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EasyLiving
Modular Valheim quality-of-life features for inventory, crafting, exploration, building, mining and survival.
| Date uploaded | a month ago |
| Version | 3.0.0 |
| Download link | Patocino-EasyLiving-3.0.0.zip |
| Downloads | 1049 |
| Dependency string | Patocino-EasyLiving-3.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0README
EasyLiving
EasyLiving 3.0 — Native UI & World Profiles
By Patocino · Thunderstore package: Patocino/EasyLiving
EasyLiving is a quality-of-life mod for Valheim built around choice. Its 17 gameplay features are individually configurable, so you can keep the systems you want while preserving familiar vanilla behavior everywhere else.
Fully Modular
EasyLiving is fully modular. Every feature can be individually enabled or disabled, allowing players to use only the systems they want and reduce overlap with other mods.
If another mod provides a similar feature, disable only the overlapping EasyLiving module. You do not need to disable EasyLiving as a whole; unrelated modules can remain enabled normally.
What's New in 3.0
- Native EasyLiving UI integrated into Valheim's World Modifiers screen, using native visual components.
- World Profiles that store a separate EasyLiving gameplay configuration for each world.
- Native Keybind Settings at Settings → Keyboard & Mouse → EasyLiving, with remapping, conflict confirmation and reset.
- Russian localization for EasyLiving text, alongside English and Portuguese (Brazil).
- Craft From Chests + Hammer fix: building requirements, nearby-chest resources, consumption and the Hammer requirement HUD now agree.
- Safe Stack Size normalization: reducing the setting redistributes excess into valid stacks and free slots, then drops only what cannot fit.
Screenshots
Native World Modifiers Integration

EasyLiving Gameplay Settings

More EasyLiving Modules

Native Keybind Settings

Features
- Item Weight
- Stack Size
- Consumable Duration
- Forsaken Power Duration
- Item Durability
- Structure Damage Control
- Workbench Range
- Boat Speed
- Map Discovery
- Prevent Skill Loss
- Fire Control
- Quick Deposit
- Craft From Chests
- Auto Repair
- Vein Mining
- Manual Station Resources
- Auto Eject Cooked Food
Each feature can be enabled or disabled independently in the EasyLiving World Modifiers panel. Multiplier controls include Normal to keep vanilla values.
World Profiles
EasyLiving stores gameplay settings by world UID at:
BepInEx/config/EasyLiving/WorldProfiles/<UID>.json
- A world with a profile uses that profile.
- A newly created world receives the official EasyLiving defaults.
- A legacy world without a profile uses the existing
Ignis.EasyLiving.cfgvalues as its fallback.
Profiles contain the 17 gameplay settings. Personal keybinds remain local and are not stored in world profiles.
Keybinds
Open Settings → Keyboard & Mouse → EasyLiving to configure:
- Quick Deposit — J
- Vein Mining — H
- Auto Repair — P
The page supports remapping, duplicate-key confirmation and Reset Controls. Choosing Yes accepts a duplicate; No or Esc restores the previous binding.
Languages
EasyLiving supports:
- English
- Portuguese (Brazil)
- Russian
Any other Valheim language uses English as the fallback. Item and station names continue to use Valheim's own localization.
Multiplayer
Gameplay settings are host/server authoritative. Clients use the host's effective session configuration. Personal keybinds remain local.
Compatibility
Nearby-storage features use eligible nearby containers in the effective area of a normal Workbench. They respect access, Ward and ownership conditions.
If another installed mod changes the same mechanic, disable only the equivalent EasyLiving module to avoid duplicate behavior or conflicting patches.
Requirements
- Valheim 1.0.12
- BepInExPack Valheim 5.4.2350
- Jotunn 2.30.0
Installation
- Install BepInExPack Valheim and Jotunn.
- Install with a Thunderstore-compatible manager, or extract this archive into the Valheim game folder.
- Confirm the DLL is at
BepInEx/plugins/EasyLiving/EasyLiving.dll. - Start Valheim and configure EasyLiving through World Modifiers or
BepInEx/config/Ignis.EasyLiving.cfg.
Restart the session after changing gameplay settings. The technical GUID and configuration filename remain Ignis.EasyLiving for compatibility.
Version History
- EasyLiving 1.0 — Essentials
- EasyLiving 2.0 — Advanced Systems
- EasyLiving 3.0 — Native UI & World Profiles
Credits
Created by Patocino. Built with BepInEx, Harmony and Jotunn. Valheim is developed by Iron Gate Studio.
CHANGELOG
Changelog
3.1.0 — Quality of Life Expanded
Added
- Keep Inventory on Death.
- A single context-aware Sort button: it sorts the player inventory when no container is open and the current container when one is open.
- Item Sorting for player inventory and containers, with category grouping, identical-item grouping, hotbar/equipment protection, ExtraSlots-aware behavior and no automatic stack merging.
- Tool Stamina option for the Hammer, Hoe and Cultivator.
- Prevent Rain Damage.
- Potion Cooldown Reduction with 25%, 50%, 75% and 100% reduction options.
- Expanded Vein Mining with personal Off, On and On + Stones modes.
- World/server permission for Vein Mining.
- Petrified Bone and natural stone support for Vein Mining.
- Flametal support through the generic Vein Mining system.
Improved
- Quick Deposit filtering now protects ammunition correctly.
- Station Range support expanded to Stonecutter and compatible CraftingStation-based stations.
- Manual Station Resources expanded and solidified for supported crafting stations.
- World Modifiers UI dynamically handles even and odd option counts.
- Item Sorting groups by category and identical item type while preserving stable order.
Technical / Compatibility
- Vein Mining permission and personal mode are now cleanly separated.
- World Profiles migrate legacy Vein Mining settings.
- Reviewed multiplayer authority and synchronization paths for the new gameplay options.
- Session protocol updated to 12.
3.0.0 — Native UI & World Profiles
Added
- Native EasyLiving World Modifiers UI with all 17 gameplay controls.
- Per-world profiles keyed by world UID.
- Official EasyLiving defaults for newly created worlds.
- Native Keyboard & Mouse settings for Quick Deposit, Vein Mining and Auto Repair.
- Key conflict confirmation and integrated reset behavior.
- Russian localization for EasyLiving UI and player messages.
- Safe Stack Size normalization when the configured maximum is reduced.
Changed
- EasyLiving gameplay configuration now follows the selected world's profile when present.
- The World Modifiers workflow now uses native Valheim visual components.
- EasyLiving localization now supports Portuguese (Brazil), English and Russian, with English fallback.
Improved
- Each EasyLiving module can be enabled or disabled independently.
- World-profile loading preserves legacy configuration as the fallback for worlds without a profile.
- Stack Size reduction preserves items by redistributing excess into compatible stacks and empty slots before dropping only the remainder.
Fixed
- Craft From Chests now supports Hammer/Piece construction using nearby valid chests.
- Hammer requirement HUD now reflects eligible nearby storage.
- Craft From Chests correctly handles player inventory plus multiple eligible chests during Hammer construction.
- Redundant World rates diagnostic log spam was removed.
2.0.0 — Advanced Systems
Added
- Stack Size, Fire Control, Boat Speed, Workbench Range and Map Discovery.
- Quick Deposit, Craft From Chests, Auto Repair, Vein Mining, Manual Station Resources and Auto Eject Cooked Food.
Improved
- Structure Damage Control introduced Protected, PvP and Vanilla modes.
1.0.0 — Essentials
- Initial public release with configurable item weight, consumable duration, Forsaken Power duration, item durability, death skill-loss prevention and player-structure protection.