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Soloredis-RtDBiomes-2.1.4 icon

RtDBiomes

Overhauls all Biomes entirely. 150+ planting options & now has config options to turn on & off each individual biomes, and buildable magic traps.

Date uploaded 2 years ago
Version 2.1.4
Download link Soloredis-RtDBiomes-2.1.4.zip
Downloads 485
Dependency string Soloredis-RtDBiomes-2.1.4

This mod requires the following mods to function

ValheimModding-Jotunn-2.29.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.29.1
denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333

README

AshLands Spoiler

DeepNorth Spoiler

Plains

Magic Rune

Instructions:

GENERAL INSTRUCTIONS
  • Install Mod
  • Start Game & Quit
  • Choose your config options
  • Most values must be configured before world creation
  • Clutter Values can be changed anytime
  • Updating existing worlds follow instructinos below
  • WARNING MAGIC RUNES ARE SET TO DEFAULT TRUE, SET TO FALSE BEFORE WORLD CREATION.
  • YOU CAN REMOVE TRAPS WITH Upgrade_World
  • INSTRUCTIONS BELOW FOR REMOVING TRAPS OR RESETTING VEGETATION
  • All textures have been reduced to match vanilla textures which also reduced download size
UPDATING WORLD CREATED WITH RTDBIOMES
  • Backup world
  • Set config values
  • Run vegetation_reset start force
  • Optionall remove vegeation with objects_remove PREFABID chance=100
  • Save world & restart game.
  • Commands are ran with Upgrade_World
UPDATING WORLD CREATED WITH VANILLA
  • Backup world
  • Set config values
  • Run vegetation_reset start force
  • objects_remove swamptree2 chance=100
  • objects_remove SwampTree2_log chance=100
  • locations_remove InfestedTree01 start
  • Save world & restart game.
  • Commands are ran with Upgrade_World

Contact & Info:

Prefab IDs

  • There is well over 500 prefabs so they will not be listed here.
  • To obtain the prefab IDs make a new mod profile, install expand world + RtDBiomes and load a new world.
  • This will automatically print the vegetation prefabs to the expand world clutter & vegetation files.

CHANGELOG

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