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BetterProgression

Defeating bosses are now a rewarding experience.

Date uploaded 2 years ago
Version 1.0.0
Download link Revel-BetterProgression-1.0.0.zip
Downloads 195
Dependency string Revel-BetterProgression-1.0.0

README

BetterProgression


Defeating bosses are now a rewarding experience.

Note: When player defeats a boss, the game applies a "Unique Key", such as "defeated_gdking" when a player defeats Elder. This unique key is used to trigger certain events. The goal of this mod is to give more value out of killing bosses to help progression.

Features
  1. Allow Teleport of Copper/Tin/Bronze when Elder is defeated.
  2. Allow Teleport of Iron when Bonemass is defeated.
  3. Allow Teleport of Silver when Moder is defeated.
  4. Removes the Mist in Mistlands when Queen is defeated.
  5. Adds Carry Weight for bosses defeated.
  6. Adds Inventory Rows for bosses defeated.

Configurable Values:
  1. Black Forest - The Elder - List of teleportable items when player defeats Elder.
  2. Swamp - Bonemass - List of teleportable items when player defeat Bonemass.
  3. Mountains - Moder - List of teleportable items when player defeat Moder.
  4. Plains - Yagluth - List of teleportable items when player defeat Yagluth.
  5. Enable Mist Clear - On enabled, removes mist when player defeats Queen.
  6. Add Inventory Row - List of Unique Keys that will add one (1) inventory row for each Unique Key obtained. (e.g. defeated_queen)
  7. Add Carry Weight List - List of Unique Keys that will increase base max Carry Weight for each Unique Key obtained (e.g. defeated_bonemass). Set to blank to disable.
  8. Add Carry Weight Value - Value that is added to the player's base Max Carry Weight. Set to 0 to disable.


Version Control
1.0.0 - First release


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