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Rollstuhltreter-AutoPOIMarker-1.3.2 icon

AutoPOIMarker

Adds local map pins for nearby Valheim dungeons, progression landmarks and Ancient Roots.

Date uploaded 2 weeks ago
Version 1.3.2
Download link Rollstuhltreter-AutoPOIMarker-1.3.2.zip
Downloads 57
Dependency string Rollstuhltreter-AutoPOIMarker-1.3.2

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Auto POI Marker

Auto POI Marker

Auto POI Marker adds a local map pin when you reach a configured dungeon, progression landmark, or Mistlands Ancient Root. The location name is shown once in the middle of the screen. Dungeons use Valheim's hammer pin.

What it marks

Dungeon names can be filtered in the config. By default, the mod recognises crypts, caves, mines and similar dungeon entrances. Black Forest Crypts and Swamp Sunken Crypts are included here; they are dungeon entries, not large-POI entries.

The default list follows Valheim's biome progression. It marks boss altars, Black Forest and Swamp dungeons, Swamp Fire Holes/Surtling spawns, Mountain dragon nests, Plains tar pits and goblin camps, Mistlands mines, giant remains (including skulls), Dvergr structures, and late-game landmarks. Mistlands Ancient Roots are detected separately because they are resource objects rather than generated locations; they are enabled by default because their Sap is needed for magic progression. Ordinary huts and generic towers are left alone.

Install

  1. Install BepInExPack Valheim with Thunderstore Mod Manager or r2modman.
  2. Install this package.
  3. Start the game once to create BepInEx/config/kann.valheim.autopoimarker.cfg.

For a manual install, copy plugins/AutoPOIMarker.dll to BepInEx/plugins/.

Settings

The default detection radius is 30 metres. The config file contains switches for each biome, MarkProgressionLandmarks, a dungeon name filter, a large-POI name filter, and MarkYggdrasilRoots. All marker switches default to true.

DungeonNameFilter contains the recognised dungeon names by default, including Crypt and SunkenCrypt. Use * to include every recognised dungeon.

MarkProgressionLandmarks keeps the built-in, progression-relevant landmark set active for each enabled biome, including after upgrading from an older config. LargePoiNameFilter adds further non-dungeon landmarks. Add a comma-separated fragment when you want to include another large location. Setting it to * enables every non-dungeon location in an enabled biome.

Multiplayer

This is a client-side mod. It only reads the local world's generated locations and writes pins to the local player's map. It does not need to be installed on the server.

Author

Rollstuhltreter

CHANGELOG

Changelog

2.0.1

  • Added an option to change specific POI Marker types in config.
  • Added named portal pins. Manually removed pins stay hidden until the name is entered again; pins disappear when portals are destroyed.

1.9.0

  • Added Copper, Flametal Ore, and Giant Remains markers, optional trader and boss pins, and a location-index fix.