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Radamanto-Bestiary-1.1.7 icon

Bestiary

Addition of new creatures with customizable spawn, biome, damage, and behavior attributes.

Date uploaded 2 days ago
Version 1.1.7
Download link Radamanto-Bestiary-1.1.7.zip
Downloads 458
Dependency string Radamanto-Bestiary-1.1.7

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333

README

Bestiary

Bestiary is a creature expansion mod. It adds new custom creatures to enrich exploration and gameplay variety.

Features

Unique Creatures with customized spawn areas, biomes, behaviors, drops, weaknesses and resistances.

Progression

Each biome introduces new creatures, ensuring a progressive and immersive challenge that scales with the player’s journey through the world of Valheim.

Installation (manual)

Place Bestiary.dll inside your BepInEx\plugins\ folder.

Creatures

All Biomes (click to expand)

Creatures

name prefab drop
Treasure Goblin RDB_Goblin_Treasure Coins
Red Goblin RDB_Goblin_Treasure_red Coins
Blue Goblin RDB_Goblin_Treasure_blue Coins

Resistances

Treasure Goblins

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Normal
Frost Normal
Lightning Normal
Poison Normal
Spirit Immune
Meadows (click to expand)

Creatures

name prefab drop
Rabbit RDB_rabbit BoneFragments, LeatherScraps
Bee RDB_Bee Honey, QueenBee
Fox RDB_fox LeatherScraps, BoneFragments

Resistances

Rabbit

damage modifier
Blunt Weak
Slash Weak
Pierce Weak
Chop Ignore
Pickaxe Ignore
Fire Weak
Frost Resistant
Lightning Weak
Poison Weak
Spirit Immune

Bee

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Normal
Frost Normal
Lightning Normal
Poison Normal
Spirit Immune

Fox

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Weak
Frost Normal
Lightning Normal
Poison Resistant
Spirit Immune
Black Forest (click to expand)

Creatures

name prefab drop
Ent RDB_Ent FineWood, Feathers, AncientSeed, Acorn
Minotaur RDB_minotaur RDB_minotaur_trophy, Coins
Genganger RDB_Genganger Coins, Ectoplasm
Crocodile RDB_crocodile FishRaw

Resistances

Ent

damage modifier
Blunt Resistant
Slash Normal
Pierce Resistant
Chop Very Weak
Pickaxe Ignore
Fire Very Weak
Frost Resistant
Lightning Resistant
Poison Immune
Spirit Resistant

Minotaur

damage modifier
Blunt Resistant
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Normal
Frost Resistant
Lightning Normal
Poison Weak
Spirit Normal

Genganger

damage modifier
Blunt Resistant
Slash Resistant
Pierce Resistant
Chop Ignore
Pickaxe Ignore
Fire Weak
Frost Immune
Lightning Normal
Poison Immune
Spirit Weak

Crocodile

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Weak
Frost Normal
Lightning Normal
Poison Resistant
Spirit Immune
Swamp (click to expand)

Creatures

name prefab drop
Wendigo RDB_Wendigo Entrails, Root
Lizard Warrior RDB_lizardwarrior Entrails, Root
Giant Rat RDB_giant_rat Entrails, LeatherScraps

Resistances

Wendigo

damage modifier
Blunt Resistant
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Weak
Frost Weak
Lightning Normal
Poison Normal
Spirit Immune

Lizard Warrior

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Resistant
Frost Normal
Lightning Normal
Poison Immune
Spirit Normal

Giant Rat

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Weak
Frost Normal
Lightning Normal
Poison Resistant
Spirit Immune
Mountain (click to expand)

Creatures

name prefab drop
Werewolf RDB_Werewolf TrophyFenring, WolfFang, JuteRed, Crystal
Weregoat RDB_Weregoat JuteRed, Crystal

Resistances

Werewolf

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Normal
Frost Resistant
Lightning Normal
Poison Resistant
Spirit Weak

Weregoat

damage modifier
Blunt Weak
Slash Normal
Pierce Resistant
Chop Ignore
Pickaxe Ignore
Fire Weak
Frost Resistant
Lightning Normal
Poison Immune
Spirit Normal
Plains (click to expand)

Creatures

name prefab drop
Gray Wolf RDB_graywolf WolfMeat, WolfFang
Lion RDB_lion GoblinTotem, BlackMetalScrap

Resistances

Gray Wolf

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Normal
Frost Normal
Lightning Normal
Poison Normal
Spirit Immune

Lion

damage modifier
Blunt Resistant
Slash Resistant
Pierce Weak
Chop Ignore
Pickaxe Ignore
Fire Normal
Frost Normal
Lightning Normal
Poison Normal
Spirit Immune
Mistlands (click to expand)

Creatures

name prefab drop
Smadrek RDB_Smadrek Softtissue, Coins

Resistances

Smadrek

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Weak
Frost Immune
Lightning Normal
Poison Normal
Spirit Immune
Ocean (click to expand)

Creatures

name prefab drop
White Shark RDB_white_shark SerpentScale, SerpentMeat
Leatherback Sea Turtle RDB_turtle Chitin
Whale RDB_Whale SerpentScale, Chitin, SerpentMeat

Resistances

White Shark

damage modifier
Blunt Normal
Slash Normal
Pierce Weak
Chop Ignore
Pickaxe Ignore
Fire Immune
Frost Resistant
Lightning Normal
Poison Normal
Spirit Immune

Leatherback Sea Turtle

damage modifier
Blunt Normal
Slash Normal
Pierce Normal
Chop Ignore
Pickaxe Ignore
Fire Weak
Frost Normal
Lightning Normal
Poison Resistant
Spirit Immune

Whale

damage modifier
Blunt Very Resistant
Slash Very Resistant
Pierce Weak
Chop Ignore
Pickaxe Ignore
Fire Normal
Frost Resistant
Lightning Normal
Poison Immune
Spirit Resistant

CHANGELOG

Changelog

Version Description
1.1.7 Fixed the config watcher to prevent repeated config rewrites.
1.1.6 Added the Ent to the Black Forest biome.
Added the Giant Rat to the Swamp biome, with a chance to apply the Infection effect.
Added the Weregoat to the Mountains biome, with a chance to apply the Frozen effect.
Added the Whale to the Ocean biome.
Reviewed and fixed all creature attacks.
1.1.5 Added the Localization Manager.
Added translation tokens.
Added an example file to the package.
1.1.4 Fixed localization issues.
1.1.3 Fixed a missing translation.
1.1.2 Adjusted all monster attack angles.
Added Korean, German, Chinese, and Spanish translations.
1.1.1 Fixed Goblin sounds.
1.1.0 Fixed ServerSync.
Reduced Bee and Rabbit noise levels.
Fixed Shark spawning.
Added the Leather Turtle to the Ocean biome.
1.0.9 Fixed the Crocodile's movement in the water.
1.0.8 Adjusted several animations.
1.0.7 Added the Fox to the Meadows biome.
Fixed some incorrect names.
1.0.6 Adjusted some attack name strings.
Reduced the size of the Great White Shark by 20%.
Reduced the Minotaur's base health from 500 to 250.
1.0.5 Attempted to adjust the Bee attack.
1.0.4 Fixed mob names not updating automatically when switching languages.
1.0.3 Fixed the AI.
1.0.2 Fixed the Rabbit's visual effect.
Fixed the Bee's visual effect.
Added the Lion, which spawns during the day in the Plains biome.
Adjusted the Gray Wolf spawn to occur only at night in the Plains biome.
Relocated Smadrek to the Mistlands biome.
1.0.1 Added the Crocodile along the edges of the Black Forest biome.
Added the Great White Shark to the Ocean biome.
Added the Bee to the Meadows biome.
Added the Red Goblin to all biomes.
Added the Blue Goblin to all biomes.
It is necessary to remove config.cfg to generate a new one.
1.0.0 Initial release.