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SonicDM-PortalAtlas-1.2.4 icon

PortalAtlas

Personal portal atlas for Valheim. Record gates as you find them; admins can Refresh the full world list. Optional Auto-pin. Vanilla pairing stays.

Date uploaded a week ago
Version 1.2.4
Download link SonicDM-PortalAtlas-1.2.4.zip
Downloads 75
Dependency string SonicDM-PortalAtlas-1.2.4

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
JereKuusela-Server_devcommands-1.115.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.115.0

README

Portal Atlas

Personal portal atlas for Valheim. Record gates as you find them; admins can Refresh the full world list. Vanilla tag pairing stays.

Version 1.2.4
GUID sonicdm.valheimportallist
Dependencies BepInExPack Valheim, Jötunn

How to use

  1. Approach, interact with, or travel through a portal — it is saved to your local journal.
  2. Open the large map (M) and click Portals, or run portals.
  3. Search tags, sort by name, distance to you, or a map click (nearest to that point).
  4. Connection status shows connected, one-way, unconnected, or missing.
  5. Pin saves a permanent map pin for the selected portal. Ping / Ping exit center the map and ping that portal or its paired exit (only one player ping can be active at a time). Temporary orange overlay markers appear while the panel is open (not saved).
  6. Optional Auto-pin when I approach creates permanent portal pins as you walk up (off by default).

Refresh world

Never runs automatically when the panel opens. Does not write your journal.

  • Dedicated admin (adminlist.txt, synced via Jötunn): Refresh pulls the live server list over RPC.
  • Offline / listen host: Refresh scans the local world (no devcommands required).
  • Use Add to journal on a selected row if you want that portal saved.
  • Show known returns to the journal.

Approach range for auto-record (and Auto-pin) is configurable: Pins.ApproachRangeMeters (default 8).

Troubleshooting: set General.DebugLogging = true in the mod config. Detailed [DEBUG] lines for journal, approach, pins, UI, refresh RPC, access checks, and world scans go to BepInEx/LogOutput.log.

Clear saved only removes pins this mod created (private name marker). Manually placed map pins are never touched.

Files

Under BepInEx/cache/PortalAtlas/ (not config):

  • Journal JSON per world + character
  • Host CSV / tag summary / text report (startup dump and portallist)

Commands

portals
portallist

Install

Place the DLL (or Thunderstore zip) into your BepInEx plugins via r2modman. Install on the dedicated server for admin Refresh and CSV dumps; the client journal works even if the server lacks the mod.

CHANGELOG

Changelog

1.2.6

  • Client handshake on connect (PortalAtlas_Hello / HelloAck): Refresh world only works when the dedicated host has Portal Atlas and Server Devcommands reports admin.
  • Panel shows a Refresh status line (ready / checking server / missing mod / need admin) and greys the button when Refresh is unavailable.

1.2.5

  • Refresh world on a dedicated server uses Server Devcommands on the admin client for the button, and PortalAtlas.dll on the dedicated host for the scan RPC.
  • Dedicated host needs Jötunn as well (standard headless skip via GUIManager.IsHeadless()); one DLL for client and server.
  • Refresh / host CSV scan is time-sliced (~2ms per frame) so the server keeps networking while scanning; uses GetPortalList instead of a full ZDOMan walk.

1.2.4

  • Removed the configurable toggle key (default P). Open the panel from the large map Portals button or the portals command.

1.2.3

  • Renamed to Portal Atlas (Thunderstore PortalAtlas, GitHub Valheim-PortalAtlas).
  • Cache folder is now BepInEx/cache/PortalAtlas/ (copies existing files from ValheimPortalList once if present).
  • GUID unchanged (sonicdm.valheimportallist) so BepInEx config carries over.

1.2.2

  • Dedicated Portals panel from the large map button, toggle key (default P), or portals.
  • Personal known-portal journal: record on approach / interact / teleport; stored under BepInEx/cache/PortalAtlas/.
  • Full world list only after explicit Refresh world (session-only; never writes the journal). Use Add to journal to keep a world row.
  • Refresh access: dedicated clients via Jötunn PlayerIsAdmin / adminlist.txt; local and listen hosts can always refresh.
  • Ping / Ping exit open the map, center on the portal, and place the player ping.
  • Panel closes when the large map closes.
  • Toggle key ignored while chat, console, rename prompts, or the panel filter have focus.
  • Temporary tinted map overlay while the panel is open; optional Auto-pin for permanent portal pins.
  • Connection status (connected / one-way / unconnected / missing) using live portal connection ZDO links.
  • Map-click nearest sort; scrollable list; map zoom blocked while the cursor is over the panel.
  • Debounced journal saves and lighter approach / UI polling to reduce hitching.