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Slikfoul-WispReach-1.1.0 icon

WispReach

Adjust wisplight and wisp-torch mist clearance, link the radius sliders and control mist density. Smoothly switch visibility modes, or hide all Mistlands mist.

Date uploaded 5 days ago
Version 1.1.0
Download link Slikfoul-WispReach-1.1.0.zip
Downloads 605
Dependency string Slikfoul-WispReach-1.1.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

WispReach

Adjust mist clearance around wisplights and wisp torches, change mist density, or hide all Mistlands mist.

Settings

Setting Default Behavior
Enabled On Enable your settings or smoothly return to ordinary mist.
Remove all Mistlands mist Off Hide all Mistlands mist, even without a wisplight. Overrides all radius, density and torch settings while enabled.
R1 - Clear radius (m) 15 m Clear mist clouds whose centers are inside this radius.
R2 - Full mist radius (m) 15 m End the gradual transition from clear space to the opacity selected with R3.
R3 - Mist density (%) 100% Set mist opacity: 100% is ordinary mist, 50% is half opacity, 0% hides it. Works without a wisplight too.
Link R1 and R2 Off Changing R1 moves R2 by the same amount, preserving the transition width up to the 100 m limit.
Wisp torches / Enabled Off Apply separate clearance settings to loaded wisp torches.
T1 - Clear radius (m) 24 m Clear radius around a wisp torch when its settings are enabled.
T2 - Full mist radius (m) 24 m End of the torch's transition to the density selected with R3.

All radius sliders use whole meters from 0 to 100. R3 uses whole percentages from 0 to 100. R2 cannot be lower than R1, and T2 cannot be lower than T1. You can still change R2 independently while linking is enabled to choose a new transition width. Turning linking on leaves saved radii unchanged.

With a custom wisplight radius, clouds are clear inside R1 and gradually reach the selected density at R2. Without a wisplight, R3 adjusts mist throughout Mistlands. At 15/15 and 100%, the original wisplight behavior is retained.

When custom settings are active, enabling, disabling, equipping or removing a wisplight, changing the sliders and switching complete hiding use a half-second fade. Your saved settings are preserved. Clouds fade as a whole according to their center distance, so large clouds can cross the radius boundary.

Torch settings work without an equipped wisplight. Overlapping torch and wisplight zones use the stronger clearance. Disabling torch settings smoothly restores the torches' original behavior. Only loaded native wisp torches are selected; ordinary torches and other players' wisplight settings are unchanged.

The default torch radii are 24/24 m, matching the native 24 m clearance radius with no added transition band. Existing saved values are preserved; resetting the torch sliders applies these defaults.

Ordinary weather fog and light brightness/range are unchanged. R3 affects shared Mistlands mist, including clouds near other wisplights and torches.

CHANGELOG

Changelog

1.1.0

  • Added a whole-percent mist density slider, including control without a wisplight.
  • Added optional linking of wisplight radii to preserve the transition width.
  • Added separate clear and transition radii for stationary wisp torches, with smooth restoration and overlapping zones.
  • Set default torch radii to 24/24 m to match the native clearance radius.
  • Added half-second fades when switching modes and changing settings.

1.0.3

  • Removed ConfigurationManager from required dependencies.

1.0.2

  • Shortened the mod description in README.

1.0.1

  • Removed release history from README; changes are listed only in CHANGELOG.
  • Documentation-only update; mod behavior is unchanged.

1.0.0

  • First release of WispReach.
  • Added two whole-meter sliders for wisplight clear radius and gradual mist transition.
  • Added a separate checkbox to hide all Mistlands particle mist without a wisplight.
  • Preserved native mist materials, weather fog, stationary torches and other players' wisplights.
  • Retained saved settings and migration of fractional radii to whole meters.