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MountYourFriends
Mount your friends in Valheim 1.0. A players-only compatibility build of Koosemose's Mount Up.
| Date uploaded | 2 weeks ago |
| Version | 3.2.23 |
| Download link | TOYNBEE-MountYourFriends-3.2.23.zip |
| Downloads | 383 |
| Dependency string | TOYNBEE-MountYourFriends-3.2.23 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0README
Mount Your Friends
Mount other players in Valheim.
This is a players-only Valheim 1.0 compatibility build of Mount Up by Koosemose.
What it does
- Look at another player and press E / Use to mount them.
- Both players should have the mod installed.
Installation
Install with Thunderstore/r2modman, or place MountUp-PlayersOnly.dll in your BepInEx/plugins folder.
Remove older versions of Mount Up or Mount Your Friends before installing.
Credits
Mount Up was created by Koosemose.
This compatibility build is released as a bug-fix / feature-improvement derivative with credit to Koosemose as the original creator.
Original mod: https://www.nexusmods.com/valheim/mods/1091
CHANGELOG
Changelog
3.2.23
Valheim 1.0 compatibility and players-only release.
- Removed the animal, saddle, teleport, custom-mount, and AllTameable patch paths from this build.
- Reworked player mounting for Valheim 1.0, where other players no longer pass through the old
Player.Interactroute used by Mount Up. - Added player-mount input handling through
Player.Updateand Valheim's current hovered-creature detection. - Updated the
Character.AttachStartcall for its Valheim 1.0 signature, including the added camera transform argument. - Corrected the affected IL metadata, local-variable signature, and evaluation-stack size required by the updated attachment call.
- Fixed multiplayer rider positioning so both the rider and the player being mounted see the rider in the correct place.
- Added a networked rider-to-carrier relationship so remote clients can reconstruct the mounted position locally instead of displaying a delayed rider position.
- Disabled collision between the rider and carrier while mounted to prevent the carrier from slowly sliding while standing still.
- Restored normal player collision after dismounting.
- Removed diagnostic logging used during compatibility testing.