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Radamanto-Tweaks-1.2.3 icon

Tweaks

Small tweaks and quality-of-life improvements.

Date uploaded 2 weeks ago
Version 1.2.3
Download link Radamanto-Tweaks-1.2.3.zip
Downloads 207
Dependency string Radamanto-Tweaks-1.2.3

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

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Tweaks

Tweaks is a collection of lightweight improvements for Valheim, designed to enhance gameplay with practical, configurable, and low-impact features.

Features

Gameplay

  • Universal Planting
    Allows crops and saplings to be planted and grown in any biome.

  • Trash System
    Adds a configurable item deletion system with protection against accidental hotbar item deletion.

  • Item Buoyancy
    Allows dropped items to float on water instead of sinking.

  • Automatic Pickup Range
    Allows the automatic item pickup radius to be configured.

  • Comfort Range
    Allows the comfort search radius to be configured.

  • Skill Gain
    Allows skill gain multipliers to be configured individually.

  • Skill Death Loss
    Allows the skill loss factor on death to be configured.

Player

  • Base Health and Carry Weight
    Allows base health, base carry capacity, and the Megingjord carry weight bonus to be configured.

  • Eitr
    Allows base eitr, regeneration rate, and regeneration delay to be configured.

  • Stamina
    Allows base stamina, regeneration rate, and regeneration delay to be configured.

  • Player Reach
    Allows building placement and interaction distances to be configured.

Building

  • Automatic Equipment Repair
    Automatically repairs eligible equipment when opening a crafting station.

  • Crafting Station Range
    Allows crafting station build radius and upgrade extension distance to be configured.

  • Crafting Station Requirements
    Allows crafting stations to be used without shelter or a nearby fire.

  • Crafting Station Spawn Protection
    Allows the PlayerBase radius generated by crafting stations to be configured.

  • Structural Integrity
    Allows structural support loss to be configured independently by building material, including an option for support-free and floating structures.

  • Building Damage Protection
    Allows player-built structures to be protected from rain, submersion, players, creatures, snow, Ashlands heat and lava, environmental fire, object impacts, falling trees, and rolling logs.

Vehicles

  • Boat Protection
    Adds independent protection against general damage and water-related damage for boats.

  • Cart Protection
    Adds independent protection against general damage and water-related damage for carts.

Creatures

  • Creature Faction Remapping
    Allows creature factions to be remapped, changing how creatures behave and interact with each other.

World

  • Day and Night Cycle
    Allows the duration of the day/night cycle to be configured while preserving the normal day/night proportion.

  • Boss Altar Protection
    Prevents building and terrain modification within a configurable radius around boss altars.

  • Prefab Area Protection
    Prevents building and terrain modification within a configurable radius around selected locations and vegetation or object prefabs.

  • Seed Privacy
    Allows the printseeds command to be blocked with optional administrator bypass support and hides the world seed from PlayFab lobby metadata.

Interface

  • Clock HUD
    Displays the in-game day, in-game time, real-world time, and a day/night indicator.

  • Status Effect HUD Organizer
    Displays status effects in a compact multi-column layout with smaller icons and status names.

  • Forced Player Map Visibility
    Forces players to keep their public map position enabled, with optional administrator bypass support.

  • Join Message
    Adds a configurable message displayed when a player joins the server.

CHANGELOG

Version Description
1.2.3 Added configurable building damage reduction for players, wild creatures, and tamed creatures.
1.2.2 Added automatic equipment repair when opening a crafting station.
Added configurable crafting station build range and upgrade connection distance.
Added an option to use crafting stations without shelter or a nearby fire.
Added configurable structural integrity by material, including support-free building.
Added configurable base health, carry weight, and Megingjord carry weight bonus.
Added configurable base eitr and stamina, regeneration rates, and regeneration delays.
Added configurable player building and interaction distances.
Added configurable day and night cycle duration.
1.2.1 Added client requirement for the mod when installed on a server.
Added continuous clock updates while the inventory, map, or menus are open.
Added translation token support for clock labels.
Fixed tamed creatures not returning to their original faction when faction remapping is enabled.
1.2.0 Added Deep North creature faction remapping.
Added Deep North boss altar protection against building and terrain modification.
1.1.9 Removed the option to skip the startup cinematic.
1.1.8 Added a local option to skip the startup cinematic, enabled by default.
1.1.7 Updated for Valheim 1.0 Deep North.
1.1.6 Improved configuration reload stability.
1.1.5 Added a compact status effect HUD layout with smaller icons and status names arranged in multiple columns.
1.1.4 Fixed blocked building attempts consuming resources in protected areas.
1.1.3 Added configurable area protection for locations and vegetation or object prefabs against building and terrain modification.
1.1.2 Added boss altar protection against building and terrain modification.
1.1.1 Added forced player map pin visibility with admin bypass support.
Added join message configuration.
1.1.0 Added Localization Manager support.
1.0.9 Added configurable skill gain and skill death loss modifiers.
1.0.8 Added a configurable comfort radius modifier.
1.0.7 Fixed localization issues.
1.0.6 Fixed minor issues.
1.0.5 Fixed configuration save behavior to prevent conflicts with mods that synchronize configurations in the main menu.
1.0.4 Fixed configuration synchronization.
1.0.3 Added configurable automatic pickup radius.
1.0.2 Added an item buoyancy system in water.
Added a clock displaying the in-game day, in-game time, and real time.
1.0.1 Added a trash item and safety system with hotbar protection.
Added creature faction remapping options.
1.0.0 Initial release.
Added support for planting any seed in any biome.