Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
ExpandedWorldModifiers
Splits Valheim's Resources world modifier into independent Resource Drops, Mob Drops, and Player Harvest rates.
| Date uploaded | 5 days ago |
| Version | 0.1.15 |
| Download link | TumblerrValheimMods-ExpandedWorldModifiers-0.1.15.zip |
| Downloads | 136 |
| Dependency string | TumblerrValheimMods-ExpandedWorldModifiers-0.1.15 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Expanded World Modifiers
Version 0.1.15 - public beta
Changes the single Resources world modifier with three independent rate controllers:
- Resource Drops = resources obtained from the world, including trees, stone, flint, ore nodes, Muddy Scrap Piles, and wild pickables such as berries and dandelions.
- Mob Drops = loot dropped by creatures. Wild creature loot follows this setting.
- Player Harvest = planted crops and seed crops, tamed creature slaughter drops, tamed creature offspring, eggs, honey, and sap.
Intentionally unaffected
- Fishing
- Processing-station output (smelters, cooking stations, windmills etc.)
Notes
The core 1x/3x behavior has been tested in-game on Valheim 1.0.15 with BepInExPack Valheim 5.4.2350.
- Resource Drops are confirmed working with new multiplier, anything cultivated by player has been moved over to "Player Harvest"
- Player Harvest includes crops, seed crops, honey, sap, tamed animal slaughter, tamed animal births,chicken egg production.
- Multiplied eggs hatch one chicken per egg; hatch output is not recursively multiplied (2 hens = 3 eggs that give 1 chicken each/3 total).
- Have not yet tested this on multiplayer, future updates after testing.
- Beehive still displays vanilla amount when collected.
Installation
Thunderstore / r2modman / Gale
Install ExpandedWorldModifiers and its BepInEx dependency through your mod manager, then launch Valheim modded.
Manual
-
Install BepInExPack Valheim.
-
Extract the manual ZIP into your Valheim folder.
-
Confirm the DLL exists at:
'Valheim/BepInEx/plugins/ExpandedWorldModifiers/ExpandedWorldModifiers.dll'
-
Launch Valheim.
Usage
Open the normal World Modifiers menu. The vanilla Resources row is now replaced with:
- Resource Drops
- Mob Drops
- Player Harvest
Settings are saved per world under 'BepInEx/config/ExpandedWorldModifiers/Worlds/'
Compatibility
Built and tested against Valheim 1.0.15 / network version 40 and BepInExPack Valheim 5.4.2350.
Not built tio run against independent mods that have simialr functionality. Running this alongside another mod that independently replaces or multiplies the resource/harvest system will likely result in errors.
CHANGELOG
Changelog
0.1.15 - Public Beta
- Replaces Valheim's single Resources modifier with independent Resource Drops, Mob Drops, and Player Harvest controls.
- Adds 0.5x / 1x / 1.5x / 2x / 3x values for each category.
- Adds a scrollable World Modifiers list while keeping Cancel / Done fixed.
- Isolates the hidden vanilla resource multiplier so it does not stack underneath the three split rates.
- Resource Drops validated with world pickables, trees, stone/flint, silver ore, and Muddy Scrap Piles.
- Mob Drops validated with Skeleton and Greydwarf loot.
- Player Harvest validated with cultivated crops/seeds, honey, sap, tamed-animal slaughter drops, tamed boar offspring, and chicken egg production.
- Fixes cultivated crops being misclassified as world resources.
- Fixes beehive collection so the received honey amount follows Player Harvest.
- Fixes runaway breeding and preserves tame state on multiplied offspring.
- Wild creature breeding remains unaffected by Player Harvest.
- Processing-station output is intentionally not modified.
- Fishing is intentionally not modified.
- Per-world settings persistence verified across multiple worlds and restarts.
- Multiplayer/server-authoritative synchronization is implemented but remains unverified in multi-client testing.
- Known cosmetic quirk: beehive interaction text can show the vanilla stored amount even when the received amount is multiplied.