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CustomBanners
Plugin allows to create custom banners
| Date uploaded | 5 days ago |
| Version | 1.1.1 |
| Download link | RustyMods-CustomBanners-1.1.1.zip |
| Downloads | 189 |
| Dependency string | RustyMods-CustomBanners-1.1.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Custom Banners
Plugin allows to create custom banners.
Need a dedicated server ?
- Use this link: https://www.survivalservers.com/r/rustymods/valheim
- I'll get a 20% commission. Thanks.
1.1.0 update
Lost the original project, so everything has been remade. Files designed around previous versions will not work.
How to
- Navigate to BepInEx/config/CustomBanners.
- The plugin includes two example banners to use as templates.
- Copy the example .png and .yml files for your new banner.
- Edit the .yml file to configure your banner's name, description, texture, and build requirements.
- Open the .png file in your preferred image editor (e.g., Photoshop) and create your banner texture.
- (Optional) Create a custom icon texture. Icons must have a square aspect ratio (e.g., 128×128).
Each custom banner requires a .png texture and a .yml configuration file.
YML Format
# Unique prefab ID. Banners with duplicate IDs will be skipped.
id: piece_custom_banner_default_example
# Localized name
name:
English: Custom Banner
French: Bannière Personnalisée
# Localized description
description:
English: ""
# PNG texture filename without the extension
image: example
# Optional icon texture. Leave empty to generate an icon automatically.
icon: ""
# Build requirements
requirements:
- itemName: FineWood
amount: 10
recover: true
- itemName: Coal
amount: 2
recover: true
- itemName: LeatherScraps
amount: 2
recover: true
Texture Format


If you enjoy this mod and want to support me: PayPal
CHANGELOG
1.1.1
- forgot to provide example banners in .zip
1.1.0
- deep north update
- updated server sync
- updated piece manager
- overhauled logic
- only a single banner variant based off valheim banners that has been modified to not require mirrored textures
- old YML files will not work
1.0.9
- Configurations improvements, support for normal map and emissive texture
1.0.8
- Bog witch update
1.0.7
- ashland update
1.0.6
- Fixed alt banner shader
1.0.5
- Updated material replacer
1.0.4
- Readme file didn't save >>
1.0.3
- Added run-time configurability
1.0.2
- Added new mesh that allows for banners that don't require to mirror
1.0.1
- Added a redundancy method to make sure banners appear on every building item instead of just the vanilla hammer
1.0.0
- Initial Release