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TaegukGaming-Lost_Scrolls_II_Quest-0.4.0 icon

Lost Scrolls II Quest

The complete Lost Scrolls II pack: recruitable Dvergr companions plus the full in-game story and Companion Handbook. Ready for single player.

Date uploaded a week ago
Version 0.4.0
Download link TaegukGaming-Lost_Scrolls_II_Quest-0.4.0.zip
Downloads 52
Dependency string TaegukGaming-Lost_Scrolls_II_Quest-0.4.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
TaegukGaming-Lost_Scrolls_II-0.6.0 icon
TaegukGaming-Lost_Scrolls_II

Free corrupted Dvergr instead of killing them and recruit them as levelable companions that fight, do chores, sail, duel (1v1 + party), rank on persistent ladders, enter tournaments, and travel with you. Vanilla assets only.

Preferred version: 0.6.0
TaegukGaming-ValheimServerGuide-0.9.0 icon
TaegukGaming-ValheimServerGuide

Server-authoritative YAML-driven guidance mod for Valheim. Author custom quests, NPC conversations, and triggered popups using only vanilla UI. No custom assets required.

Preferred version: 0.9.0

README

Lost Scrolls II — Quest (Complete Pack)

The complete, story-included edition of Lost Scrolls II — ready to play in single player.

This pack bundles the Lost Scrolls II mod together with its full in-game narrative: the biome-by-biome story descent and the Companion Handbook, delivered through Valheim ServerGuide. Install this one package and everything is wired up — no manual file copying.

Prefer just the gameplay, or already run your own ServerGuide guidance? Install the base Lost Scrolls II package instead. This "Quest" edition is for players who want the whole experience out of the box.

What's included

This is a content pack: it ships the story and pulls in the gameplay mod and its story engine as dependencies. You don't install three things by hand — installing this one package brings all of it in.

  • The base Lost Scrolls II mod — the recruitable, levelable Dvergr companions, pulled in as a dependency (see Requirements).
  • The story chains (guidance.lost-scrolls.yaml) — a reflective descent from Meadows to Ashlands, told at landmarks across the world.
  • The Companion Handbook (guidance.companions.yaml) — in-game guidance teaching the command keys, per-caste chores, and how to adventure with your companions.
  • Ladder guidance (guidance.rankings.yaml) — how the duel and party ladders work, rank milestones, and a "new champion" announcement when someone reaches #1.
  • Tournament guidance (guidance.tournaments.yaml) — join confirmations, round pairings, and the champion prize bundle.
  • Duel broadcasts (guidance.duels.yaml) — announces every duel win to server chat and, optionally, Discord.

All five YAML files drop into BepInEx/config/ValheimServerGuide/LostScrollsII/ — their own subfolder, so they stay separate from any guidance your server already runs and are easy to remove. ServerGuide merges every *.yaml under its config folder recursively, at any depth.

Rankings & tournaments need ServerGuide. These guidance files are what announces and rewards the competitive systems — rank-ups, "new #1", tournament pairings, champion prizes, Discord posts. That's why ValheimServerGuide 0.9.0+ is a hard dependency of this pack (0.8.0+ is also what makes the subfolder layout load at all). The ladders themselves keep recording without it, but nothing would announce them.

Discord is optional. The announcements only post if the server sets DiscordWebhookUrl in the ServerGuide config. Without it everything still fires in-game and the webhook step is skipped.

Upgrading from 0.3.0? Delete the old top-level guidance.lost-scrolls.yaml, guidance.companions.yaml, guidance.rankings.yaml and guidance.tournaments.yaml from BepInEx/config/ValheimServerGuide/. Mod managers don't remove files a new version stopped shipping, and leaving them there loads the guidance twice (duplicate ids).

Features

  • Recruit companions — perform the Communion Rite on a subdued Dvergr to free and recruit it (Rogue, Fire Mage, Ice Mage, Support Mage).
  • Level them up — companions earn XP (1→10) and grow stronger, with per-caste bonuses.
  • Command them — feed/heal (G), cycle Follow/Guard/Standby stance (E), open its pack + rename (Y), private minimap pins and death markers.
  • Put them to work — assign allies by caste to vanilla stations: smelting, refining, cooking, brewing, farming, animal care, hauling.
  • Communion Totems — seal a companion into a carriable totem and summon it back, level intact.
  • Travel together — Follow-stance allies board ships and teleport through portals with you.
  • Duels — non-lethal companion-vs-companion sparring (J), or gather a party and fight team-vs-team (K).
  • Rankings — duel wins feed persistent server ladders; read them in-game with F6, and name your team with de_party_name.
  • Tournaments — open the panel with F7 and enter by locking a companion's Communion Totem into a slot; it's summoned automatically for its match and sealed back afterward.

Duels, ladders and tournaments are multiplayer features by design (a companion only spars with another player's companion). Single-player installs simply won't use them — everything else works solo.

Requirements

All installed automatically as dependencies:

  • BepInEx for Valheim (denikson-BepInExPack_Valheim).
  • Lost Scrolls II — the base gameplay mod (the companion system).
  • Valheim ServerGuide (TaegukGaming-ValheimServerGuide-0.9.0) — delivers the story and handbook.

Setup

  1. Install this package via your mod manager (r2modman / Thunderstore Mod Manager). Both dependencies are pulled in for you.
  2. Launch Valheim and start (or continue) a world.
  3. The story begins at the sacrificial stones where you first wake; established characters are gently nudged back to the start. Fight a Dvergr down to low health without killing it, hover it, and press G to perform Communion.

Multiplayer

Works in multiplayer too — install on the server and every client. The bundled guidance files are meant to be the world's story; on a server that already ships its own ServerGuide guidance, use the base Lost Scrolls II package instead to avoid overlapping content.

Documentation

Full feature guides are on the GitHub Wiki.

Disclaimer

This mod is created using AI. No other mods were copied during the process. All feature ideas come from the uploader. If any features or ideas look similar to other mods, these are not intentional.

This mod is free to use as is. Voluntary support is appreciated.


Version: 0.4.0 Source / issues / wiki: https://github.com/yesu0725/Lost-Scrolls-II

CHANGELOG

Changelog

0.6.0

  • Updated to depend on Lost Scrolls II 0.6.0 — the Communion Rite is now a channeled struggle: subdue a Dvergr, then hold Block to channel the rite (you can keep blocking/dodging), and it can fail if you lower your guard, stray too far, or take an unblocked hit. Recruiting moved off G (now Feed-only) onto Block. See the base mod's changelog for detail.
  • Story, Companion Handbook, ranking and tournament guidance are unchanged; still depends on ValheimServerGuide 0.9.0+.

0.5.0

  • Updated to depend on Lost Scrolls II 0.5.0 — tournament formats (single/double elimination, round robin), optional level-gated events, companion level shown on the bracket, live win–loss standings, an entrant cap, full-heal-on-summon, and important fixes to how ranking/tournament data is saved and synced. See the base mod's changelog for detail.
  • Updated guidance.rankings.yaml and guidance.tournaments.yaml — rewritten around the in-game UI: the ranking pages now point players to the F6 ranking board (instead of console commands), and the tournament pages describe the current F7 panel flow — sealing a companion into a Communion Totem, Lock Totem → Enter, automatic summon at full health, and View Bracket for pairings, levels and standings.
  • New guidance page"Entering a Tournament" teaches the whole F7 entry flow the first time a player frees a companion.
  • Story and Companion Handbook content unchanged; still depends on ValheimServerGuide 0.9.0+.

0.4.0

  • Updated to depend on Lost Scrolls II 0.4.0 (in-game ranking board F6, tournament panel F7, totem-based tournament entry with auto-summon, party names, admin controls) and on ValheimServerGuide 0.9.0, which adds the message templating and Discord support these guidance files rely on.
  • Moved into their own subfolder — the bundled guidance now installs to BepInEx/config/ValheimServerGuide/**LostScrollsII/** instead of the top level, so it stays separate from any guidance your server already runs and is easy to remove. ServerGuide loads its config folder recursively (0.8.0+), so nothing else changes.
  • New guidance file:
    • guidance.duels.yaml — broadcasts every duel win (1v1 and party, tournament matches included) to server chat and Discord.
  • Updated guidance.rankings.yaml — added "new #1" entries for both ladders (a companion or party reaching the top of the board), with Discord announcements.
  • Updated guidance.tournaments.yaml — the champion announcement now posts a fully templated message to Discord.
  • Story and Companion Handbook content unchanged.

⚠️ Upgrading from 0.3.0: delete the old top-level guidance.lost-scrolls.yaml, guidance.companions.yaml, guidance.rankings.yaml and guidance.tournaments.yaml from BepInEx/config/ValheimServerGuide/. Mod managers don't delete files a new version stopped shipping, so leaving them loads the guidance twice (duplicate ids).

Rankings & tournaments require ValheimServerGuide 0.9.0+ — these guidance files are what announces and rewards them (rank-ups, "new #1", tournament pairings, champion prizes, Discord). Without ServerGuide the ladders still record and F6 still shows the standings, but nothing announces or rewards them.

Discord is optional. These announcements only post if the server sets DiscordWebhookUrl in the ServerGuide config. Without it the in-game chat/messages still fire and the webhook step is skipped.

0.3.0

  • Updated to depend on Lost Scrolls II 0.3.0, which adds the competitive suite — 1v1 duel rankings, party duels, party rankings, and tournaments — plus player-icon map pins and companion death markers. See the base mod's changelog for detail.
  • New guidance files bundled into BepInEx/config/ValheimServerGuide/:
    • guidance.rankings.yaml — duel-ladder + party-ladder reference pages and rank milestones (category: Rankings).
    • guidance.tournaments.yaml — tournament join/pairing announcements and the champion prize bundle (category: Tournaments).
  • Story and Companion Handbook content unchanged.

Note: the dynamic values in the new rankings/tournament messages (rank, rating, opponent, round, etc.) require a ServerGuide build that includes the Lost Scrolls II competitive template variables. With an older ServerGuide the guidance still fires, but those {...} placeholders show literally. Update ServerGuide alongside this pack for full templating.

0.2.0

  • Updated to depend on Lost Scrolls II 0.2.0, which adds the companion inventory system (per-companion 4×2 pack, item pickup, food/mead consumption, weight/encumbrance, death-drop, totem carry-over, wood-portal cargo block, ComfyQuickSlots compatibility). See the base mod's changelog for detail.
  • Companion Handbook (guidance.companions.yaml) updated for the inventory system: a new "Your Companion's Pack" guidance (opening the 8-slot pack with [Y], auto-pickup, self-feeding, health/resist meads, the 150 weight cap, death-drop and totem carry-over), and corrected the [Y] key description in "Commanding Your Companion" (it now opens the pack — which holds the rename field — rather than only renaming).
  • Story content unchanged.

0.1.0

Initial release of the complete "Quest" pack.

  • A content pack that pulls in the Lost Scrolls II gameplay mod as a dependency and adds its full in-game narrative, ready for single player — no manual guidance-file setup.
  • Requires Valheim ServerGuide (TaegukGaming-ValheimServerGuide-0.7.1), which delivers the story and Companion Handbook.
  • Ships two guidance files into BepInEx/config/ValheimServerGuide/:
    • guidance.lost-scrolls.yaml — the biome-by-biome story descent (Meadows → Ashlands).
    • guidance.companions.yaml — the Companion Handbook (command keys, per-caste chores, adventuring tips).
  • Same gameplay as the base Lost Scrolls II package: Communion recruitment, leveling (1→10), caste chores, duels, Communion Totems, and ship/portal travel. Vanilla assets only.

See the base Lost Scrolls II package changelog for the underlying mod's feature history.