changes.

1.0.0

  • First release.
  • Runs V+'s boat and cart map pins for every ship and cart prefab, modded ones included, in place of its four vanilla ones.
  • Same look as V+'s pins. Modded ones are labeled with their in-game name.