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Quads_Lab-Quads_Skal_Tavern-0.3.3 icon

Quads Skal Tavern

Ale and mead that get you tipsy, and a toast.

Date uploaded 19 hours ago
Version 0.3.3
Download link Quads_Lab-Quads_Skal_Tavern-0.3.3.zip
Downloads 14
Dependency string Quads_Lab-Quads_Skal_Tavern-0.3.3

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

🍺 Quad's Skal Tavern

Quad's Skal Tavern

Ale and mead that get you tipsy, and a toast.

version: 0.3.3 multiplayer: everyone + host made with: Claude Code

Source code · Report a bug · Discord

✨ Features

What is in it

  • Four drinks from the cauldron: Tankard of Ale (barley and honey), Honey Mead (honey and raspberries), Blueberry Wine (blueberries and honey) and Skaldic Mead (honey and cloudberries). They are the real tankard in your hand and on the ground, each with its own colour.
  • Each drink makes you drunker, and it wears off with time. As you get drunk the picture darkens at the edges, blurs and doubles, colours drift and the view sways; your body leans and weaves, stars circle your head, you hiccup, sounds go muffled, you slide when you walk and your aim floats, and your chat slurs. Too much too fast and you throw up (the game's own effect), which sobers you a little. A little warms you and gives some stamina. More and the view sways and your feet wander, but the cold no longer bites; very drunk and you stagger now and then; too much and you fall down. A big night ends in a hangover.
  • Press B (changeable) to raise a cup. Everyone near you who has the mod and toasts within a few seconds, and your AICompanion companions standing by, drink together and get a Skal! buff: faster stamina and health for five minutes, more with more to drink with.

Every number and key is in the settings: how long to sober up, how strong the sway and wander are, whether you stumble, fall or get a hangover (on a server, the server's settings decide those). Only the player who drinks needs the mod for the drinks; a toast needs it on both sides.

📸 Screenshots

Drunk: the world blurs, glows and sways

Drunk: the world blurs, glows and sways

A Tankard of Ale

A Tankard of Ale

🎮 How to use

Key What it does
B Raise a cup: toast with friends and companions beside you for a Skål! buff

🧩 Other mods

Known clashes: none known.

Works with our mods

  • Quad's Companion: companions within 12 m count as drinking partners for a Skål!

Found a clash with another mod? Tell us which one and what happened.

👥 Multiplayer

Who needs it: Everyone, and the host above all: a game without the mod deletes the pieces when their area loads. Restart after installing or updating them.

A toast is shared: friends with the mod who raise a cup together all get the buff.

The host decides: how long drinks last, their strength and their effects (reversed controls, puking, drifting, stumbling, passing out, hangovers) and the toast window. While you play on their world their values replace yours (your file isn't changed); a host without the mod leaves everyone their own.

⚙️ Settings

In BepInEx/config/com.quad.skaltavern.cfg, made the first time the game runs with the mod. r2modman and Thunderstore Mod Manager edit it under Config editor.

Drinking

Setting Default What it does
MinutesToSober 8 How many minutes it takes to sober up from very drunk (100). Longer and you stay tipsy for longer. In multiplayer the server's value applies.
EffectStrength 100 How strong everything about being drunk is (percent): the picture, the sway, your steering, the sound. 0 for none, 200 for a night you will not remember. In multiplayer the server's value applies.
ScreenSway 100 How much the view sways when you are drunk (percent). 0 for none.
FeetDrift 100 How much your walking wanders when you are drunk (percent). 0 for none. In multiplayer the server's value applies.
Stumble true Very drunk, you stagger now and then. In multiplayer the server's value applies.
PassOut true Too much drink knocks you down (and sobers you a little). In multiplayer the server's value applies.
Hangover true After a big night you wake with a hangover: slower stamina and health for a few minutes. In multiplayer the server's value applies.

Effects

Setting Default What it does
Picture true The picture changes as you get drunk: dark edges, colour fringing, blur, double vision, colours that drift.
Sound true Sounds go muffled and wobbly as you get drunk.
Stars true Stars circle your head when you are drunk.
Weave true Your body leans and weaves when you are drunk.
Hiccups true Hiccups now and then, and a drunken cheer when you stand still.
SlurredChat true What you say in chat comes out slurred when you are drunk.
ReversedControls true Sloshed, your controls reverse for a moment now and then. In multiplayer the server's value applies.
Puke true Too much drink and you throw up. In multiplayer the server's value applies.

Toast

Setting Default What it does
Key B Raise a cup: a toast with whoever is near. Friends who toast at the same time (and your companions) give each other a Skal! buff.
Window 6 How many seconds apart two toasts can be and still count as together. In multiplayer the server's value applies.

🤖 Made with AI

Made with the help of Claude (Anthropic), with Claude Code: designed, written and checked together, and tried in the game.

🧪 About Quads Lab

Quads Lab is where Quad H (HardHeadHackerHead) builds software with AI, of every kind: these Valheim mods are one of its projects. Each mod is designed by a player, written with Claude Code and tested in our own world, with bobisme as our tester.

📜 Recent changes

  • 0.3.3 A clearer page: what it does, who needs it in multiplayer, how it gets on with other mods, and where to report a bug. The game itself is unchanged.
  • 0.3.2 Its test command for Claude Tools (skal ...) follows the game's cheat rule: level, sober and puke work only in single player, for the host or with devcommands; status, find, drink and drop (what a player does anyway) still work for everyone.
  • 0.3.1 A new id, com.quad.skaltavern (it was com.dhack.skaltavern): your settings move over by themselves the first time it starts, and the old settings file is kept as a backup. Restart the game after this update. If an old copy is still installed beside it, this one stands down and says which file to delete, so the two never both run. The DLL now says it was made with AI, as Thunderstore asks.

Every change is on the Changelog tab.

CHANGELOG

0.5.0

  • No more toast key: B is used by other mods, and it was one more key to remember. Now a mug holds four swigs. Use it from the bag or the hotbar as before and you take one swig, with the game's drinking animation and a quarter of the drink (a whole mug is as strong as before); the mug is gone only after its last swig, and its tooltip shows the swigs left. Every swig is a toast: friends near you who drink within a few seconds, and your companions, get the Skal! buff as before (the others are told at most every 6 seconds). Drinking alone no longer tells you a toast is better with company. The drinks already in your bag and your chests are full mugs. The old Toast: Key line in your settings file does nothing now.

0.4.0

  • Now in your language: English, Russian, German, Chinese (Simplified), Portuguese (Brazil), Spanish, French, Polish and Turkish, following the game's own Language setting. The game's own names are used for its things (items, creatures, lands, stations). The translations were made with AI: to correct a line, or add a language, put a file in BepInEx/config/translations/com.quad.skaltavern/ named after the game's name for the language (German.json...) with only the lines you change, copied from translations/English.json on GitHub.

0.3.3

  • A clearer page: what it does, who needs it in multiplayer, how it gets on with other mods, and where to report a bug. The game itself is unchanged.

0.3.2

  • Its test command for Claude Tools (skal ...) follows the game's cheat rule: level, sober and puke work only in single player, for the host or with devcommands; status, find, drink and drop (what a player does anyway) still work for everyone.

0.3.1

  • A new id, com.quad.skaltavern (it was com.dhack.skaltavern): your settings move over by themselves the first time it starts, and the old settings file is kept as a backup. Restart the game after this update. If an old copy is still installed beside it, this one stands down and says which file to delete, so the two never both run. The DLL now says it was made with AI, as Thunderstore asks.

Earlier

  • The drinks no longer sell at the trader (a beehive and a cauldron made endless coins), and the cold no longer bites only once you are properly tipsy (one ale used to keep off the cold and freezing entirely). In multiplayer the server decides how drinking treats you: how long it lasts, how strong it is, how far your feet wander, staggering, falling down, throwing up, the hangover and the toast's window; the picture, sound and other looks stay your own.

  • Fix: no more stutter every 5 seconds. Looking for Claude Tools searched everything the game had loaded; it now asks BepInEx's list of mods.

  • Being drunk is now unmissable. The picture darkens at the edges, colours fringe, what is far goes blurry, double vision trails behind you, the colours drift and the view sways and pulses; your body leans and weaves, stars circle your head, you hiccup, and very drunk you give a drunken cheer; sounds go muffled and wobbly; you slide when you walk, your aim floats, your walk wanders and sloshed your controls reverse for a moment; and your chat slurs. You throw up (the game's own vomit effect) when you drink too much too fast, now and then when sloshed and as you fall, and that sobers you a little. One setting, Drinking: EffectStrength (0 to 300%), scales it all, and each effect has its own switch.

  • Fix: drinks already in your bag, a chest or on the ground could no longer be dropped or drunk after the mod reloaded (a hot reload, or the manager updating it mid-game); they are now attached to the new copy. New: a skal command for Claude Tools (status, level, drink, drop, puke).

  • New: four drinks from the cauldron that get you tipsy (sway, wandering feet, stagger, a hangover), and a toast with friends and companions for a Skal! buff.