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Patocino-EasyLiving-1.0.0 icon

EasyLiving

A configurable Valheim quality-of-life mod for item weight, consumable duration, Forsaken powers, item durability, death skill loss and player-built structure protection.

Date uploaded a month ago
Version 1.0.0
Download link Patocino-EasyLiving-1.0.0.zip
Downloads 618
Dependency string Patocino-EasyLiving-1.0.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350
ValheimModding-Jotunn-2.30.0 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.0

README

EasyLiving

EasyLiving is a configurable quality-of-life mod for Valheim designed to reduce repetitive maintenance while keeping the core survival and building experience intact.

Features

  • Item weight: Normal, Half, Quarter or Zero.
  • Food, mead and potion duration: Normal, 2x, 3x or 5x.
  • Forsaken/Boss power duration: Normal, 2x or 3x.
  • Item durability: Normal, 2x, 3x or 5x.
  • Death skill protection: optionally prevents both skill-level loss and partial skill-progress loss on death.
  • Player-built structure protection: optionally prevents damage to structures placed by players.
  • Vanilla structural support remains enabled: unsupported buildings can still collapse normally.
  • Player-built structures can still be removed normally with the hammer.
  • Runtime-only gameplay changes; EasyLiving does not rewrite your world or character saves to apply these modifiers.
  • Server-synchronized configuration through Jotunn.
  • Works in single-player, hosted multiplayer and dedicated-server setups when the mod requirements are met.

Configuration

After the first launch, EasyLiving creates:

BepInEx/config/Ignis.EasyLiving.cfg

Available settings:

[1 - Item Weight]
WeightMode = Half
# Normal / Half / Quarter / Zero

[2 - Consumable Duration]
Duration = 2x
# Normal / 2x / 3x / 5x

[3 - Boss Power Duration]
Duration = 2x
# Normal / 2x / 3x

[4 - Item Durability]
Durability = 2x
# Normal / 2x / 3x / 5x

[5 - Death Penalty]
PreventSkillLoss = true

[6 - Player Structures]
ProtectPlayerStructures = true

In multiplayer, synchronized settings are controlled by the server.

Console command

Open the Valheim console and use:

easyliving status

This displays the EasyLiving settings currently active.

Requirements

  • BepInExPack Valheim
  • Jotunn

Compatibility

Initial release tested on Valheim 1.0.7.

CHANGELOG

Changelog

3.1.0 — Quality of Life Expanded

Added

  • Keep Inventory on Death.
  • A single context-aware Sort button: it sorts the player inventory when no container is open and the current container when one is open.
  • Item Sorting for player inventory and containers, with category grouping, identical-item grouping, hotbar/equipment protection, ExtraSlots-aware behavior and no automatic stack merging.
  • Tool Stamina option for the Hammer, Hoe and Cultivator.
  • Prevent Rain Damage.
  • Potion Cooldown Reduction with 25%, 50%, 75% and 100% reduction options.
  • Expanded Vein Mining with personal Off, On and On + Stones modes.
  • World/server permission for Vein Mining.
  • Petrified Bone and natural stone support for Vein Mining.
  • Flametal support through the generic Vein Mining system.

Improved

  • Quick Deposit filtering now protects ammunition correctly.
  • Station Range support expanded to Stonecutter and compatible CraftingStation-based stations.
  • Manual Station Resources expanded and solidified for supported crafting stations.
  • World Modifiers UI dynamically handles even and odd option counts.
  • Item Sorting groups by category and identical item type while preserving stable order.

Technical / Compatibility

  • Vein Mining permission and personal mode are now cleanly separated.
  • World Profiles migrate legacy Vein Mining settings.
  • Reviewed multiplayer authority and synchronization paths for the new gameplay options.
  • Session protocol updated to 12.

3.0.0 — Native UI & World Profiles

Added

  • Native EasyLiving World Modifiers UI with all 17 gameplay controls.
  • Per-world profiles keyed by world UID.
  • Official EasyLiving defaults for newly created worlds.
  • Native Keyboard & Mouse settings for Quick Deposit, Vein Mining and Auto Repair.
  • Key conflict confirmation and integrated reset behavior.
  • Russian localization for EasyLiving UI and player messages.
  • Safe Stack Size normalization when the configured maximum is reduced.

Changed

  • EasyLiving gameplay configuration now follows the selected world's profile when present.
  • The World Modifiers workflow now uses native Valheim visual components.
  • EasyLiving localization now supports Portuguese (Brazil), English and Russian, with English fallback.

Improved

  • Each EasyLiving module can be enabled or disabled independently.
  • World-profile loading preserves legacy configuration as the fallback for worlds without a profile.
  • Stack Size reduction preserves items by redistributing excess into compatible stacks and empty slots before dropping only the remainder.

Fixed

  • Craft From Chests now supports Hammer/Piece construction using nearby valid chests.
  • Hammer requirement HUD now reflects eligible nearby storage.
  • Craft From Chests correctly handles player inventory plus multiple eligible chests during Hammer construction.
  • Redundant World rates diagnostic log spam was removed.

2.0.0 — Advanced Systems

Added

  • Stack Size, Fire Control, Boat Speed, Workbench Range and Map Discovery.
  • Quick Deposit, Craft From Chests, Auto Repair, Vein Mining, Manual Station Resources and Auto Eject Cooked Food.

Improved

  • Structure Damage Control introduced Protected, PvP and Vanilla modes.

1.0.0 — Essentials

  • Initial public release with configurable item weight, consumable duration, Forsaken Power duration, item durability, death skill-loss prevention and player-structure protection.