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Tchernobill-Valheim_Portal_View-1.0.0 icon

Valheim Portal View

Every portal you build takes a picture of what lies through it, and the portal linked to it shows that view in its ring.

Date uploaded 2 weeks ago
Version 1.0.0
Download link Tchernobill-Valheim_Portal_View-1.0.0.zip
Downloads 707
Dependency string Tchernobill-Valheim_Portal_View-1.0.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Valheim Portal View

Know where a portal goes before stepping through. Every portal you build takes a picture of the landscape seen through it, and the portal linked to it shows that picture in its ring.

Taking the picture

Nothing to press. A second and a half after you place a wooden or a stone portal, it takes a picture from its ring, looking back towards the side you built it from. The picture comes from the portal itself, not from your screen: your character, the interface and the portal are not in it, and where you stood does not matter.

Seeing it

Give two portals the same tag as usual. Each one now shows, in its ring, the picture taken by the other: the place where you will arrive. The picture follows the shape of the ring and sits under the swirl, which keeps turning on top of it. Retag a portal and its view changes with its link.

Portals built before the mod was installed have no picture, so the portals linked to them stay as they were.

Multiplayer

The picture is stored in the portal's world data, so it is saved with the world and every player gets it from the server. A player without the mod sees the vanilla portal. Pictures are only taken by players who have the mod.

Configuration

BepInEx/config/Tchernobill.Valheim_PortalView.cfg

Setting Default
CaptureDelay 1.5 Seconds between placing and the picture, for the dust to settle.
FieldOfView 60 Vertical field of view of the picture, in degrees.
ReverseView true Look towards the side you built from. Off: look through the portal, away from you.
PostProcessing true The game's colour grading and bloom on the picture.
TextureSize 384 Side of the picture in pixels.
JpegQuality / MaxBytes 80 / 40960 What one picture costs in the world save.
Brightness 0.9 How bright the view shows. It ignores the light around the portal.
ExportPng false Also keep each picture as a png on disk.

CHANGELOG

Changelog

1.0.0

First release.

  • Placing a wooden or stone portal takes a picture from its ring, towards the side you built it from. ReverseView = false looks through the portal, away from you, instead.
  • A linked portal shows that picture in its ring, under the swirl, following the shape of the ring. Change the tag and the view follows the new link.
  • The picture lives in the portal's world data, not in a file on your disk, and reaches every player on its own.