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CombatStats
Shared fight damage, DPS, pets, damage taken and healing received, with current, last, overall and saved fights. Requires the matching version on server and clients. Based on Muindor CombatStats.
| Date uploaded | 2 days ago |
| Version | 1.0.8 |
| Download link | Tenemo-CombatStats-1.0.8.zip |
| Downloads | 33 |
| Dependency string | Tenemo-CombatStats-1.0.8 |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2360README
Combat stats
A combat meter for the pack, based on Muindor CombatStats 1.0.3. Install the matching version on the server and every client, replacing Muindor-CombatStats. The original MIT license is included.
- F10: cycle compact meter visibility.
- F11: open Current, Last, Overall and recent fights, with damage, DPS, damage taken and healing received.
Pets and summons count for their owner. DPS uses the whole fight, ending when the last engaged enemy dies or disengages. Overkill is separate from effective damage; resource gathering does not count. Environmental damage counts only when taken during a fight.
Change the layout in the settings panel, and the keys and colours in tenemo.CombatStats.cfg. The compact meter's offset is its distance inward from the chosen corner. Personal settings and completed fights are stored in BepInEx/combat-stats-state/.
It is part of TenemoPack, which installs the mods and settings it was made for through Gale.
Report bugs and ideas on GitHub, or message tenemo on Discord. Include the mod's version and your BepInEx/LogOutput.log.
CHANGELOG
1.0.9
- Fights against minibosses and other renamed bosses show the name their health bar shows instead of the creature they were made from. A long name is shortened with "..." so the fight's status and time stay in sight.
1.0.8
- The mod page links the source code and the issue tracker for bug reports.
1.0.7
- Fights against Lord Reto and Hildir's minibosses show the creature's name on the meter instead of a raw color tag.
1.0.6
- A fight that ends with everyone in it dead now shows as a wipe.
1.0.5
- Clearer empty fight histories and empty damage or healing views.
- Combat summaries omit unused tick and overkill fields and label mixed hit and damage-over-time averages accurately.
- Shorter settings labels and help.