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TaegukGaming-BiomeLords-0.6.1 icon

BiomeLords

Adds a boss-tier Lord to every biome, summoned with the Lord's Horn after you've proven yourself a hunter. Defeat them for Forsaken Powers, and keep their trophies for permanent blessings.

Date uploaded 11 hours ago
Version 0.6.1
Download link TaegukGaming-BiomeLords-0.6.1.zip
Downloads 53
Dependency string TaegukGaming-BiomeLords-0.6.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
ValheimModding-Jotunn-2.29.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.29.1

README

BiomeLords

Every biome hides a Lord — a towering, named version of one of its creatures, waiting for a worthy hunter to call it out.

What this mod adds

  • One Lord per biome. Meadows, Black Forest, Swamp, Mountain, Plains, Mistlands, and Ashlands each have their own Lord, scaled up and far tougher than anything else that biome throws at you.
  • A relic that summons them. Craft the Lord's Horn, hunt enough of that biome's regular creatures to prove yourself, then use the Horn at night in that biome to call the Lord out.
  • A trophy worth keeping. Defeat a Lord and it drops a unique trophy. Mount it on a Lord's Pedestal to receive that Lord's Blessing — a permanent passive perk for as long as the trophy stays on display.
  • A power you carry into battle. Landing the killing blow on a Lord also grants its Forsaken Power, usable like any other Forsaken Power from a fallen boss.
  • A fight that grows with you. Lords scale up in toughness based on how far you've progressed through the game's bosses, so even an early-game Lord can still be a real fight for a veteran — without one-shotting a newcomer.

Why hunt them

Each Lord offers its own flavor of reward — some make daily life easier (better fishing, longer-lasting food, faster crops, bonus crafting output), some make you tougher to fight (less weight, more carrying capacity), and their Forsaken Powers each open up a different way to turn the tide of a fight. Full details on where to find each Lord, what their Blessings and Powers do, and how the scaling works are in the Wiki.

Getting started

  1. Craft a Lord's Horn.
  2. Go hunt the regular creatures of a biome until you've proven yourself.
  3. Return to that biome at night and use the Horn.
  4. Survive the fight, claim the trophy and the Power, and bring the trophy home to a Lord's Pedestal.

See the Wiki for the full hunter's guide.


Compatibility

BiomeLords is built entirely from vanilla Valheim assets — every Lord, item, and effect is a cloned/retinted vanilla prefab, with no custom models or asset bundles. This keeps the footprint small and avoids clashing with most other mods.

Known interactions with other mods:

  • ComfyQuickSlots — fully compatible as of v0.6.1. ComfyQuickSlots expands the player inventory by a 5th row for armor + quickslot bindings; BiomeLords' Featherweight blessing (Fallen Valkyrie Lord) now detects that layout and adapts its own extra-row math around it. Before 0.6.1, having both mods installed could crash on opening the inventory, spill equipped armor into a crate when switching blessings, or lose Featherweight's extra-row items on logout — all fixed.
  • Other inventory/UI mods that resize, rename, or otherwise hook the player inventory grid haven't all been tested. If you find a conflict, please open an issue with your modlist and the error log (LogOutput.log) so it can be diagnosed.
  • Server-authoritative configBiomeLords requires every client to have the mod (EveryoneMustHaveMod) and matching major.minor version; admin-set config values are pushed from the server to clients automatically.

Try it out

This mod was built for the TaegukGaming community server. If you want to see it in action alongside a curated modpack, check out:

🏰 Hearthbound Valheim Modpack

Disclaimer

This mod is created using AI. No other mods were copied during the process. All feature ideas come from the uploader and are mainly to cater the needs of the TaegukGaming community server. If any features or ideas look similar to other mods, these are not intentional.

This mod is free to use as is. Voluntary support is appreciated.


Source / issues / wiki: https://github.com/yesu0725/BiomeLords

CHANGELOG

Changelog

0.6.1

Compatibility fix.

  • Fixed a crash and item-loss bug with ComfyQuickSlots. The Fallen Valkyrie Lord's Featherweight blessing (extra inventory rows) now correctly accounts for ComfyQuickSlots' 5-row player inventory layout: no more inventory-open crash, equipped armor is no longer swept into a crate when switching blessings, and Featherweight's extra-row items now survive logout/login while ComfyQuickSlots is installed.

0.6.0

Initial public release.

  • Seven Biome Lords, one per biome from Meadows through Ashlands, each with its own look, attacks, and personality.
  • Lord's Horn — a craftable relic that summons the Lord matching your current biome, once you've hunted enough of that biome's creatures and night has fallen.
  • Lord's Pedestal — mount a Lord's trophy to receive its Blessing, a permanent passive perk that lasts as long as the trophy is on display. Place several pedestals together to build your own Hall of the Lords.
  • Seven Blessings — better fishing luck, faster crop growth, extra ore from mining, a loyal and faster-breeding wolf pack, longer-lasting food buffs, bonus crafting output, and a much higher carry limit.
  • Seven Forsaken Powers — earned automatically by landing the killing blow on a Lord. Each one offers a different way to turn a fight, from restoring your party in an instant to revealing every nearby threat on your map.
  • Difficulty that follows you — Lords scale up in toughness as you defeat more of the game's bosses, so they stay a real challenge for veteran players without overwhelming newer ones.
  • No new art assets — every Lord, item, and effect is built entirely from Valheim's own creatures and visuals, so it fits right in.