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ValheimSuperMods-HelloValheim-1.0.0 icon

HelloValheim

Minimal starter plugin that logs when Valheim loads it.

Date uploaded a month ago
Version 1.0.0
Download link ValheimSuperMods-HelloValheim-1.0.0.zip
Downloads 40
Dependency string ValheimSuperMods-HelloValheim-1.0.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

Hello Valheim

A minimal BepInEx 5 plugin. When Valheim loads it, the plugin writes Hello Valheim is loaded! to the BepInEx log.

Install

Install this package and its Valheim BepInEx pack dependency in a Valheim profile using Gale, r2modman, or Thunderstore Mod Manager, then choose Start modded. For manual installation, place HelloValheim.dll in BepInEx/plugins after installing the BepInEx pack.

Build from source

  1. From the solution folder, run:

    dotnet build .\ValheimMods.sln
    

    The build copies every DLL in the plugin project's output folder to the selected Gale profile's BepInEx\plugins folder. By default, this is %APPDATA%\com.kesomannen.gale\valheim\profiles\Default\BepInEx\plugins.

    If Valheim is installed elsewhere, pass -p:ValheimInstall="C:\path\to\Valheim". If your Gale profile is not Default, pass -p:GaleProfile="C:\path\to\your\Gale\profile". To choose another plugin folder directly, pass -p:ValheimPluginsPath="C:\path\to\BepInEx\plugins".

  2. Launch Valheim with Start modded in Gale and check Gale's BepInEx log for the message.

The build copies DLLs from this project's output folder. BepInEx and Unity runtime assemblies are supplied by Gale's profile and the game; the project does not copy those assemblies.