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BalancedGliders
Yep, jump off mountains and soar like Enshrouded. Balanced server cooldowns and leaderboards that turn every cliff, peak, and tower into a friendly competition - powered by IBelieveICanFly and the legendary Yggdrah.
| Date uploaded | 5 months ago |
| Version | 0.8.1 |
| Download link | PIXPIX-BalancedGliders-0.8.1.zip |
| Downloads | 413 |
| Dependency string | PIXPIX-BalancedGliders-0.8.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
🪂 Balanced Gliders
A lightweight balance and mini-competition patch for IBelieveICanFly by Yggdrah.
Balanced Gliders adds a dynamic, server-authoritative glider cooldown to prevent glide spam while keeping gliding fluid and vanilla-friendly. It also introduces a server-persistent distance leaderboard to turn every highpoint into a friendly challenge.
CORE
- Dynamic, server-enforced glider cooldown
- Cooldown scales with time spent gliding
- Prevents re-gliding while cooldown is active
- Real-time cooldown countdown via StatusEffect
- Fully server-authoritative and multiplayer safe
- Works in single-player and dedicated servers
- Does not alter glider physics or controls
- Dynamic cooldown with configurable scaling
- StatusEffect-based cooldown timer
- Glide-end distance pop-up
- Server-persistent distance leaderboard
- Press
Lto toggle leaderboard overlay - Console command:
bg_top
- Press
- Optional leaderboard announcements
- Debug logging options
LEADERBOARD
Balanced Gliders tracks glide stats server-side and persists them across restarts.
Tracked
- Best distance (leaderboard ranking)
- Latest distance (shown for context)
- Airtime and drop are tracked internally for future use
Admin notes
- Stored at:
BepInEx/config/BalancedGliders_Leaderboard.txt - Server-authoritative — clients cannot spoof results
CONFIGS
Configurable options include:
- Cooldown timing and dynamic scaling
- StatusEffect visibility
- Leaderboard visibility, hotkey, and size
- Record announcements
- Debug logging
- Server-authoritative config syncing
Notes
- UI changes may require a relog
- Config changes require a restart
(server restart for dedicated servers)
SERVERS
- Cooldowns are enforced and stored server-side
- Server-authoritative mode ensures consistent values for all players
- Leaderboard data is validated and persisted by the server
- Clients cannot bypass cooldowns or alter leaderboard results
REQUIREMENTS
- BepInEx
- IBelieveICanFly
CHANGELOG
v0.8.1
- Default leaderboard key remapped to F7
v0.7.13-0.8.0
- Removed 'check-utility-slot' pop-up
- Fixed gliders not deploying after recent IBelieveICanFly update
- Added an in-game message to help players resolve utility-slot config issues
- Stability and compatibility improvements
v0.7.1
- Stability and futureproofing
v0.7.0
- Polished and stabilized leaderboard overlay UI
- Improved leaderboard persistence and edge-case handling
- Refined glide result pop-ups and formatting
- Internal cleanup and finalization pass
- Considered feature-complete unless upstream changes require updates
v0.6.0
- Added server-persistent glide distance leaderboard
- Added leaderboard overlay and console command
- Added glide-end distance pop-ups
- Added leaderboard and announcement config options
v0.5.5
- Fixed dedicated-server cooldown enforcement after reconnects
v0.5.0
- Major stability and lifecycle rework
- Fully server-authoritative cooldown logic
- Removed unsafe runtime reflection
- Improved multiplayer and dedicated server compatibility
- StatusEffect UI cleanup
v0.3.0
- Fixed StatusEffect lifecycle and cleanup
- Simplified cooldown flow and internal logic
CREDITS
- Yggdrah - Parent mod author
