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PaPPy-PappyHUDMaster-1.0.1 icon

PappyHUDMaster

Move, scale, rotate, and adjust transparency for Valheim 1.0 HUD elements with an in-game visual editor.

Date uploaded 2 weeks ago
Version 1.0.1
Download link PaPPy-PappyHUDMaster-1.0.1.zip
Downloads 594
Dependency string PaPPy-PappyHUDMaster-1.0.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Pappy HUD Master

A client-side visual HUD editor for Valheim 1.0. Move, scale, rotate, and adjust transparency for vanilla HUD elements in real time without changing gameplay mechanics.

Built and tested against Valheim 1.0.7 with BepInEx 5.4.23.5 / BepInExPack Valheim 5.4.2350.

The mod does not require a specific mod manager.

Features

  • In-game visual editor opened with F7
  • Drag supported HUD elements directly on screen
  • Exact numeric X/Y positioning
  • Scale and rotation controls
  • Saved settings through BepInEx config
  • Game mouse-look, camera zoom, and gameplay mouse actions are blocked while the editor is open
  • Small X button to close the editor
  • Optimized one-time UI discovery instead of continuous full-scene scanning
  • Client-side only; no server installation required

Transparency controls

Transparency is available for:

  • Minimap terrain
  • Player Inventory
  • Inventory Info
  • Crafting Window
  • Build Menu

The minimap uses a dedicated compositor so the terrain can be faded while map markers and text remain readable.

Supported UI elements

  • Hotbar
  • Stamina
  • Adrenaline
  • Eitr
  • Health + Food
  • Crosshair
  • Status Effects
  • Minimap
  • Guardian Power
  • Event Bar
  • Action Progress
  • Player Inventory
  • Inventory Info
  • Crafting Window
  • Crafting Recipe List
  • Crafting Item Details
  • Build Menu
  • Boss Health
  • Center Message
  • Top Left Message
  • Chat Window (Enter)
  • Chat Input Field
  • World Chat Bubble
  • NPC Dialog
  • Large NPC Dialog

Some elements only become active when Valheim is displaying that part of the UI.

Controls

Control Action
F7 Open / close the HUD editor
Mouse drag Drag the selected HUD element using its DRAG handle
Arrow keys Move selected element by 5 units
Shift + Arrow keys Move selected element by 25 units
+ / - Increase / decrease scale
Q / E Rotate selected element
R Reset selected element

You can also type exact values for X offset, Y offset, scale, rotation, and supported transparency settings.

Installation

Mod manager

Install Pappy HUD Master through your preferred Valheim-compatible mod manager.

Manual installation

  1. Install BepInExPack Valheim.
  2. Download the Pappy HUD Master release ZIP.
  3. Extract PappyHUDMaster.dll into:
Valheim/BepInEx/plugins/PappyHUDMaster/
  1. Start Valheim.
  2. Press F7 while in-game.

Configuration

The configuration file is created automatically at:

BepInEx/config/pappy.valheim.hudmaster.cfg

Changes made in the visual editor are saved to this file.

Chat window

Chat Window (Enter) controls the normal chat interface that appears when you press Enter to type a message.

World Chat Bubble, NPC Dialog, and Large NPC Dialog are separate Valheim UI systems.

For UI objects that are dynamically spawned, use REFRESH / FIND ACTIVE COPY while the desired UI is visible.

Compatibility

  • Designed for Valheim 1.0
  • Tested on Valheim 1.0.7
  • Client-side only
  • Does not require Jötunn
  • Does not require Configuration Manager
  • Uses the Harmony library included with BepInEx for editor input suppression
  • Does not modify server-side gameplay

Mods that replace or heavily restructure Valheim's vanilla UI may require additional compatibility work.

Screenshots

Source and issues

Source code and issue tracking: https://github.com/ItsPaPPy/PappyHUDMaster

Credits

Pappy HUD Master is an independent clean-room implementation inspired by the idea of allowing players to reposition Valheim's HUD through an in-game visual editor.

Thanks to the Valheim modding community, the BepInEx project, and Harmony.

License

MIT License. See LICENSE.

CHANGELOG

Changelog

1.0.1

  • Fixed HUD controls stopping after disconnecting/reconnecting, changing worlds, or otherwise recreating Valheim's in-game UI.
  • Added lightweight HUD-instance lifetime detection.
  • UI elements are now re-resolved once when a new HUD instance appears, without restoring the old periodic full-scene scan.
  • Existing HUD layout/config values are preserved across the re-resolution.

1.0.0

Initial public release.

  • Added an in-game visual HUD editor opened with F7.
  • Added drag-and-drop repositioning for supported Valheim UI elements.
  • Added exact numeric X/Y position controls.
  • Added scaling and rotation controls.
  • Added transparency controls for the minimap terrain, player inventory, inventory info, crafting window, and build menu.
  • Added a dedicated minimap compositor that preserves explored-map rendering while allowing terrain transparency.
  • Added support for the Valheim 1.0 build menu.
  • Added support for the Enter-to-type chat window and chat input field.
  • Added boss health, center message, top-left message, NPC dialog, and other HUD targets.
  • Blocked gameplay mouse-look, camera zoom, and mouse actions while the editor is open.
  • Added persistent BepInEx configuration.
  • Added one-time optimized UI discovery to avoid periodic gameplay hitches.
  • Added a standard top-right X close button.