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ValBall-ValSeeker-1.0.0 icon

ValSeeker

A Seeker Rod that points you to the nearest tin, copper, silver, iron and more. Pick the resource from a radial menu, hold block and follow the glow. Reach grows with the new Smelling skill.

By ValBall
Date uploaded 2 weeks ago
Version 1.0.0
Download link ValBall-ValSeeker-1.0.0.zip
Downloads 103
Dependency string ValBall-ValSeeker-1.0.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350
ValheimModding-Jotunn-2.30.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.1

README

ValSeeker

A dowsing rod for Valheim. Craft the Seeker Rod, choose what you are looking for and let it point the way to the nearest deposit within reach. Your Smelling skill grows as you find things, and with it the reach of the rod.

How it works

  1. Craft the Seeker Rod at a workbench (level 2): 4 Fine wood, 1 Surtling core, 3 Greydwarf eyes.
  2. Equip it. Hold the attack button (left mouse): a radial menu opens with every resource the rod knows. Move onto one and release to choose it. The menu also tells you how many of each lie within reach right now.
  3. Hold the block button (right mouse): the rod seeks the nearest deposit of that resource that still has something in it. Your character turns to face it and points, the core of the rod glows in the colour of the resource and pings faster the closer you get, and the distance shows under the crosshair (with "above you" / "below you" for caves and buried veins).
  4. Walk that way. Reaching the deposit gives Smelling experience.

Buried silver, copper hidden in a hillside, obsidian above you, scrap piles in a crypt: the rod finds everything the game knows about around you, loaded or not, so it works like a wishbone that can be pointed at any resource.

Big deposits are made of many pieces. The rod points at the nearest piece that is still there, not at the middle of the original rock, so a half-mined copper deposit with its rest under the surface is found too, and the crosshair says "buried" when the piece is under the ground.

Resources

Tin, Copper, Silver, Iron scrap (muddy scrap piles, bog iron), Obsidian, Black marble (petrified giant remains), Flametal, Gold veins, Sulfur, Thistle, Dragon eggs, Guck, Tar and Cloudberries. Resources that do not exist in your world are hidden from the menu.

The menu only lists resources you have already found: a resource appears once you have picked up its item (copper ore, silver ore, thistle...). The first deposit of every kind still has to be found on foot, as in the plain game. RequireKnownResource = false lists everything; RequireExploredMap = true additionally limits the rod to map areas you have uncovered.

The list is a setting: every entry is Name|IconItem|GlowColour|prefab,prefab,..., so resources from other mods can be added by their prefab names.

Smelling

A new skill. It rises a little while the rod points at a deposit and a lot when you reach one (once per deposit). Every level adds 1 m to the rod's reach: 40 m at level 0, up to 128 m. The game only knows the world about 128 m around you, so that is where the rod's senses end.

Configuration

BepInEx/config/gokbe.valseeker.cfg

Setting Default Description
Range / RadiusBase 40 Reach in metres at Smelling 0.
Range / RadiusPerLevel 1 Metres of reach per Smelling level.
Range / MaxRadius 128 Upper limit of the reach.
Range / ScanInterval 0.5 Seconds between two searches while seeking.
Controls / HoldToOpen 0.15 Seconds to hold the attack button before the menu opens.
Controls / ShowHints true Reminder of the buttons when the rod is equipped.
Controls / Beam true Short beam of light from the core towards the deposit.
Controls / Sounds true Wishbone pings while seeking.
Smelling / XpPerFind 5 Experience for reaching a deposit.
Smelling / XpPerTick, XpTickSeconds 0.5, 5 Experience while pointing at a deposit.
Smelling / FindDistance 6 Distance at which a deposit counts as found.
Discovery / RequireKnownResource true Only resources whose item you have picked up before are listed.
Discovery / RequireExploredMap false Only deposits inside uncovered map areas are found.
Targets / Targets (list) What the rod can seek.

Multiplayer

Works in multiplayer. The mod must be installed on the server and on every client (it adds an item). Seeking itself happens on your own computer; others just see you point.

Notes

  • The rod is not a weapon: its attack button opens the menu and its block button seeks.
  • The point pose stops while you walk and returns when you stand still; the glow and the distance keep working while you move.
  • Languages: English, Turkish.

Installation

Use a mod manager, or copy ValSeeker.dll into BepInEx/plugins. Requires BepInExPack Valheim and Jotunn.

Support

If you enjoy ValSeeker and want to support its development, you can buy me a coffee:

buymeacoffee.com/haidestellar

CHANGELOG

Changelog

1.0.0

  • First release.
  • Seeker Rod: hold attack to pick a resource from a radial menu, hold block to seek the nearest deposit. The character turns and points, the core glows and pings, the distance shows under the crosshair.
  • Smelling skill: grows by finding deposits, extends the reach of the rod.
  • Finds tin, copper, silver, iron scrap, obsidian, black marble, flametal, gold, sulfur, thistle, dragon eggs, guck, tar and cloudberries; the list is configurable.
  • Points at the nearest remaining piece of a deposit (buried remainders included), and only lists resources you have already found.
  • English and Turkish localization.